DM: The Reference Guide gave you a general direction, but the Everfree Forest has many twists and turns. It requires skill in Nature in order to navigate.
Fluttershy: Yes! I’ll roll!
Applejack: I’m guessin’ it’s skill challenge time?
DM: Eeyup.
Fluttershy: <roll> …Oh. Um, 11 total?
DM: That’s not enough, so one failure. You need four successes before three failures.
Fluttershy: <roll> How about 13?
DM: Two failures.
Rainbow Dash: Roll higher than 10 on that die, would ya?
Fluttershy: <roll> …Uh-oh.
DM: A natural 1 counts as a double failure…
DM: <roll> …The path you’re currently on ends at a sheer cliff with a hundred-foot drop.
Fluttershy: I’m… I’m sorry…
Applejack: Great. First skill challenge of the game and the dice commit mutiny.
Rainbow Dash: Alright, new plan: Don’t roll while the dice are cursed.
Hope you all had a pleasant Thanksgiving with friends and family. Unfortunately, due to holiday plans being derailed (and even the backup plans falling through), I spent Thanksgiving alone. So instead of relaxing and eating lots of food, I ended up being super-productive somehow.
I've been applying for the fangame Equestria Online's writing staff. I just finished my entry for the second and final round, so I just have to wait and see how that pans out.
I also whipped up some video editing shenanigans on YouTube, for those of you that like action and modern video games.
I just realized that that cliff never shows up ever again, despite probably being very close to town since it was the first thing they came across.
Also, I got no anecdote for this one, which is unusual. Then again, I've never plopped down a difficult-to-surpass obstacle where I wasn't previously planning on there being one.
No it isn't. Fluttershy lives next to the Everfree, and she has to fly her frogs across town to reach the bog. Therefore, by the Transitive Property of Geography, the bog must be across town from the forest. Not only that, but this particular cliff breaks apart completely into a downward slope, while the cliff in the bog is at the top of a hill. They CAN'T be the same cliff!
There's no particular reason they should see it again since I get the impression the Everfree is a big place and none of the other times they go back are they going to the old ruined palace. Even less reason, since they know the hazardous cliff is there now and can consider alternate routes.
You didn't even know about one? I mean, really. There's MLP Online, Equestria Online, Equestria Chronicles, and I might be missing a couple. (Though Chronicles might have been shut down?)
If I posted a link here for a role play forum, would it count as shameless advertising?
I've had days where the dice decide to go against me for no reason whatsoever. Witness my charismatic and seductive liar somehow managing to bungle her sentence so badly nobody ever believes her again... Also, I've looked into Equestria Online on and off. It... seems a bit iffy, but it's still in development.
Alright folks, place your bets. What comment will cause "NMM" to make the cliff collapse?
A. RD: Come on man, where's the "excitement and adventure" you promised?
B. Twilight: Ok guys, with this vantage point we can have RD fly us straight to the castle and bypass all other obstacles.
C.AJ: Calm down gals, there's no rush. I don't think NMM even knows we're looking for the elements.
The reason it didn't turn out like you expected probably relates to fonts. In that you were working in a monospace one, which the comments are not.
Uh... you can ask that the reader copy and paste into their favorite word processor?
Remember people, every obstacle is an opportunity. Now it may seem like that hundred foot drop is a problem, but it's all just a matter of perspective! When life/GMs throw you cliffs, make cliffade!
It's a real shame that NMM's episodes had to introduce the mane 6 and Discord's ones didn't. She coulda been quite a badass otherwise. Ah, well, at least we have fanon and fanfics!!
Once we had an evil aligned paladin entering a drinking contest against an ogre. He rolled a Fort save (that booze was fricking strong :D ). He rolled a one. Then another. Then another...
After six consecutive natural 1-s, the DM said: if you roll 2, or higher, you survive. Otherwise you organs will explode. Guess what? He rolled a seventh 1.
I got one just as bad, and is consistent with the game rules to say "I'm dead."
I was messing around with a 4e Dragonborn Paladin/Sorcerer, where the gimmick was I could use the Dragon Magic style of Sorcery to allow my Dragonborn to breathe fire more than just once an encounter. First encounter, our resident ditz manages to split the party, which abandons my Dragonborn behind a pile of Bandits. He goes to negative, thus beginning death saving throws.
I roll a 1. Initiative goes around and I roll a second 1. One of my teammates had been getting several 20s off of his die, so I steal it for the third roll. It's a 1. To recap, that's 3 failed death saving throws, which means the character dies outright. Worse still, they were all natural 1s, meaning that he is very definitively DEAD.
It's possible. There was one yellow die we had that would always roll a one or two in combat. The rest of the time you might get anything but every single combat it would start giving you critical misses. After the third or fourth time this happened the group decided to destroy it.
earlier today me and my party of 3 were trying to fight a group of skeletons and no one in our group or the skeleton group rolled anything more than a 4, for at least 6-8 rounds.
In the game I'm in, my party was in battle, and I rolled a one to attack which resulted in me hitting one of my allies accidentally. The roll to hit him ended up being a 20, so I critted on him. Then later in the same battle, our druid rolled a 1 on an attack as well, and then hit the same party member with a natural 20 as well. So our party member ended up being hit with crits of fire and lightning. He has not forgiven us.
@Newbispud: Incoming rant. I would like to first acknowledge that for sake of story continuity, the characters had to get to the cliff. And that there was probably Hard DC checks for the challenge.
But I'm looking over the rules and from the 2011 update to Difficulty Class By Level in 4e and it goes like this (based on level of challenge/monster):
Lvl 1: Easy 8, Moderate 12, Hard 19.
Lvl 2: Easy 9, Moderate 13, Hard 20.
Lvl 3: Easy 9, Moderate 13, Hard 21.
Lvl 4: Easy 10, Moderate 14, Hard 22.
Etc.
I would be surprised if this was higher than a level 3 skill challenge as that is level + 2, which is usually as high as it should go before becoming too hard to attempt/enjoy. So the fact that she at least hit the Moderate DC once should have helped.
And then there is the argument for having her allies use assist checks.
But I am just going to assume, like I stated in the beginning, that the challenge was much harder than Moderate DC to navigate in the haunted, overgrown forest. But damn.
I hope they didn't have to make Endurance checks to not lose healing surges to falls and the like. Wait.
Thats new to me, but well, havn't played since 2010, so i woudn't know. We were all lvl 2 or 3 and had regularly a DC of at least 15, mostily more. But that wasn't really a problem since the ones attempting had base-values of at least 5 up to 8, so a 15 isn't that high, its better then 50/50 for us ^^ so to say 13 is already moderate i find this updates exaggeretes a bit -.-
The funny thing is that since the last failure counted twice she got her three failures before getting four successes, so even if the 13 succeeded she'd be left with three failures to one success which is not anywhere near her desired ratio. And to be fair, she got lost but she didn't actually blunder into anything dangerous (yes, the cliff is theoretically dangerous but they didn't fall into quicksand or go through poison ivy and it didn't collapse on it's own).
Once, my party was fighting goblins with ballistas riding giant spiders. (We were at around 4th or 5th level, I think. 3.5e.) We were doing really badly and two of our six members had already died. So our cleric decides to pray to Thor, and immediately gets +6 to his strength stat for the duration of the battle.
He immediately rolls a nat 1 on his attack. Ended up killing every single thing on the battlefield besides himself, including the other three still-living members of our party. Luckily *cough cough* the goblin leader happened to be wearing a necklace embedded with five large diamonds...
I've been applying for the fangame Equestria Online's writing staff. I just finished my entry for the second and final round, so I just have to wait and see how that pans out.
I also whipped up some video editing shenanigans on YouTube, for those of you that like action and modern video games.