Rarity: If we're going to look for potential "complications," the first places to look would be our outliers. Our high and low performers.
Twilight Sparkle: Well, top of the list is one Solar Wind at 11.0 wingpower.
Rainbow Dash: Is... that a lot? Hey, wait. I'm flying in this thing, too, right? How much wingpower am I giving?
DM: Well, for you and Fluttershy, it comes down to an Athletics skill challenge and is therefore determined by the dice.
Rainbow Dash: Okay, but what if I just take 10 on it?
DM: Creating the hurricane will be a high-pressure situation; you won't be able to–
Rainbow Dash: In TRAINING. If I take 10 on the track, right now.
DM: Oh. Then it comes to about 16.5 wingpower.
Twilight Sparkle: That's 77% stronger than anypony else!
DM: Well, you are PCs. And... did you just math that out in your head right now?
This page originally started out as referencing Thunderlane and his initial 9.3 wingpower, so Twilight's exclamation was "77%!" But despite getting a scene all to himself, on further viewing it becomes apparent during the montage that quite a few other ponies break Thunderlane's score, ending with our constellation boy up there and leaving us with the less impressive-sounding "50%!"
Still, while it sounds obvious in retrospect, I maintain that it requires a very particular mind to immediately realize that 16.5 is 150% of 11...
Anyway, there's some new Fallout is Dragons this week! Wow! It's almost like it's a weekly podcast!
Session 58 - Final Preparations: LibsynYouTube
Okay, because you said that, I am now imagining a crossover between Fallout is Dragons and Writing Excuses.
My... my mortal mind cannot comprehend its form. That alicorn has summoned a monster. I stared into the abyss and it stared back. The great black beast from beyond the stars spoke and, Celestia help me, I understood its words. Pablo360 is dead; long live Pablo360.
I actually have that same headcanon, and am currently writing a series of fanfics to merge the two.
More accurately, I wrote the first chapter of one fanfic that hasn't even touched on anything remotely related to Freefall yet, but will, eventually, in theory.
I'm still predicting that the baked bads are going to come into play somehow. Or have they already? I can't seem to remember.
Also, i guess i should introduce myself. I'm the blue helping horse, but I've also posted under the screenname "Euric" for... quite a while now. I stopped following this comic for a while, but recently I found it again, and decided that it's about time I made an account.
My experience with rpgs is kinda... odd. I don't know anyone who is into rpgs, so all the games i have played arenones I've GMed for my family. Course with my family's schedule and mine, that never worked out to more than one game a month. Because thier lack of basic rpg knowledge and my lack of experience gming, ive only ever completed one scenario, and that was one i specifically wrote as a one-shot. the only experience i have as a player is through a play-by-post that i'm currently a part of.
im currently playing Fate Core, although I've also attempted an aDnD retro-clone and open d6 fantasy.
I can't help but think that the 50% better rating is a lot more outstanding then the 77%. It does kind of mean that Rainbow isn't nearly as fast when one thinks of it (you, despite the fact it was her 'taking 10). It does also mean that these other Pegasus (however the plural it properly written) are just as capable of being heroes as well. Kind of what was said by Spitfire (voice by Applejack at the time), about if they had to recruit every little hero that saved the day, they'd have a lot more wonderbolts. It also kind of states that the group is *no* more immortal then their neighbors, or their enemies, or the princesses (thanks to Rarity for playing as Luna)... Yeah, it kind of throws into perspective what a 'hero' really is.
Well, 50% better might mean an 14 in a stat instead of a 10, or some such.
Exactly 50% better implies there are some shenanigans going on, mind you.
But I think RD's got hero-stats the pegasi just include some natural athletes.
PC heroes are generally better than average, but everyone starts at first level somewhere. Unless they are some kind of immortal, but no one in this group named their PC 'Celestia'. ;)
Well, magic, generally speaking.
Which is hard to teach a non-magical human (to be clear, my main character isn't a unicorn or anything. They're just the magical DnD-type human, which is practically a different race, or some entirely different humanoid race)
Alternatively, when they give up on that, they'd teach me how to lie convincingly - which I definitively would go for.
It would probably be being either shape shifting (I'd love that), always being able to cheer up their friends/allies through unconventional means (I'm already sort of there, but I'm still eager to continue that), or bloodlust (... I can't really think of a practical use of that skill).
A lot of my characters also know how to use a sword as well, I can think of a few things I could do with that. Or the use of a breath weapon... or fly... I'm starting to see why I don't like playing humans in any RPG, if given the chance.
Which main character? One we're currently playing, or our fav? Highest level? Depending on the answer, then I'd be taught one of medicine, cooking, military training, or music theory. I'm already pretty good at cooking though.
I am here to get j-eagle out of the corner by performing the mathematical equation to prove 16.5 is 50% more then 11 (I blame my high school algebra teacher for giving me an 'F' for giving the correct answer without any of the 'work' from mental math-ing, thus I now having a type of minor PTSD from it).
*Using 50% rule from 10 to 15
Highest 'control' result: 11, divided by 10 = 1.1
Multiply result by 50% more then dividend, 1.1*15 = 16.5
Is the given result equal to the 'uncontrolled' result. 16.5 =? 16.5, True.
Even after college, I'm still haunted by the words of surprisingly strict teaching methods.
"50% better" in most cases, and here, means 50% more. So, the original is 100%, and the better thing is 150%. Take 11, divide by 100, multiply by 150, and you get 16.5
Well, 50% more than 100% is 150% (100+50=150).
So, that's 1+1/2 (One plus one-half).
Convert to a fraction, and that's 3/2.
To find out how much the lesser variable is, invert the fraction for division. 2/3.
So to find out what number is 100% if the total is 150%, you divide the total by 2/3.
2 * 16.5 = 33
33 / 3 = 11
...am I the only one who recognized that 16.5 is 150% of 11 before going on to read the panel where Twilight said as much? It's not as hard as, say, computing the logarithmic sum of a series of wingpowers (assuming they don't just add up linearly).
In <i>Dungeons and Dragons</i> and some of its d20 game derivatives, "taking 10" is something you can do instead of rolling a 20-sided die when it would be called for, usually in a low-pressure situation. You are treated as if you rolled a '10' on the die (hence "taking 10"), then you add or subtract any applicable modifiers to the die roll (usually some bonuses to reflect your inherent ability, training, and experience), and see what the net result is.
Some in game examples might be: picking a lock or hacking a computer when there is no time pressure, potential hazard, or risk of escalating consequence for failure; a simple athletic contest or artistic performance; haggling over the price of a horse or relatively inexpensive armour.
As I understand it, some D&D versions allowed a PC to take a guaranteed 10 (plus any bonuses they had to the roll) rather than actually rolling a d20 in certain circumstances. For example, here's the Pathfinder rule on it (and taking 20):
Which is normally better than their best NPC on the list, but I think Flutter's player is going to end up rolling anyway as this is stressful for her character (stage fright) and she rolls a 1. XD
And yes, this math can also be done easily in the head. ...I did not do it because I have a head cold and can barely add 2+2 at the moment, but I could when I am feeling better.
You know, just a thought, but you could have just fudged the numbers to make it more impressive. Gone with Thunderlane's score, or just made something up.
... After much thought, I just figured out that this is actually pretty close to a small one shot I ran where my PCs had to train a small militia to fight against an overwhelming force. It happened a lot like this, except the PCs were in charge, and there was a lot more NPCs following them.
Still, while it sounds obvious in retrospect, I maintain that it requires a very particular mind to immediately realize that 16.5 is 150% of 11...
Anyway, there's some new Fallout is Dragons this week! Wow! It's almost like it's a weekly podcast!
Session 58 - Final Preparations: Libsyn YouTube