Page 989 - Stone Screen

21st Nov 2017, 5:00 AM in The Best Night Ever, Part 1
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Stone Screen
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Author Notes:

Newbiespud 21st Nov 2017, 5:00 AM edit delete
I realize that at least half of my gimmick is "That thing in the episode that was a random accident or mistake is now deliberate!" But... it's honestly a lot of fun to come up with a new plot that makes it all still flow.

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



Guest 21st Nov 2017, 5:22 AM edit delete reply
I feel like most of the really great campaign comics, this included, have some sort of gimmick. DMotR is "Everyone is a terrible roleplayer." Darths and Droids is "Let's see how different I can possibly make this story." Grand Line 3.5 is "What if this entire thing was secretly a coming-of-age metaphor centered on the emotional growth of the main player, and by extension his PC?" (I might be reading into that last one.)
Guest 21st Nov 2017, 5:45 AM edit delete reply
Well that and "what if the reason Luffy is only good at eating, fighting, and leading is because he's the PC of a munchkin who still believes heavily in the Power of Friendship and knows the grapple rules better than anyone?"

Tho I did love how Nami hating pirates was explained as the attempt of an over-enthusiastic roleplayer trying to inject drama into a situation with two guys who are totally drama-free types. And I await Brook with baited breath. And still have my money that Law was developed as a creepy rival and future villain only Luffy got too hurt in the Paramount war sot the DM had LAw enigmatically save Luffy and now Luff thinks they're BFFs and the DM is forced to Insert Tragic Backstory.
Guest 21st Nov 2017, 7:14 AM edit delete reply
*somepony probably should.
Guest 21st Nov 2017, 7:31 AM edit delete reply
Nah, "someone" is acceptable. The word you need to avoid is "somebody".
Guest 21st Nov 2017, 8:52 AM edit delete reply
Evilbob 21st Nov 2017, 11:53 AM edit delete reply
And what's wrong with somebody, huh? You sayin' that ponies don't have bodies? This particular word might only be inaccurate if one were to include ethereal beings as persons who could catch or prevent the statue from falling.
Guest 21st Nov 2017, 12:14 PM edit delete reply
"You sayin' that ponies don't have bodies?"

Well there is the... but we agreed not to mention that... INCIDENT, didn't we?
The MunchKING 21st Nov 2017, 5:42 PM edit delete reply
The MunchKING
*points at the Ghost Ponies from Ponyfinder*
Mykin 21st Nov 2017, 10:31 PM edit delete reply
@Evilbob: Says the person who always corrects me when I accidentally use somebody/someone instead of somepony in my story.

No, I'm not bitter. -_-
Xaran Alamas 21st Nov 2017, 1:04 PM edit delete reply
In the context it doesn't really matter much as the dialogue can be taken as referring to the player OR the character. Unless the players are also ponies which adds some additional meta layers on all this.
Guest 21st Nov 2017, 7:33 AM edit delete reply
The bad guys always have this habit of bringing innocents into the fray and giving the heroes the choice of letting the bad guy get away or the innocents get it.

Thing is, in the scheme of things, you probably save more people by apprehending a villain as slippery as Elusive than protecting those who fail the darwin award when a statue is falling towards them.

It isn't like Rainbow has a high end alignment to protect.
Guest 21st Nov 2017, 7:38 AM edit delete reply
Also, if anyone dies from the statue that Blueblood knocks over, it is yet another thing to charge him with.
Guest 21st Nov 2017, 8:45 AM edit delete reply
If it was a straight-up, one or the other choice, then maybe, but usually you're not certain to lose him if you save the people and not certain to catch him if you don't.

So you save the people and then maybe have to track him down and stop him again -- it's more work, but you don't take the moral high ground by letting people die because it's less effort on your part.
Borg 21st Nov 2017, 9:12 AM edit delete reply
Just because he's a villain doesn't mean he goes around killing ponies all the time. He's not the head of the Murderer's Guild, and disposing of corpses is such a messy business. There's other ways to get rid of those who are inconvenient that are less likely to bring the law down on your heads.
Guest 21st Nov 2017, 3:56 PM To be fair... edit delete reply
To be fair, Blueblood's under pressure and panicking. He's probably thinking less about how the law would react to his actions and more about "oh s***, they know, I gotta kill them (and/or buy time to get away)!" Also, I kinda get the impression that he's not the best on-the-fly planner. He couldn't hide his true nature from Rarity for more than what probably equates to one in-game minute, and clearly he didn't think about contingencies regarding what to do if she rejected him and stayed loyal to the throne.
...Also, on a less in-character level I think the GM probably deliberately went with the statue thing to add to the ongoing havoc.
Guest 21st Nov 2017, 7:43 AM edit delete reply
Gotta confess, my first thought seeing the statue was "Where's Phoebe?"
Guest 21st Nov 2017, 1:25 PM edit delete reply
She went back to her old school.
Guest 22nd Nov 2017, 7:43 AM edit delete reply
*blink blink*

*hot blinking ACTION!*
Digo Dragon 22nd Nov 2017, 7:30 AM edit delete reply
Digo Dragon
I feel this is a bit of railroading on the DM's part. Blueblood is trying to fake an accident here and I think it would only be fair for the PCs to make initiative checks to try and stop him before he hits the statue and topples it.

HOW the PCs stop Blueblood is the better way to play this out. Kicking the snot out of him when there is a large audience of witnesses (who only heard slander accusations with no evidence) is going to be a better challenge for players to justify than simply stopping a statue with an athletics check.