Rarity: While I'm falling, it's reasonable for my limbs to be flailing...
DM: Huh...?
Rarity: ...and the Wonderbolts wouldn't be in the right mindset to defend... against precision strikes...
DM: Are you kidding me?!
SFX: (BIFF!) (POW!) (KICK!)
DM: ARE YOU KIDDING ME.
Rarity: ...On so many levels, I wish I was.
Yeah, I figured. But I thought Rarity would've been attacking them to underline how dedicated she was to dying as an apology, and only then would RD step up and save her. This is saner than I thought.
Tv tropes time
Gaint Space Flea from Nowhere.
The boss comes out of nowhere
You fight
It leaves
That's it.
There is no lore, hints, or info about it.
Before and afterwards.
Not even a minor plot thing.
I had that experience in the rap-up to a game long ago. We players were getting ready to finish up the session when some guys walked by, did a double take and one yelled "GET THEM!" before the mob attacked. After we wiped them out, one of the players asked "what was THAT all about?".
The GM never clued us in, he just smiled when we asked. We must have pissed off somebody's friends.
I'd probably be one of the people demanding to know if Rarity's player has gone insane, even knowing what her plan is.
So far, there really doesn't seem like there's a reason to think RD even knows she's falling.
as they said in Farscape, "This plan is so bad it has to be one of ours."
of course one of my friends used to say "if the stupid plan works, it isn't stupid." My reaction was usually, "yes it is, it just means that the other side was dumber then we were"
“Nitwit ideas are for emergencies. You use them when you've got nothing else to try. If they work, they go in the Book. Otherwise you follow the Book, which is largely a collection of nitwit ideas that worked.”
Story time ! Ever had a player that kept sabotaging themselves into a potentially deadly situation ? Bonus point if it was intentionnal and somehow managed to survive that.
I'm currently in a Werewolf: the Forsaken game. In the current edition of the system, a player can take a roll that they failed and downgrade it into a botch for experience. I enjoy drama, Werewolves are nearly indestructible, and I enjoy having XP, so I do this basically every time I fail a roll and haven't already claimed the bonus for that scene. This includes such fun times as:
-Trying to run away from the danger zone of a collapsing overpass.
-Trying to use a power that if you critically fail means you can't read for several hours. (Which IMMEDIATELY bit me in the ass because we were fighting a monster in a hospital who would be easily destroyed by some rubbing alcohol but I couldn't figure out which of the clearly labelled bottles contained it.)
-Trying to prevent a child from getting hurt in a fall out a window by cushioning his body with mine. (This isn't as noble as it sounds, I promise.)
-Trying to avoid offending a group of mobsters wondering what the hell I'm doing wandering into their bar.
The list goes on, those are just the really notable failures I've inflicted on myself.
Nah, given the screencaps, RD saves her (and maybe the Wonderbolts). So long as they don't actually hit the ground at falling speeds, what fall damage?
Speaking of fall damage and comic. Reminds me of one of the first campaigns I was in. We were on an Airship, and we got attacked by a blue dragon. Defeated it, but a few npcs sailors were knocked off. My character, the wizard, jumped off, dimensioned door closer to them and cast feather fall on them, and myself(We were HIGH up). The fighter jumped after another npc...With no fly/feather fall/buffs. He caught the NPC, a gnome...And shelteredd him from the fall with his own body. This is when we found out about maximum fall damage...And he survived, by luck of DM rolling low on the 20d6 falling damage. Hey, at least he saved the nameless gnome!
Because RD successfully rescuing her is bound to get her a ticket. Also, "Sorry, but THOSE WINGS YOU GAVE ME BURNED OFF" is, at least, a good excuse to weasel out of not winning.
Well, Rarity has a good cover in that her hooves were just flailing and she panicked. Nobody would suspect that she intentionally attacked the wonderbolts here. She didn't want the wonderbolts to save her because that wouldn't necessarily guarantee RD's win.
That said, expecting RD to successfully save all of them was not her best move, and is a very high risk play. If a wonderbolt dies the competition would likely be cancelled altogether, and also Rarity still has a pretty high chance of dying here.
Mannnnn. These Wonderbolts are clearly no-good-celebrity judges. I briefly remember thinking this when watching that episode, and now I feel obliged to comment on it now, lol.
I think the closest analogy would be if Olympic swimmers (who've never done lifeguarding before) to take on lifeguarding duty.
I mean, one of the first things you learn when you take a job in rescuing (eg lifeguard or EMT) is to NOT PUT YOURSELF IN DANGER. You know, using a pole and reaching from the side, etc. A corollary to that is that if you HAVE to jump into the water and put yourself at risk, assume the rescuee is going to act in irrational and hostile manner. (eg don't reach out to drownee; don't let them grab a hold or get in punching/grabbing distance of you from the front. Swim behind them where they can't reach or hit you and grab them there.
(It's not unheard of for drownees to panick, grab the would-be rescuer, and basically push them under the water in an attempt to buoy themselves up; which, you know, could end up drowning the would-be rescuer.)
Any other ppl here who've done lifeguarding before who can back me up on this? Maybe our instructor was just particularly paranoid about the water rescue. I swear he thought it was funny to try to punch us during those practice swimming rescues.
This competition must either be really new or surprisingly and blessedly accident free then, lol. Other than magical mishaps with disappearing wings, I'd imagine wing-cramping to be a thing. Especially with Young Fliers who didn't do their stretches and decided to overexert themselves for the competition.
The lifeblood of RPGs.
Side note: My buddy Xencarn had me run a session of Stars Without Number, a sci-fi spacefaring system. It might become a series? Check it out!
Stars Without Number - Session 1 - Takeout: YouTube