Twilight Sparkle: Session one? I thought this was a one-shot spinoff.
DM: I dunno, I'm kind of attached now to the super-pony 'verse. I could see us returning to it at some point. It could even join the main campaign somehow. I wouldn't put it past some stores in Canterlot to start selling "enchanted comics." Maybe the Elements of Harmony and the Power Ponies will cross paths?
Rainbow Dash: Yeah, so us villains can get beaten down TWICE as hard. Thanks.
DM: Full disclosure, that was not a "supposed to lose" fight. But I wasn't pulling my punches, either. That's what a total party wipe looks like here: The villains are carted off to jail until they escape next week. Y'know, the classic formula.
Rarity: I am truly sorry, everyone. I had no idea things would turn around that fast. I was just having fun roleplaying my character...
Applejack: <sigh> S'pose we can't blame you for THAT.
Fluttershy: It's okay, I guess. I didn't like Long-Face that much anyway.
DM: Well, still, message received. Losing is no fun. I just left that option open because this was supposed to be a one-off. If we end up doing more, I'll definitely make the scenarios a little less... punishing.
Pinkie Pie: Hey, and while we're at it, maybe we could play as the heroes next time! Their powers were fun to use!
Applejack: Yeah. They did seem pretty familiar...
Rainbow Dash: Right down to the races and roles.
Rarity: Almost as if...
Twilight Sparkle: You modeled them after something.
DM: ...Wait, you only just NOW got that?
Confused by the momentary change of style? Well, behind the scenes, this mini-arc has been a chance to test the latest version of Comic Life (3.5, whereas I've been using 1.3.6 all this time). I needed it for editing speech bubbles where simply Paint.NET would be insufficient. I wanted to see if the features they've added were worth it and if the program is comfortable to use.
At the end of this lengthy trial period, I'm gonna say "no." The speech bubbles have weird restrictions on the text within them. (I made the speech bubbles above using two at a time - an invisible bubble with text and the shape bubble without text.) And even moreso than is usual for Comic Life, the preview has an annoying habit of not matching the export in very tiny but noticeable ways.
So when I return after three or so weeks of guest comics, it'll be back to business as usual with the finicky program I've already spent the last four years wrangling into submission. And that arc will be... something! Fluttershy, Pinkie Pie, and Rainbow Dash still need a ticket. We'll see who's next when Friendship is Dragons returns!
Any stories about a one-shot that was so liked it turned into a full-on campaign, while we're at it?
I my case that's...
Well, pretty much every single one of them.
Does comic making count? Because a couple one-shot pieces I did ballooned into a much bigger idea in my head that I'm getting down on paper. I may have to open a new Tumblr blog or something to express these ideas. I think the best part was that the idea was initially declined as part of something else, which is what inspired a lot of the ideas that make it stand on its own now.
PSA to artists out there: Failure can lead to better ideas!
Heh, I also had a one shot screenshot comic about Twitch Plays Pokemon that developed in to a long series because I realized I enjoyed making it. Then it eventually became part of the roleplay I'm still in today.
The closest I have actually experienced, is when a GM ran a (theoretically) short module and we just kept running the adventure from there, though I think the number of sessions only roughly doubled.
But then, many of the people I play with have a good sense for whether there's enough plot and interest to sustain something beyond a oneshot, before the oneshot would actually happen. So by the time character generation is complete, it's already not a oneshot if it's not going to be a oneshot.
There was a near party wipe on the first session, which was only saved by a player logging on to reddit and saving the main characters at literally the last minute, then this developed in to a thirty chapter campaign. More and more people joined over time, and we started the coolest subreddit ever.
We learned that if you're ever in trouble, punch Bill (from Pokemon) in the face and he'll save everyone. Worked twice in this campaign for one of our characters.
Well that was a fun arc. Now I need to find a copy of that comic book to read the original story. ...also, totally want to play as a Mane-iac type character at some point. Hee. ^^;
Pathfinder has the "white haired witch" archetype, if you want something slightly less caster-y you can use the hexcrafter magus archetype or simply the witch varient multi class
Monk can be straight up monk, Tetori, Maneuver Master, or Master of Many Styles with appropriate styles.
If you do Mythic, you can go full Luchador with various jumping and grappling bonuses.
My Luchador is named 'El Bigote Blanco' ('The White Mustache'). He is, of course, LG. He is also a tiefling, whose body looks like it is masked. He wears double masks on top of it, so that can't be seen.
It's generally suspected that Masked Matterhorn is a pegasus wearing some manner of magitech horn. Thus why the costume covers the horn, and why doing ordinary unicorn magic counts as a superpower.
Okay, seriously, I always get really annoyed when people start saying that Masked Matterhorn has "ordinary unicorn magic." No. No she doesn't. She has elemental powers over both ice and fire, which no unicorn has displayed before. The closest thing we get is the crystal trap spell that Starlight Glimmer, who is potentially more powerful than Twilight uses.
Now now, we haven't seen all Unicorns, yet. And Elemental magic isn't out of the question for any of them- Rarity's 'gem seeker' spell could easily be considered 'earth' magic, and we know that Unicorns usually take care of the Winter Wrap-Up in places other than Ponyville. And Twilight's shown pyrothaumic tendencies herself.
Calling Rarity's "gem seeker" spell "elemental" is a real stretch. Also Twilight's fire powers have always manifested randomly as a result of strong emotion, while Matterhorn can fire controlled blasts.
Perhaps more to the point, there are simply a limited number of unicorns who wield any kind of dedicated COMBAT magic. Even the guards seem primarily oriented on defense, and almost nopony outside of Twilight, Starlight, and the princesses seem willing or able to concentrate magic into a bolt, blast, or other attack. The show even explains that most unicorns only have magic tied directly to their talent (and levitation). Thus, Matterhorn's skill set would be extraordinary in that sense.
I think that's a good analysis. Most unicorns just have telekinesis and spells associated with their special talent. Equestria being pretty high on the Idealism side of the Sliding Scale, no unicorn has 'harming others' as their special talent, so military unicorns usually have 'protecting others' as their talent. Only alicorns and unicorns with magic itself as their talent (and thus the ability to learn a more generalised range of magic), therefore, are able to learn destructive magic. (Well, and there's pegasus lightning bolts, but that's a different type of magic.)
Going back to the original topic, actually, that could point towards Masked Matterhorn being a pegasus, but with a lot more control over weather magic than most (fire and ice could be a matter of substantially raising or dropping temperature.)
Winner of yesterday contest.
The most funniest one is Specter!
You and your friends are invited to a random Pinkie Party!
The most awesomeness is Someone!
Rainbow Dash will help you perform (safely of course) your very own Sonic Rainboom!
(These are fake digital prizes and don't actually exist. Those that think they are either crazy, or completely nuts)
Congrets.
I'm pretty sure this was the players playing another game that had characters much like their own, but I have a slightly absurd idea of what this could have been. Instead of the players playing this game, it was the players playing their regular game, and the characters of their regular game playing this one. It would be like playing an rpg inside of an rpg.
I'm very sure I'm probably talking nonsense, but I'm also certain I've seen something like this before, something that could have been the foundation of this mini-arc, so to speak.
... that, or my brain is trying too hard to see the big picture, again.
Confused by the momentary change of style? Well, behind the scenes, this mini-arc has been a chance to test the latest version of Comic Life (3.5, whereas I've been using 1.3.6 all this time). I needed it for editing speech bubbles where simply Paint.NET would be insufficient. I wanted to see if the features they've added were worth it and if the program is comfortable to use.
At the end of this lengthy trial period, I'm gonna say "no." The speech bubbles have weird restrictions on the text within them. (I made the speech bubbles above using two at a time - an invisible bubble with text and the shape bubble without text.) And even moreso than is usual for Comic Life, the preview has an annoying habit of not matching the export in very tiny but noticeable ways.
So when I return after three or so weeks of guest comics, it'll be back to business as usual with the finicky program I've already spent the last four years wrangling into submission. And that arc will be... something! Fluttershy, Pinkie Pie, and Rainbow Dash still need a ticket. We'll see who's next when Friendship is Dragons returns!