Page 760 - Storm Braining

4th Jun 2016, 6:00 AM in Hurricane Fluttershy
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Storm Braining
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 4th Jun 2016, 6:00 AM edit delete
We've got... a nearly all-combat session of Fallout is Dragons! It was going to happen eventually! Joy!
Session 60 - The Four Raiders: Libsyn YouTube

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



Digo Dragon 4th Jun 2016, 6:21 AM edit delete reply
Digo Dragon
This was the biggest issue I had with the breezies. They were defeated by a leaf. :p
Specter 4th Jun 2016, 10:03 AM edit delete reply
Yeah, but it kind of goes with the logic that "the mighty fall by even the simplest of means".
Classic Steve 4th Jun 2016, 1:50 PM edit delete reply
That'd work if they came across as mighty, like Bulk Biceps. Instead, they're just too delicate for nature to allow.
Guest 4th Jun 2016, 3:22 PM edit delete reply
I just wondered why Breezy society sent such directionless losers on an important mission to Hell and back.

But then I decided that it was mostly young, unmarried Breezies who went, because they are the most expendable. And then we got to meet the stragglers among the least valuable members of society.
ThatOneGuy 4th Jun 2016, 7:39 PM edit delete reply
That's how most front line war meat shields are formed... and also plans made by RPG players involving working with the town.
Digo Dragon 5th Jun 2016, 6:11 AM edit delete reply
Digo Dragon
Which is just all kinds of sad in both cases. :o
Mrjacob77 3rd May 2020, 8:55 PM edit delete reply
I'm reminded of A Bug's Life.
ANW 4th Jun 2016, 6:23 AM edit delete reply
My teammates are very nice.
But when they ____, I start thinking of joining the other side.
Desperado99 4th Jun 2016, 6:44 AM edit delete reply
Your team mates are very nice? There is a time when you aren't thinking of joining the other side? Lucky.
Digo Dragon 4th Jun 2016, 7:33 AM edit delete reply
My teams are... not often nice, but they seem to get along well enough to get a job done. Usually.
aylatrigger 4th Jun 2016, 7:47 AM edit delete reply
'do anything'
Specter 4th Jun 2016, 10:13 AM edit delete reply
My teammates are kind and benevolent, but when they start picking a side between Celestia and Luna (and sometimes Cadence), i can't help but kidnap them and question them about how they could betray me so easily.
ZhonLord 4th Jun 2016, 2:36 PM edit delete reply
My teammates are the very definition of "murder hobos", but there are times when even that goes to far. When that happens.... Yeah, I wanna swap sides and knock some sense into them and their characters.
Guest 4th Jun 2016, 3:23 PM edit delete reply
"Disagree with me about who's on what side."

Of course, I'm probably wrong, but so are they.
Flashpoint 6th Jun 2016, 11:19 PM edit delete reply
What do you mean thinking?

Actually the last campaign I played I actively joined the opposing side (technically) because they essentially convinced me the rest of my team were incredibly weak. And to be fair, they weren't wrong.

I was the barbarian of a party that included a rogue, warlock, bard, and druid. I was literally the only one who fought in close combat. My character valued strength and highly respected anyone who could overpower him or best him in straight combat. Since the rest of my party never fought in melee combat I honestly viewed them all as weak, but still protected them since they fought by my side when things got hard.

The villains convinced me that I was basically coddling the group. If I didn't allow them to face adversity for themselves they would always be weak and rely on me to save their lives. So I challenged them all at once. Almost killed them all, and it took the bard some time to convince me that if I ended up killing them it would just make them dead instead of stronger. Seems like a simple concept but as it turns out an enraged barbarian is difficult to persuade.
redwings1340 4th Jun 2016, 6:44 AM edit delete reply
If I were DMing, this is how I would have dealt with the situation.

<roll> "The breezies pass start passing through the town, and the last group gets to the outskirts of Ponyville. All the ponies are watching carefully, staying silent to appreciate the spectacle."

(wait a minute)

<roll> "The first group of breezies leave the outskirts of ponyville, and start speeding up a bit now that there's no obstacles in their way."

(wait a minute)

<roll> "About two thirds of the breezies have left the town, leaving only a third of them in Ponyville."

(wait a minute)

<roll> "Almost all of the breezies have left, only a few stragglers remain, ones that had to get around trees and houses, and they're about to leave."

My rolling wouldn't actually determine anything, it would just scare the players. Then I'd watch all six of them try to pull off plans at the same time in a disorganized fashion and laugh at the chaos.
Draxynnic 4th Jun 2016, 7:38 AM edit delete reply
Alternatively: "The breezies normally take about (maximum time you want the players to spend coming up with a plan) to pass through Ponyville. You have that long to come up with a plan before they pass through"

Then meaningfully look at the clock, make a show of setting a timer, or otherwise make it unsubtly known that they're on the clock.
j-eagle12212012 4th Jun 2016, 10:29 AM edit delete reply
Session 60 of FiD alternate title could be "Combat and Crits"
Digo Dragon 4th Jun 2016, 11:16 AM edit delete reply
Digo Dragon
Raiders of the Lost Crit.
TheFullCrumb 4th Jun 2016, 11:40 AM edit delete reply
Just started my own campaign of Pathfinder, and so far, a character I created just for an advertisement has a backstory and is fleshed out, they've managed to make angry an entire faction on the bloody continent, and IKEA has a cult now.

If someone wants an explanation of any of these, go ahead and ask me. I'd like to leave something amusing on Spud's comic.
Pablo360 4th Jun 2016, 12:55 PM edit delete reply
IKEA? Do you read Sluggy Freelance, or have you just gotten lost one too many times?
TheFullCrumb 4th Jun 2016, 3:17 PM edit delete reply
No, I mean, there was a joke about the Cult of Ikea, and suddenly, they fleshed out an entire cult right then and there.

It was too good to pass up.
Arcict Gray 5th Jun 2016, 5:25 AM edit delete reply
FID: So many opportunities to have Steel say something about Tibbs during the battle in their usual "Tibbs are you XXXX drugs?" or something. Especially when it came to the... er, I forget the proper name... the acid-in-a-bottle attack.
Sani2341 6th Jun 2016, 4:15 AM edit delete reply
Has Anyone doen a photoshop for:
Play of the game
as Flotsam?
silvadel 6th Jun 2016, 6:56 AM edit delete reply
Fax Machine with the method that can only be attributed to stupidity as opposed to malice.