DM: What now, girls?
Rainbow Dash: Are we gonna have to check the tunnels “systematically” again?
Twilight Sparkle: <sigh> No, we need an actual plan this time.
Applejack: Darn straight.
Pinkie Pie: Hmm… I have an idea…
Fluttershy: Um… They took Rarity to find gems, right? Maybe… we can use that…?
Applejack: How, exactly? We gotta look for a trail of random dig spots?
Rainbow Dash: C’mon, it’s simple. We find a Diamond Dog and beat it ‘til it tells us where she is!
Pinkie Pie: …But where can we find a pile of bones at this hour?
Spike: OR… you could find the tunnel with the most gems and follow IT to HER!
Twilight Sparkle: How the heck are we supposed to do that?
Spike: You can copy Rarity’s treasure spell!
Twilight Sparkle: …I can?
When it comes to planning in a tabletop game situation, I find that the schemes tend to come in four major flavors: the straightforward, the violent, the crazy, and the thing the DM intended for you to do.
The voice of the thief or rogue tends to be the one to likely agree with the idea the dm has. After all, they are the ones to remove, 'harmful impediments' that exist to bar the way.
Still, a nice bit of wondering just what a pile of bones is going to do.. Huh, fun puzzle..
If the bones are already down here, and cast aside, wouldn't that mean the dogs were done with them, after all, no dog likes a secondhand femur, because its just not the right radius for them.
Speaking of scooby snacks, have I told you about my timid paladin? He serves Sinesto, god of fear and whimpering shamefully. He has a problem with substance abuse, and a celestial dog mount, I forget the proper term.
Due to his patron deity, he is not immune to fear. You know you love it.
Or the twitch reactions some folks do when you reach the unguarded or honest result of out-thinking the dm, and the module if you are playing one. The fun, "Wait, its unguarded?!?" and cue the best game of paranoia without the board game ever being needed.
I was playing a campaign of Pony Tales once where our party was trying to get through what we expected to be a series of trapped tunnels and rooms as a training exercise. We get into the first room, and the GM starts rattling off a strange series of descriptions (stuff like "It's painted blue on the ceiling and one wall, there's a table with yellow flowers in a vase on it in one corner, there are buckets of green and yellow paint with paintbrushes sitting on the floor, etc."). It all sounds like a complicated and obtuse puzzle, right? While everyone else is absorbing this description, the very first thing my character does is amble across the room to the exit and try the door, just to assure myself that it was indeed locked.
The door turns out to be unlocked.
I couldn't believe it was that simple of a solution, and proceeded to check the door and hallway beyond it for traps for several minutes after the GM had assured us that, no, there are NO traps anywhere on the door or in the hallway, it really was just an exercise in over-thinking solutions.
Fantastic Selection tends to weed them out, except if they are good friends with the party cleric or druid. Then its more fun to see just how far they can go when they stick their fingers all sorts of places that get them into trouble. Lady luck does favor those oddly enough.
No, stupid is it's own category, like when one of the players tries to talk his way out of giving a bugbear his gold by eating one of the coins, and trying to pass it off as trail rations.
With ours there's the fifth flavour: Rube Goldberg
This actually happened to us. The party had managed to sneak up on a group of kobolds and was about to launch an attack, when one of them started coming up with the most convoluted plan to launch an ambush on the kobolds. I've probably mentioned this before, but it involved throwing the dwarven cleric over a fence and on top of a kobold.
I remember back when I GM'd for a group of newbies. A minor obstacle came up in the adventure and everyone in the group just sort of stared at me, waiting for me to tell them how to get past it.
ME: ...you guys! Don't get me into this habit! You'll regret it later on, I swear!
I'm more familiar with the "no possible way this shouldn't result in our collective suicide but we still make it through sheer dumb luck" kind of plan.
Or maybe that's just a sub-flavor of "crazy"?
...DM, you're telling the attention-to-detail wizard that she can copy ANY spell that she's observed once? Yeah, that's not going to come back to bite you at all.
Deviation of Story Time!
If you were in this group at this time, what would your plan be?
My plan:
Twilight sends a loud noise spell straight up, tuned to a super high frequency. Follow the sound of yowls of pain.
Alternatively, Pinkie Pie pulls out a dog whistle (either from her inventory or AJ's, since she's got Winona) and blows it as hard as she can. Again, follow the sound of pained yowling.
When you find the Diamond Dogs, keep blowing the whistle until they agree to do anything to make it stop. Make them give up Rarity and anything they have that could be considered loot, as well as a guide to guide them safely out of the caverns.
Once you have the whole party, the guide, and the loot, kill all the dogs but the guide so the guide knows what will happen to him if he tries to stab you in the back. Once you're safely outside, make sure no one important is around, then kill the guide and dump him back into one of the big holes.
Walabio3rd Aug 2013, 12:37 PMIf I would be Pinkamena Diane Pie, My plan would be. …edit⇗deletereply⇗
If I would be Pinkamena Dian Pie, my plan would be to build right then and their a timemachine as crazy as the flying machine I built for following RainBow Dash and Gilda, travel a quarter of a millennium into the future, steal the equipment the Enclave will use for controlling HellHounds, return to the present, and use the equipment for forcing the DiamondDogs to relinquish Rarity.
Did you read my book? Come to think of it, I really need to finish that. The title is "Subduing The Elderly: When Kung Fu Is Not Enough" I need to go over my notes, but the implications are that nursing homes are filled with dangerous beings called The Old Folk. Their kung fu is too great for mortals, so it tells about other strategies and techniques to defeat them.
You want crazy? I'll SHOW YOU CRAZY! ...Every other Friday I play in a game of D&D First Edition. Now THAT'S maddening! Drive you bonkers and bonnets, it will!
Try marathoning two games at once,I wanted to do it with toon and werewolf the apocalypse. I don't know either game, but toon is a game based on rule of funny. How complicated can it be? And I learn fast. Yes, I am crazy enough to try to learn two completely opposite games at the same time, on the fly, in a 24 hour period.
I am no longer on speaking terms with that gm for the suggestion.
This is not a position I expected to be in when this whole webcomic thing got started. On one hand, in my financial situation, I could really use the money. On the other hand, I use AdBlock myself for a reason (although I give certain sites exceptions), because I find ads rather pathologically annoying. For that reason, I'm really torn on this idea.
I'd like to monetize if I could, but I'd hate to tick off the readers. Can some of you chime in on this? Would you mind ads if I put them up on the site?
Agreed! We will accept the ads, on the condition that they don't make noise! Because grr they are terrible and I hate them and they keep showing up no matter how many times I reload the page and they interfere with my music and then I lose my saves, and the mice don't go to the hole, and the cat steals the butter and the necromorphs are taking over!
If/when I see a box indicating that an ad is being blocked, I will disable adblock for you. Though if it's possible to choose where they go on the page... the bottom probably wouldn't be a bad choice. (As long as they don't care where it goes.)
Newbiespud: Sorry to be the voice of dissent, but...
I hate ads pathologically. I don't disable my adblocker for anyone or anything. So really, it won't affect me either way: you do what you gotta do, I (and anyone else like me) do what we gotta do.
Ads on the site sounds like a good idea. At least, presuming it's one of those things where the ads will be semi-related to the site. Otherwise, I'm substantially less enthusiastic about it.
I don't use Adblock. As long as the ads don't make noise, I'm fine with them, as long as they don't cut into the comic or the comment space. (As in, blocking part of one or the other.)
Hello, NewbieSpud. Haven't posted here before but I felt strongly enough about the ad problem that I decided to.
I personally want ads on this site. When I first found you, Spud, you were just starting the Philomena arc and I read all your comics in 1-2 days worth of entertainment for free.
And I think the occasional ad is well worth the price of free, especially for the entertainment value you've so far given me and will continue to give to me. (And this is with my RP experiences being one session of Vampire: The Masquerade and WoW RP a few times. Very little knowledge of DnD.)
All in all, NewbieSpud, I'm BEGGING you to put ads. Especially if it helps cover costs so you can spend more time on the comic.
Spike here reminds me of the few times I've tried to GM. I don't know how much of it was me failing at my job and how much was my players just refusing to investigate things, but they tended to get pointed in the required direction by NPCs more often than was probably good for the game.
The Diamond Dogs would have dug out most of the gems, so that has a good chance of not working (they'd surely depleted at least a few tunnels since they moved in). But if you go to the huge gem stockpile, the gem-detection spell will lead Rarity there eventually.
If I remember this correctly and I watched only up to Discord...(shame on me I know)
The spell makes it, so that the user can see gems glowing through the walls.
So knows were the most gems are and she WILL go there to get them.
So Idea of the group is: Go there first and find her directly or simply wait for her.
Also, now that I think about it, just look for gems that are moving, it's either Rarity herself or a Diamond Dog to Interregate.