DM: So, what do you think of the setting so far?
Rainbow Dash: …Figures you’d pick now to ask that.
DM: Hey, it’s a genuine question.
Rainbow Dash: Honestly? So far, you’ve proven that you can have a world of ponies that isn’t COMPLETELY lame.
DM: Thank you.
Rainbow Dash: But I’m still waiting on “awesome,” and none of the roleplaying so far has brought it. So I’m reserving my judgment.
DM: Reserving your judgment? More like sticking with a prejudice and saying “Guilty until proven innocent!”
Rainbow Dash: Aww, same difference!
Gah damn you but it has RD with her halo sso sall good waiting to see how the forest changes and more importantly if pinkie still does giggle at the ghosties or if it morphs into a more dnd style song
My gaming group ALWAYS ends sessions with a "Debriefing", where everyone talks about what they did and didn't like about the session. It's expressly written into the IRONCLAW rules as part of the Handing Out Experience Phase ("participating in the debrief - +1XP), and it worked so well we imported it to our other games.
Nice to see we aren't the only ones -- and nice to see something that's become an integral part of the RPG Experience in the last few years showing up in a Campaign Comic.
I don't make XP conditional on commenting but I always just ask for "any feedback on today's session?" I almost always get something useful, even if it took a couple months to get my players to feel confident commenting.
After every adventure, my group talks about their favorite parts and what characters they are planning to use in the next one. It's really cool to remember all the awesome stuff we did.
So, what, is the Sonic Rainboom episode's plot going to be "Dash's player goes paranoid, which translates into Dash going crazy, because he's utterly convinced that the DM won't let him do the awesome thing that's obviously coming up"?
I figured it would be that pulling off the SRB requires her to roll a dozen nat. 20s in a row, and her in-game freaking out mirrors her increasingly desperate out-of-game attempts to manipulate fate ("Okay, as long as I hold the die in my right hand, shake three times, then throw it so that it hits the DM's screen on the second bounce, we know it can't roll lower than a 14!" (that was an example taken straight from real life, by the way)).
The only thing is, I don't know whether it'd be funnier for her to somehow make all the rolls at the end an pull of the SRB, or for the DM to give her some sort of massive circumstance bonus because she's saving her friend.
I think it would work better as a complexity 3 or so skill challenge where the difficulty of all the checks is hard so she has to roll higher than a 12 on eight out of nine rolls.
in our game we're using some custom rules (and dash is a unicorn) so our rule is this
Rainbow Carona - Due to the difficulty this is a magic Mind check with a target
of 20, which pretty much means it only happens with a natural crit or a lot of
energy/courage/harmony points spent on it.
So in other words, the attempt at the beginning of the episode was a Nat. 1 to explain how the sound barrier suddenly solidified into a trampoline, right?
Or maybe the sort of skill challenge where you can keep trying after a failure or two but the consequences get worse and worse, so she can't actually succeed until she's willing to risk serious consequences.
Or she doesn't even intend to to a rainboom and just wants to save Rarity (and in the beginning just wants to break the sound barrier at all). Then she rolls insanely well and the GM has to pull some special effects out of thin air to explain why a pegasus is suddenly going Mach 10.
How about Dash wants to do the move, but the dice check is practically impossible. Then, when she tries to save Rarity and the Wonderbolts, the DM gives her a situational modifier, boosting her roll just enough to clear it. Something along those lines to get Rainbow's player to realize that roleplaying comes with rewards.
Speaking of Rainbow Dash, I wonder how she will actually respond to the Shadowbolts. I mean, I don't know how they can actually tempt her with the opportunity to join them. If she's not invested in her backstory, then a choice between helping her frie...party members and "joining a flying team" would be a no-brainer, even for her.
Never sure about these kinds of things, but it might be cool to see the Sonic Rainboom come out of nowhere. Like, there's a bunch of bonuses and stuff, then RD gets a natural 20 and the math shows that she breaks the sound barrier. *Shrug*
This Saturday will be the second session of an actual pony RPG game I’ve been dragooned into running. Write a set of rules and, jeez, people start making demands!
I was going to say "sure they do, just depends on the player" but then I realized I've seen exactly one person playing a barbarian who honestly cared about the game world, and she was more concerned with how hysterical it was that mermaids are very well suited to being a barbarian, and that her total move speed when on land was 10 feet or something and she was constantly spending feats and other stuff for bonuses to movement.
So yeah, game world is usually a very low priority for people playing barbarians.
I hope Dash's player has fun when Winter Wrap-Up comes around. Finally a chance to flex all those flying skills she so carefully min-maxed.
Also, I can't help but see both the Wonderbolts and the Shadowbolts as some kind of hardcore feats or prestige classes that Dash's player will want to get her hands on. Turning down an IC temptation becomes much harder when you can see mechanical rewards to them.
Okay, annd? Oxymorons are used to alter a preconceived notion to convey a more specific context.
"Same difference" implies that the two different states of opinion suggested by the DM aren't so different after all, given the RD players belligerence.
I first checked out this comic when it had something like 3 pages, assuming that it wouldn't go anywhere fast enough to keep my interest or would just be canceled. I was proven wrong on both accounts. I am enjoying it quite a bit thus far. More so than Rainbow Dash's player it seems.