Rarity: I must say, this IS a nice surprise. No one from the Guild has contacted me in WEEKS!
Sapphire Shores: I wonder why that is, miss “Element of Generosity.”
Rarity: …Nopony is more shocked than I, Shores. Really.
Sapphire Shores: Call me Sapphire. And I believe you, Rares. I think the Guild just needs time to realize you’re still on our side. But enough chit-chat. I have a job that could use your fashionable sensibilities. You in?
Rarity: YES!! I-I mean, let’s hear it first.
At first I thought it was a little too easy to make Sapphire Shores look roguish. But no, her eyes are pretty much lidded 75% of the time. Stop making my job easier, MLP!
Anyway, it was April Fool's Day yesterday. I hope you aren't disappointed as I do absolutely nothing to celebrate. My first big Fool from yesterday was a laser-targeted Rickroll, and I'm still bitter about it. Yes, I'm talking about you, DragonTrainer.
And here I'd always thought it was Paranoia that was big on giving each PC their own mission to foster mistrust within the party.
(One adventure allegedly had each player getting a note saying "[Player on your left] is suspected of treason; monitor them. [Player on your right] is your internal security contact; report to them." This is about right for Paranoia.)
Seriously, I see 1 more comic-strip with SaphireShores showing her to be a blank-flank nd commenting about how she had to remove her try CutieMark as it gave her away. After that, several comic-strips of the main adventure. At the end, SaphireShores can showup in the last strip.
If Rarity must use her fashion-stills to pull this off, I imagine that much of the middle will come from S02E09 “Sweet & Elite”. I imagine that Rarity will be CatMare:
By day, she will pretend to be part of High-Society, as she cases the joints. She sneaks back into these locations at night for robbing them blind.
Speaking about blind, on YouTube is a new ponymovie called SnowDrop. ¡It is great!:
Don't feel too bad. I'm just as surprised as you are.
Incidentally, I'll be getting ready for Wannemacher from Thursday onward, so you won't get to see me until the Tuesday following the gun show at the earliest. Fortunately, I've asked a friend of mine to fill in for me.
You'd all better be extra nice to him! I'm looking at you, Zarhon!
Actually, it's surprising what you can do with just the proper pacing (ignoring pitch and focusing on voice tone). The DM for our group plays female characters about half the time (NPC and PC), and does a good enough job that it's easy to imagine the characters in question speaking despite the fact that his voice is half an octave too low.
To end speculation right now, the closest any of his characters have come to being sexualized is when the GMPC appeared at the door to my character's manor and said "I'm moving in". The female (and male) PCs he runs tend to be badasses, and the female (and male) NPCs he runs tend to be intelligent and capable bureaucrats or politicians.
My clock's off because I worked Friday and Monday, but had today off. Score one for drop-in surgery. Newbiespud, thanks again for updating just before I had to head out. It does wonders for the mood.
Nope. That's rangers. Rogues can't teleport until they upgrade into ninjas or shadowdancers. Rangers do a bit of everything, including spellcasting, and stabbing you with a freaking snake!
Let me clarify. Rangers can turns their arms into snakes and stab you with them.
It's apparently more hilarious when applied to my wife too.
In one D&D campaign I had, my wife played a very brute-force Dusk Blade. The party met with a powerful king and his 3rd son hit on my wife's character with cheesy pick-up lines.
This prince was her character's age, a decent fighter, and a laid-back kind of person. However, he was a little aloof when it came to physical labor. My wife's first response was to ask me OOC why I never use those pick up lines on her.
I asked her if I should try them. Her response was no, that would be stupid.
And then she proceeded to give my NPC prince a Full Nelson in front of the king.
A the old test of allegiance. I worry that poor Rarity is taking her situation a little too lightly. Does she know Sapphire that well? What reason does Sapphire have to trust her so readily? More likely the guild dispatched Sapphire to test Rarity and 'handle her' should she fail.
Or, if they've read the List, more than just Sapphire.
--> "If I feel the need to give a lieutenant a test of loyalty to see if he should be made a _trusted_ lieutenant, I'll have a group of crack marksmen on standby in case the answer is "no"."
I misunderstood you at first and was going to say it doesn't apply, but I suppose it does.
Though, I still say they should be able to just cut ties with her.
Nothing hints at her having information that would be worse for the Guild than her sudden disappearance would be, and if she fails it's easy to just go 'Don't contact us again. You're finished' and leave.
You'd think so considering it ALREADY sounds like they were halfway to excommunicating her 'till someone decided to give her this last chance to prove her loyalty. That said, can you really get anywhere in a thieves' guild without learning a few names you shouldn't be allowed to know? For instance, the person she's talking to *right now*.
The Guild is actually in a bit of a bind right now. Rarity is on speaking terms with _Celestia herself_, and is a trusted confederate of Twilight, who's acted as Celestia's proxy on at least one past occasion (S1E01).
If Rarity decides to spill names to either of those people, the Guild is screwed.
If Rarity disappears, both of those people notice, and the Guild is screwed.
It might not actually be as bad as all of that, but the Guild can't take a chance on _either_ of those scenarios. Having Rarity remain a member in good standing is the best outcome they can hope for, and it looks like they're trying the "carrot" approach rather than the "stick" one.
A horse, clearly gone mad, is rampaging through town. It is heavily armored, and wielding a great axe. While the party is fighting it, something peculiar happens. It rages.
A short time later, the party encounters another horse. This one is standing partially obscured by a bush, and wielding a bow and arrow. This one has also clearly been driven mad.
When they reach the next town, they learn that there's a third horse here. it's dual wielding daggers, and it tries to ambush the party from behind. Like the other two, this one is also gone mad.
It turns out that there's a wizard who lies in a castle, and that's where these creatures are coming from. In the end, they find that the wizard is just very bored, and has taken up trying to teach regular, mundane horses to have class levels. The stress of the training drives the poor beasts quite mad.
There you have it. A very bored wizard did it, and he wasn't releasing them. Their class levels gave them skill points, which they put into escape skills to escape from their stalls, where they kept finding their ways into town to menace the townsfolk.
It's either that, or the war between two cities of ascended monsters. One city holds rust monsters, the other holds slimes, jellies, and gelatinous cubes. Both of them are bitterly at odds with the other. They're intelligent, and they speak quite well. They're not hostile, and the party has to choose a side, or mediate between the two factions.
The bored wizard also had a room that was a massive, enlarged, hollowed out gelatinous cube with contact paper on the floor, walls and ceiling. Only the soft quivering of the otherwise normal stone gave it away.
also, a room that filled with water, and some clear slimes drop to hide in the water as they attack. He's not evil, he's just nuts, and he had gotten very, very bored.
The ultimate reward for the party with the rust monsters vs slimes campaign was a selection of rust and acid proof weapons made of... I thing it was something like evershard crystal. I forget the name. Perfect for use against whatever faction they sided against. If you've played DDO, you might be familiar with muckbane, and possibly with muckdoom. Basically, those, but a whole weapons rack to choose from, and enchanted against the specified enemy, or in the case of mediation, something like an extra +2 to it, depending on level.
AJ: Geeze, Rarity, calm down. So you had a transaction where you gave a little more than you took. So what? It's not like you're "committed to the pleasure of evil" or something.
Rarity: You don't understand! Do you have any idea what will happen to my reputation if this gets out? I'll be known throughout Equestria as a kind-hearted soul who does charity work and such.
AJ: ...And this is a bad thing how?
Rarity: If I plan to move through the ranks of cutthroat Canterlot high society, I must present myself as a sophisticated but ruthless fashionista. Actively assuming a position where I show such weaknesses as "generosity" undermines my carefully honed image.
Twilight: Rarity, we are trying to rescue Princess Celestia. I'm sure all the nobles you want to impress will see the accolades you gain from that far overshadow the loss of your tail. You're really just a power-grubbing thief at heart.
Rarity:...You really mean that?
PP: Yeah, helping a sea serpent is just a means to an end, you've got your eyes on the prize, you gold-digging hussy.
Rarity: Thank you, darlings. You don't know how much that means to me.
The moment I saw you mention that was the moment I realized that introducing a pop star named Sapphire can be worked into a Green Lantern joke. Thank you.
Anyway, it was April Fool's Day yesterday. I hope you aren't disappointed as I do absolutely nothing to celebrate. My first big Fool from yesterday was a laser-targeted Rickroll, and I'm still bitter about it. Yes, I'm talking about you, DragonTrainer.