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My... my mortal mind cannot comprehend its form. That alicorn has summoned a monster. I stared into the abyss and it stared back. The great black beast from beyond the stars spoke and, Celestia help me, I understood its words. Pablo360 is dead; long live Pablo360.

One of my headcanons is that Freefall took place in the same universe as Schlock Mercenary's past.

Thank you, I now am considering that a secondary headcanon because it's so awesome. :D

More accurately, I wrote the first chapter of one fanfic that hasn't even touched on anything remotely related to Freefall yet, but will, eventually, in theory.

Celestia help us: unicorns with micro-annie powered horns...

Also, i guess i should introduce myself. I'm the blue helping horse, but I've also posted under the screenname "Euric" for... quite a while now. I stopped following this comic for a while, but recently I found it again, and decided that it's about time I made an account.

My experience with rpgs is kinda... odd. I don't know anyone who is into rpgs, so all the games i have played arenones I've GMed for my family. Course with my family's schedule and mine, that never worked out to more than one game a month. Because thier lack of basic rpg knowledge and my lack of experience gming, ive only ever completed one scenario, and that was one i specifically wrote as a one-shot. the only experience i have as a player is through a play-by-post that i'm currently a part of.

im currently playing Fate Core, although I've also attempted an aDnD retro-clone and open d6 fantasy.

The Feather Flu, as I recall. Baked Bads were from AJ getting all macho and not resting.

If you want to play more often, there are places you can look. Get to know people through online games, and the circles the other players hang out in.

Exactly 50% better implies there are some shenanigans going on, mind you.

But I think RD's got hero-stats the pegasi just include some natural athletes.

I believe that canonically* it's "pegasuseseses".

*For Pinkie Pie values of "canonically".

*For Pinkie Pie values of "canonically".

Your main character is going to teach you what they consider their main skill.

What is it, and would you go for it?

What is it, and would you go for it?

Which is hard to teach a non-magical human (to be clear, my main character isn't a unicorn or anything. They're just the magical DnD-type human, which is practically a different race, or some entirely different humanoid race)

Alternatively, when they give up on that, they'd teach me how to lie convincingly - which I definitively would go for.

A lot of my characters also know how to use a sword as well, I can think of a few things I could do with that. Or the use of a breath weapon... or fly... I'm starting to see why I don't like playing humans in any RPG, if given the chance.

I've got some of the which main character problem. The one with an obvious teachable skill is my old anima character who can teach me summoning.

Answer heck yes teach me

Answer heck yes teach me

I'll go sit in the corner now -_-

*Using 50% rule from 10 to 15

Highest 'control' result: 11, divided by 10 = 1.1

Multiply result by 50% more then dividend, 1.1*15 = 16.5

Is the given result equal to the 'uncontrolled' result. 16.5 =? 16.5, True.

Even after college, I'm still haunted by the words of surprisingly strict teaching methods.

The way I was looking at it was "Half of 16.5 is 8.25, therefore not correct"

Not sure if that's incorrect- I'm not sure what you're doing with that '50% rule' thing.

Not sure if that's incorrect- I'm not sure what you're doing with that '50% rule' thing.

It's not incorrect, but the wrong way to look at. 11 define the 100% here.

"50% better" in most cases, and here, means 50% more. So, the original is 100%, and the better thing is 150%. Take 11, divide by 100, multiply by 150, and you get 16.5

Well, 50% more than 100% is 150% (100+50=150).

So, that's 1+1/2 (One plus one-half).

Convert to a fraction, and that's 3/2.

To find out how much the lesser variable is, invert the fraction for division. 2/3.

So to find out what number is 100% if the total is 150%, you divide the total by 2/3.

2 * 16.5 = 33

33 / 3 = 11

So, that's 1+1/2 (One plus one-half).

Convert to a fraction, and that's 3/2.

To find out how much the lesser variable is, invert the fraction for division. 2/3.

So to find out what number is 100% if the total is 150%, you divide the total by 2/3.

2 * 16.5 = 33

33 / 3 = 11

...am I the only one who recognized that 16.5 is 150% of 11 before going on to read the panel where Twilight said as much? It's not as hard as, say, computing the logarithmic sum of a series of wingpowers (assuming they don't just add up linearly).

...As a math teacher I wanted to join in, but it seems the math has already been done...

I'm a table gaming novice. Can someone explain what 'taking 10' means here?

In <i>Dungeons and Dragons</i> and some of its d20 game derivatives, "taking 10" is something you can do instead of rolling a 20-sided die when it would be called for, usually in a low-pressure situation. You are treated as if you rolled a '10' on the die (hence "taking 10"), then you add or subtract any applicable modifiers to the die roll (usually some bonuses to reflect your inherent ability, training, and experience), and see what the net result is.

Some in game examples might be: picking a lock or hacking a computer when there is no time pressure, potential hazard, or risk of escalating consequence for failure; a simple athletic contest or artistic performance; haggling over the price of a horse or relatively inexpensive armour.

Some in game examples might be: picking a lock or hacking a computer when there is no time pressure, potential hazard, or risk of escalating consequence for failure; a simple athletic contest or artistic performance; haggling over the price of a horse or relatively inexpensive armour.

I see HTML code doesn't render. Kindly disregard the attempt at italics code! :)

It's BBCode here, so you'd want [ then I then ], and on the other side [ then / then I then ].

As I understand it, some D&D versions allowed a PC to take a guaranteed 10 (plus any bonuses they had to the roll) rather than actually rolling a d20 in certain circumstances. For example, here's the Pathfinder rule on it (and taking 20):

http://paizo.com/pathfinderRPG/prd/usingSkills.html

http://paizo.com/pathfinderRPG/prd/usingSkills.html

So, in effect, what this comic is saying that on an average day, RD provides way more wingpower than the next strongest flyer in Ponyville.

Now I'm curious how Fluttershy ranks if she takes 10.

Now I'm curious how Fluttershy ranks if she takes 10.

Notice that they mentioned the outliers, the strongest and the weakest, then established that RD is the strongest.

That said, the PCs have PC stats...

That said, the PCs have PC stats...

Which is normally better than their best NPC on the list, but I think Flutter's player is going to end up rolling anyway as this is stressful for her character (stage fright) and she rolls a 1. XD

Another valid interpretation would be 26.5

So yeah, with just one data point, it could be whatever. :)

So yeah, with just one data point, it could be whatever. :)

eh, that was fast and all.

but it could be faster.

...about 20% faster

but it could be faster.

...about 20% faster

So either 18.7 wp (170% of 11 wp) or more likely 19.8 wp (120% of 16.5 wp or 180% of 11 wp).

And yes, this math can also be done easily in the head. ...I did not do it because I have a head cold and can barely add 2+2 at the moment, but I could when I am feeling better.

You know, just a thought, but you could have just fudged the numbers to make it more impressive. Gone with Thunderlane's score, or just made something up.

It actually ended rather similarly too.

Newbiespud30th Apr 2016, 6:00 AM edit deleteStill, while it sounds obvious in retrospect, I maintain that it requires a very particular mind to immediately realize that 16.5 is 150% of 11...

Anyway, there's some new Fallout is Dragons this week! Wow! It's almost like it's a weekly podcast!

Session 58 - Final Preparations: Libsyn YouTube