Pinkie Pie: It’s a lovely Saturday afternoon in Ponyville! It’s been, like, almost a WEEK since the last thwarted-before-it-could-get-started disaster!
Twilight Sparkle: (rolls eyes)
Pinkie Pie: Fluttershy, you’re relocating some frogs from an overcrowded pond to Froggy Bottom Bog!
Fluttershy: Oh. That’s… nice of me.
Pinkie Pie: AJ, you’re in the farmers market selling apples!
Applejack: Makes sense. Is business good?
Pinkie Pie: Well, duh! Your family only owns the biggest and bestest apple orchard in the region!
Applejack: Good to hear. Do we have a super fancy stall in the market?
Pinkie Pie: Umm… You have kind of a homely one. Like, down-to-earth and stuff.
Applejack: …Ah like the way you think.
Twilight Sparkle: Hey, am I doing anything?
Pinkie Pie: Huh? Oh, right…
Daylight Savings Time has ended once again, the third time in this comic's run. The site time is now stuck one hour ahead of Pacific Standard Time. Basically, that means the comic will be updating one hour earlier for the next five months. Enjoy.
I see you fixed the bug where it updates two hours early. Good. Story time today is about introducing plot elements. How you you work plot devices in? How do you like to develop plot twists?
I generally like to shake up my plot with some nice subversions. Evil princess warlock kidnaps a dragon for some sinister sacrificial ritual, eco-terrorist organization attemtps to bomb a large megacorporation that was trying to fund the reconstruction of some polluted wetlands, etc.
It's nice sometimes to just spin the classics backwards and play them from the other side.
I enjoy locking up my campaigns nice and tight, to the point of really annoying the players amongst calls of "railroading." And then I'll spend a week thinking up dozens of contingencies and let the players plot-twist themselves into oblivion in the next arc.
I did an "Evil Princess kidnaps Good Dragon" game once! My first attempt at GMing...not bad, but could have gone better. It was meant to be a level-by-level "tower climb" operation, but due to time constraints (I only had a day to do my scenario) I had to throw in an elevator.
It varies for me. Sometimes I subtly hint at it so that the players have to look for it carefully or they miss it. Sometimes I throw it in their faces. Sometimes I drop it on them out of nowhere, literally.
If not for their reflex saves, that entire group would have been crushed under the alien princess's crashing saucer before they could get the quest to gather the materials she needed to reenergize her drive core.
My GM would usually pass notes to whichever player was in the best position to introduce the story. However, when the plot came up, he'd drop insanely cryptic bombs on us that kept us guessing until the finale. It's kind of a shame he stopped doing that in favor of purely emergent story (ie, the PCs actions form the story)
I generally try to introduce elements as subtly and organically as I can. The way I view my campaign world is that it's filled with people with their own objectives, and the PCs just stumble across (or hunt down) an already-in-motion scheme.
Either that, or I have a piece from earlier in the story become more relevant, placing it in the fore of their attentions.
By way of example: Early on in one of my bigger campaigns, our group was introduced to the idea of planar rifts, which would randomly appear in the region and grow and spread until either they were closed manually, or until they reached a certain point and collapsed on their own.
They were introduced to this idea when they were conscripted into the fellowship who have dedicated themselves to finding and closing these rifts, the Riftwatchers. Together, they closed an unusually active rift to the Positive Energy Plane, and parted on good terms with the group.
More recently, and several levels later, the party finds themselves in a position of greater power within their organization, and begin receiving reports about a sudden explosion in the number of rifts in the region, opening up in friendly, neutral and hostile territory. Suddenly, the budding war between their organization and their enemies' was set to the side, and together they began combating the encroaching planes.
When Raxon asked to join the League, he requested they test him via combat. He pulled out a red stone the size of a golf ball, and it was a computer with a magitek holo display. He scrolled down the list of known Justice League members, and asked to face... Power girl. She thinks he's a pervert, just like the rest of them. "You do know this is a blatantly unfair match up, right?" "It is a little one-sided, but I'm okay with that."
They decide it will first to hit the mat three times loses. They go to a sparring room, and Raxon reaches behind his back. Power girl feels a pinch on her arse. She rubs it and yells, "YOU BASTARD!" On the other side of a window, Jon Stewart, the Green Lantern, says, "That man just signed his own death warrant."
Power girl charges at him, and he raises a single hand. "Portal"
She enters vertical, comes out horizontal. Face first into the mat. Point to Raxon. She feels a pinch on her butt, and she looks up to see his right hand behind his back again. He's grinning. She stands up, and he reaches behind his back a third time. She's ready this time. She grabs the offending hand, and yanks, to find a... disembodied hand. She looks up at him, and he waves to her with his right hand, the one he had put behind his back. She looked down at the hand just in time for it to explode.
Point to Raxon. "I did say it was one-sided. I didn't say who it was one-sided for, though."
She stands up and, rushes him. He puts a hand up. She circles around behind him and gets there just as his other hand is pointing where she stops. "Check and mate." She is knocked across the room. She slams into the bulkhead, and falls to the mat.
Point to Raxon. Match goes to Raxon. Flawless victory.
Raxon proves that not only can he fight, but he's also a brilliant tactician. All of this aside, the disembodied hand was a subtle tip off that Raxon can grow and control parts of his body even when they're not visibly attached. This, in turn, is foreshadowing for when he reveals that the growing homeless population in Metropolis is actually just his legion of inactive drones. They don't show up for over fifty pages. He also lets select League members watch as he grows a body for his sapient AI out of his own flesh, and transfer her into the mind of this body. Everyone is squicked out by this.
Once the army of hobo drones reaches a certain number, they stand, and sing in absolute unison.
For those few sweet moments, everything in Metropolis comes to a halt as the millions of hobos simultaneously begin to sing show tunes. The song fills the city, people are frightened, confused, impressed that millions of hobos have such impeccable singing voices and musical training.
Poll time:
Looking at the comic... got 1
If you was a seller at Ponyville,
What would you be selling.
Do not take Applejack, Rarity, Or Pinkie Pie's Jobs.
For me...service errands, like foulsitting, painting fences, and of course, shopping list pickup.
Hey, I didn't say it had to be a object based selling.
Hope you don't get a young helper who's sole purpose is to make you say good bye to money....Poor Phoenix.
Or that all cases deals with murder.
He needs something else for a change.
Maybe greed won't be expelled from Equestria, but it shouldn't have such a huge sway on life. Especially if everyone knows from early on what jobs they will excel at and get the most money from, or at least the most happiness.
Besides, I want there to be greed, or at least a large scale misinterpretation. Otherwise I'd be out of a job in Equestria if I chose lawyer.
Plot exposition and development forecasts. My OC has quite possibly read every book in Ponyville's library, and therefore has an intimate knowledge of Tropes that are likely to come into play. And besides, he'd get a lot more business in the years following Twilight's arrival. Something weird happens almost every week.
Assuming I only have the skills I got now, I'd probably open up an arts & Crafts shop. Sell paintings, pottery, supplies for budding artists. Hold a few art gallery shows... that sort of thing.
I'd be a psychic. Pinkie could do that, but she wants to be a FUN psychic, even though her non-Pinkie-Sense predictions are ridiculous and basically about calming upset ponies instead of actually predicting things. I don't need so much cheese in my dressing, thanks, just a deck of good cards and a spot on the mall (the cards are mostly window dressing anyway). And hey, might as well sell pendulums and dowsing sticks on the side and teach classes for the earth ponies in dowsing as a way of getting in touch with one's personal magic. (Many farmers, miners, treasure-hunters and oilmen still use dowsers to find hidden things in real life, why not pony?)
Just to note, I actually am psychic. "Feeling Pinkie Keen" resonated with me; Pinkie as depicted is likely a predictive empath. But since nobody running the show probably has context for that, we got a Pinkie Sense made of physical twitches and a ridiculous bunch of Twilight Gone Wild doing non-science. I look forward to this mashup.
I run a multifaceted deck featuring War-Hammer, malefic, and Endymion, with a hint of trigger trag.
Walabio5th Nov 2013, 2:18 PM¿Why do not you collect a million dollars from James Randi?edit⇗deletereply⇗
Zeeth 5th Nov 2013:
> "Just to note, I actually am psychic. "Feeling Pinkie Keen" resonated with me; Pinkie as depicted is likely a predictive empath."
If you are a psychic, ¿why do not you collect 1 million dollars from James Randi? The dowsers can collect their million dollars too.
Feeling Pinkie Keen is the second worst episode of MLP:FIM. The only episode worse is Too Many Pinkies because of its genocide. The best episode is Bridal Gossip.
Feeling Pinkie Keen is a great episode, because everybody can find a message they like to take away. Maybe you like the moral "If God doesn't exist, why is it a horse? Athiests zero, Celestia one." Maybe you prefer the moral "objective observations take precedence over what you expect to be true." It's got a great anti-science moral AND a great pro-science moral. For the science-ambivalent, we can fall back on something like "stop instinctively contradicting your friends; it's rude."
> "Feeling Pinkie Keen is a great episode, because everybody can find a message they like to take away. Maybe you like the moral 'If God doesn't exist, why is it a horse? Athiests zero, Celestia one.' Maybe you prefer the moral 'objective observations take precedence over what you expect to be true.' It's got a great anti-science moral AND a great pro-science moral. For the science-ambivalent, we can fall back on something like 'stop instinctively contradicting your friends; it's rude.'"
Antiscience is wrong and Twilight sparkle acts like a CreaTard with her CargoCultScience:
In S01E15 “Feeling Pinkie Keen”, Dave Polsky gives us the sort of StrawMan of Science one would expect from a CreaTard (Flat/Young-Earth Geocentric Creationist). He has Twilight Sparkle perform CargoCultScience (something looking superficially like science, but is not). The first step in investigating a phenomenon is to determine whether it exists. Otherwise one ends up like those stupid ghosthunters running around in the dark yelling “⸘What’s That‽”.
Rather than put a saladbowl on Pinkamena Diane Pie, she should have used a timer, coin, light objects, and a notebook:
Every minute, either drop a light object on Pinkamena Diane Pie or do not. Let the coin decide. Record what the Pinkie-Sense predicts versus the whether the coin told her to drop an object or not. After about an hour, she should have enough data for statistical analysis.
Instead, Twilight Sparkle does CargoCultScience, gives up, and them decides that ponies should turn their backs on science and technology and return to living in caves and defecating in their drinking water.
This is the stupid Friendshipreport from the episode:
> ”Dear Princess Celestia,“
> ”I am happy to report that I now realize there are wonderful things in this world you just can’t explain, but that doesn’t necessarily make them any less true. It just means you have to choose to believe in them. And sometimes it takes a friend to show you the way.“
> ”Always your faithful student,“
> ”Twilight Sparkle“
Also, in the episode, Twilight Sparkle conveniently forgets that she can teleport, so she has to make a literal leap of faith. This is how I would have wrote the FriendShipRePort:
> ”Dear Princess Celestia,“
> ”Today reminded me that Science is not a body of knowledge, but a way of discovering how the universe works. One must gather data, form hypotheses explaining the data, test the hypotheses, reject falsified hypotheses. That is how we discover truth. Currently, I Scientifically investigate a phenomenon called Pinkie-Sense.“
Canonically, my character is a dimension hopper, where every involved dimension only continues in the eye of the beholder, and where warping to somewhere, spending a month there, and coming back results in only a few hours spent in their original dimension, so my character would be a vacation salesman and guide, teaching some of the more interesting things about each dimension on the side, because, who wouldn't want to take a week long vacation during the evening between work?
I know that, it's just that I didn't get an e-mail a
bout your response.
By the way, currently my character knows about three dimensions other that his own, culminating into five portals. Two to DanSyron's High Roller universe, two to the pokémon world, and one to the yugioh world.
The trick is to figure out why the realms with two portals have them, take a WMG everyone.
I would demand payment for the pleasure of my company, of course!
Kidding. Well, the only training I, personally, have is in food service, so I imagine I'd be a cook, somewhere. Not that I mind in the least, since I like cooking. Ooh, and if I could work with my brother, he's an even better chef than I am.
i would erase certain memories that people didn't want. everyone in ponyville would come to me each week to erase the memories of the weekly incidents twilight keeps causing. this explains why previous incidents are not heard about or discussed after they are over.
But to do a good job, you would need to erase all memories of the event, including them wanting to forget. Which would lead to them forgetting that they wanted to forget, which would lead to them thinking the entire thing is a scam and demanding money back.
Now why shouldn't Twilight's job count? I'd be happy to do it. One, she's not gonna be doing it anymore, and two, I don't think we've ever actually SEEN her doing it.
That and I AM a professional librarian. And that library really needs some work, because we rarely see anyone except Twilight actually USING it as a library (as opposed to using it for meetings and social events). We certainly don't see her acting as a librarian (ie, actively helping others find the information they need).
Heck, toss Pinkie a James Randi book and maybe we can short circuit the plot of this episode right now. As a skeptic... yeah, I think they could've done this one a LOT better. Although, given that god(esses) exist in this universe, it's a mite easier to accept. The point being that when your god isn't invisible, its a heckuva lot easier to believe in her.
Because your not really selling something.
That money comes from the government.
Twilight does her job well, It's just that no pony in Ponyville is interested.
Or maybe because that is Twilight's place of residence is for the same reason why no comes over. They don't know her that well.
Celestia doesn't NEED faith. Yes, her subjects have faith in her goodness (and it seems justified) but they don't need to speculate whether or not the sun goddess really exists. They've seen her! Any resident of Ponyville who needed to send her a message could bug Spike to pass it along and would probably get an answer pretty quickly. She's more accessible than most rulers in the real world.
It does hint at something, though. Every time we see Celestia or Luna the other ponies seem very respectful, even fearful, maybe more so than is justified by being the ruler of a nation. At some point it would be interesting to see Celestia pull out the Angry Smiting option. We had to miss it for plot reasons in the wedding episode but it would be nice to see that Princess Celestia gets to rule gently for centuries as a nice and kind and understanding princess because she has an extremely large can of Whoop Ass to open up on any ponies who really cross her.
Well, considering what I might be good at, what I do and what I would like to do... I would most likely be a researcher in the topic of magic... Or flat out designer of magic, going for the creation of new tricks (or effective combinations) rather than using whatever's already available.
If all else fails, I could also be a travelling philosopher/madman/hobo. With magical powers. What could possibly go wrong?
Interesting contrast between Fluttershy's reaction and Applejack's. Meanwhile, Twilight sings an old Anne Murray tune. Oh, I do not envy her the world of hurt heading toward her like an anvil from the heavens...
I'm curious about the set-up, though. Is this a sanctioned adventure, despite the absence of two players and the DM? I haven't had much experience with that sort of arrangement (DM juggling is not the same thing), but it's nice to see.
Only once in my gaming group did we have a "sanctioned adventure" wen the GM was out of two for 2 weeks. It was during the ill-fated Star Trek campaign, but I was allowed two session to take the party on a side adventure.
I had them in a nice mystery involving a lost cargo ship, which lead to a major corp that was transporting exotic materials from another dimension for study. This culunated in the residents of the other dimension wanting their stuff back so the PCs had to get the materials and shunt it back to it's original destination.
Was simple but the party liked it. It also felt more like firefly than Trek, but no player complained about that detail. :)
This really deserves an audio reading. Imagining the whole thing being narrated in Pinkie's voice (especially after seeing Twilight's face in the first panel) cracked me up.
Not sure about the overall plot, but I bet that AJ is going to accept Pinkie Sense right away since Pinkie is being so nice to her, while Twi is more skeptical since she is (unintentionally)making fun of her olay style.
In a world without electricity, I would have to go with something that involves books. I'll sell books (which differs from Twilight, since she only lends them) and do some writing in my spare time.
That's not a hydroelectric dam. It's a hydrothaumaturgic dam. It generates magical energy, not electrical. The turn tables are operated by a unicorn, which is all that needs to be said on that subject. Light bulbs have appeared in "Party of One" (during Spike's interrogation) and "MMMystery on the Friendship Express", but since neither lamp was connected to a wall socket, magic seems the likely source of power. Plus... Pinkie.
Meanwhile, Tank's propeller clearly operates entirely on Turtle Power.
Please do not try to turn this into a serious argument. Speculation is all we've got, so it might as well be of the flippant sort.
Dang, 66 comments out of 101(Which is what this one is) Just on my poll...Sure a little under half is mine, But still.
Is my poll really that good... it was just a poll that I thought up in about 10-15 seconds.
DANG!!
Besides, discussion was and is the main point in an open-ended poll like this one.
I was just not excepting, that many comments for a poll I thought up just looking at the comic for about 15-20 seconds.