Twilight Sparkle: I cast the spell.
Pinkie Pie: The dragon falls over, dead, and maniacal laughter FILLS the room. Bwa ha ha HA! Boop.
Twilight Sparkle: Why is the dragon laughing maniacally? Why are YOU laughing maniacally?
Pinkie Pie: No reason at all...
DM: GIRLS! Stop being meta!
Guest Author's Note: "...your characters also play a game in THEIR spare time. Featuring Twilight Sparkle as a paladin under Celestia and Pinkie Pie as a cupcake that is also an NPC."
I did that once as a serious plot point. A black dragon prepped a powerful ritual to become something of a demi-god, but the ritual specifically stated that someone had to slay him for the spell to work, he couldn't do it himself.
Enter the PCs looking for a good challenge to kill off... :D
I used to have a GM that did origami with secret GM notes he passed to players. The problem was he didn't tell us they were notes so we thought he was just passing us little gifts. XD
It wasn't until my brother opened one up because he needed paper to jot something down on when he saw it had a note. I'll never forget his comment when he read his.
"Guys, our princess is in another castle."
Cue initiative rolls as the princess turned out to be the lich we were hunting...
Actually she studied magic from books and takes pride in the number of splls she can cast. ( see boast busters) sorry dude, sorcs rule, but she's a wizard
I took it to be a that Twilight Sparkle mainlined as a Sorcerer in the comic, but in the Friendship is Dragons-verse, she was a wizard character. Assuming she's playing against type, it makes sense that someone as sheltered and train happy as Twilight could be a bit more flexible with spellcraft and have near magical girl levels of charisma.
My cousin's character Berzasperd played a sorcerer who liked to pretend he was a wizard. He carried around a spellbook and pretended to prepare his spells from it.
Two words: Ultimate Magus.
'Twas a prestige class in 3.5 combining progression in spontaneous and prepared arcane casting, typically Sorcerer and Wizard. And, while sub-optimal in many respects, carrying around that much magic (and free metamagic boosts) is just plain fun. Three fireballs a round is hilarious when the climactic face-off with a legion of redshirts comes, and there's plenty room for utility spells in addition to blasting.
One of our characters, as an item of starting loot got 'a bag of dice with odd numbers of sides'... It was put forward that we could play D&D, so I said 'No Recursion!'
OF COURSE! Who doesn't enjoy a good game of meta every once in awhile. This especially true if your characters are stuck in a "no plot progression point because the GM isn't quite show how to push things along and the characters have no real motivation to move things along"
Essentially we ended up with a recurring slice-of-life RP that was REALLY supposed to be an adventure.
Setting: Fallout Equestria, Stable 72.
Characters: Stable Dwellers
Conditions: Nothing.
Yep. No crisis or nothin' so we just sat around and chilled. It got so bad that the time we all went meta and played "Caves and Drakes" and spent a whole session doing that. And thought it was fun. The player-GM got bored of it after awhile and TPKed the meta-game though...
Quite a nice idea. :) Thought a question... Why not playing on culture clashes or something like that? :3 Slice of life makes character progressing going beyond levels if something moves them forward, not necessarily an adventure. :3
Ohh, that moment when you read something and start to smile: "Hey, that's exactly what happened in one of my games too!"
...
And then you realize it is just too familiar too be a coincidence.
Yep; Pinkie's player got bored, and so did I so I drew her having folded her character sheet. I'm so glad everyone noticed all my cutesy little details!
This comic actually makes me laugh because of something that happened once during a D&D campaign.
I was DM (at least right at first). The party played through the campaign, and eventually reached the big boss of the session. However, due to their preferred method of play (a mix of Monty Python and Princess Bride behavior as well as references [Run Away plus I Think I Jogged It A Little Too Hard and If Only We Had A Holocaust Robe]) they were severely under leveled for the battle. However, one of the BBEG's flaws was Compulsive Gambler. The party Sorcerer (highest Int) challenged him to settle the dispute with a game rather than a battle. The BBEG immediately agreed.
The sorcerer set up a D&D campaign.
Now everyone has created characters based on what their characters would create, while the Sorcerer is the DM and everyone else is the BBEG's character's party. The session we just played through repeats itself within the campaign, and the BBEG has his character go along with it because he thinks it's hilarious.
Add another level, this time with the Barbarian who made a high int character becoming the new DM.
I lost track of how many levels deep we went in that, but it eventually came to the point where someone (I don't remember who) saying, "Wait...who was the original bad guy, again?"
That's the thing. In character, all the players had had so much fun playing the game that none of them could hate each other anymore, and the original BBEG of the campaign didn't want to slaughter them anymore...except nobody could remember who the original DM was or who controlled the BBEG at that point (I only think I was the first layer, I may be mistaken.)
If I remember correctly the game Dungeons: the Dragoning 40,000 7th Edition apparently had an origin like this by being a game their characters played. And then one of the players made it into a real game.
My DM is awesome.
He came up with a game within a game. We're playing ourselves in a story where we somehow get sucked into our weekly game session. "reality" is played in WoD, where we basically tried to replicate ourselves on our character sheets, and we occasionally get transported to the "gameworld" where we become our characters, at which point we break out our pathfinder character sheets. Yes, we use two different systems and sets of characters at once.
The DM says this game is a nightmare to manage. I can only imagine.
The story is that there's an extremely evil wizard in the pathfinder world who is trying to destroy the root of all existence, and a band of heroes tried to stop him. They failed and got super-killed, but managed to reach out across the multiverse to latch on to four unwitting souls. We're now trying to stop that menace once more before he does destroy everything that ever existed, using our newfound dimension-hopping powers.
It's awesome
It's the first game I've ever seen where in-game metagaming is actually a thing.
In-Game metagaming can be a lot of fun. I ran a few adventures in a setting based off of "Ready Player One" - where the players are professional gamers in a world-spanning MMO (in a dystopian future where everyone spends all their time in this virtual reality MMO to get away from the shitty real world - and the game's currency is more stable than any 'real' world currency). So the players were playing an MMO based on every nerd thing ever made - able to go questing for items from videogames and movies and such like Lightsabers, the Master Sword, Legendary Pokemon and more.
Since they were dealing with enemy players and NPCs that also had powers based on such pop culture franchises - riddles, puzzles and enemy powers would be based on RL trivia based on these things. Players actively metagamed and researched via google all the stuff they were dealing with... Because they literally WERE playing a game.
So this is a fan comic about a web comic about a tv show that is made for a toy line, and in this comic they are playing a game with in a game.......My brain hurts now
You think that's bad? I have sprites of a live actor who plays the same character in the same show as a cartoon character, and all of this is based on a video game from the 80s.
Actually, yeah, it is possible to write with a pencil held between index and middle fingers... your hand curls nearly to a fist, and you hold the pencil near the end with index and thumb. Is how I learned to write, and how I do so.
That's actually how I hold the pencil IRL when I'm NOT writing, it makes it easier to spin it like a baton if I get bored. I figured Twilight's player might do that too, since not putting your pencil down when you're done is a stereotypical sign of a smart person.
So if you play a game within a game of DnD, does that mean you get to double your once-a-day fate manipulation rolls? One for you rolling the dice and one for the character rolling the dice.
This reminds me this game at Conbravo. The party was searching for alchemists and they noticed some suspisious people with a bunch of scrolls. A thief stole a scroll and looked in it and found that this was a scroll about how to play D&D.
GM: Congratulations, you just robbed a bunch of D&D geeks!
Guest Author's Note: "...your characters also play a game in THEIR spare time. Featuring Twilight Sparkle as a paladin under Celestia and Pinkie Pie as a cupcake that is also an NPC."