Twilight Sparkle: If we’re finally decided... We head out.
DM: How do you act when you leave Sugarcube Corner?
Twilight Sparkle: Huh?
Applejack: Perfectly natural. We ain’t afraid of Zecora.
DM: Alright. The six of you stroll out of Sugarcube Corner casually. Apple Bloom, however, starts hiding behind carts and bushes, trying to be sneaky about it.
Pinkie Pie: She has the right idea! I start sneaking too.
DM: Heh, okay. Roll a Stealth check.
Pinkie Pie: <roll> 14.
DM: You and Apple Bloom are both doing an okay job at being stealthy… but just barely.
Applejack: Get outta there, both o’ you. Y’all look ridiculous.
Apple Bloom: …Ah just realized what a bad idea this is.
Some screencaps I find by accident. Some I've been planning to use since I started to watch the episode. The final panel with Applebloom is in the latter category.
AB: "Dang, ah wish ah could have already met the rest of the CMC. Having the three of us trying to be sneaky would be less embarrassing than just me."
SB: "Hey! What gives?"
S:"Yeah, I resemble that remark! Wait..."
I think a third of the screen caps I find for the guest comics are purely accidental.
You can tell animators have fun when they throw in oddities in a single frame.
I did have a player in my Pony Tales Campaign who actually hummed the Mission Impossible theme In-Character after they crit-fail derped a Stealth Check.
The character, Whisper, was trying to sneak past a bunch of Voodoo Zebra at night - but they all had Nightvision - and there wasn't much cover to hide behind...
So Whisper is diving behind things four times smaller than her, tip-toeing along on an open street, humming the MI tune - making it blatantly obvious that she's there...
-The Zebras DID see her of course, but had them be too stunned to do anything but watch. If I saw somepony doing all that, I know that'd be my first reaction - crit fail or no.
Lyntermas, you have brightened my day, and it's still four in the morning. So many of Patrick Warburton's characters are paragons of failure ownage. I don't think I've seen anyone so consistently hit that mark.
Hey, can you get me Tim Burton's autograph? I loved Frankenweenie! I would like to talk to him about possibly doing a my little pony movie, preferably in his signature claymation.
Oh, and Tim Curry. I want him to play my OC bat-winged pegasus!
It does, but I'm willing to let players get creative in this regard. It should work just fine if the bard is trying to be the center of attention as a means of diverting attention away from a hidden ally.
Personally, I could do better using the paladin as a distraction.
"Come one, come all! Is your husband hiding something from you? Is your wife cheating? Bring them before Davrel the Righteous, and all their sins shall be revealed!"
Yeah, I would twist Detect Evil to say that because lies are evil, I can detect lies with the righteousness of my paladinhood. Yes, I would totally be making a mockery of my paladinhood, and degrading myself into a medieval Jerry Springer.
But until I do something evil, I keep my paladinhood, and there is nothing wrong with revealing evil or duplicitous actions to the world.
Aren't police more lawful neutral? They're supposed to uphold the law, regardless of if they believe it's 'right' or 'wrong', after all. It's not about morality, but legality.
Where as the traditional paladin is about legality AND morality.
Yeah, with new cases coming in all the time and the amount of reporting each requires, there's more incentive to close a file than to see a wrong righted. This is not a slam against police. Most people need to do the same in a similar situation.
Yes. Cheating and lying are morally repugnant to a paladin. This is why I would expose the lies. I would so love to look at the faces of my fellow players when my paladin says, "It's a crazy world, have fun with it!" (Jerry Springer tagline.)
Mmm, I'm not sure every paladin would take such an extreme view. I recall a player talking about the importance of speaking the truth before advising others that if you must lie, make sure you do it well and to very good purpose.
A paladin should value the truth highly enough to avoid lies. A paladin should also value prudence enough to avoid rash truths.
What a paladin should do should have limited bearing on how you play one. This is especially true when the paladin "should" be dictating morality to other player characters. Most of us don't enjoy sessions with Brainy Smurf.
Actually, the plan is more along the lines of:
1: Set paladin to brainy smurf mode.
2: Have the bard gather a crowd.
3: Let the paladin go to work.
The interesting thing is that, just like on a talk show, most of the people will love watching this display, because it's not their dirty laundry being aired in front of everyone.
99% of people love seeing the 1% have their messed up fetishes and personal lives exposed to the world. That's exactly how daytime talk shows have survived.
If I played brainy smurf as a paladin all the time, the other players would gut me. Having my paladin act like brainy smurf as a distraction, on the other hand, works wonders.
Thank you raxon!!! Seriously, as a primary paladin/cleric and go to healer for most of my group. This gets tiring, and it takes the point of neck snapping to deliver the point the cleric is nice to you/party because he wants to be. Zone of truth/speak with dead is a very efficient way to get answers out of anyone, and that breathing is optional for the one under the clerics ire.
My favorite moments are when a PC rolls bumpkis like that for a Stealth check, only to succeed because the NPCs he's sneaking past rolled even WORSE than he did! :D
PC: **Rolls a 4 - Trips and knocks down the weapons rack**
NPC Guard: "Dumb stray cats." *Yawn*
Excellent. I will have to remember that the next time I'm trying to convince players to attempt an untrained skill check. This may call for NPC allies to lead the way. (One more reason to roll in the open.)
I remember one time I was playing - I don't know if this was house rules or not - where the DM told us that nat 20s negated penalties, and crit fails negated bonuses...no matter who was rolling. THis meant that a total score on a roll can be negative...and still win.
An example:
My group was fighting a giant on a cliff. I swung my sword at him. ROlled a 1. My total wound up negative 2. The giant rolled a one on defense, wound up with a total of negative 5. Here's the result.
"Your sword flies out of your hand, spinning crazily, and flies up the giant's nostril. Roaring in pain, the giant topples off the edge of the cliff, falling to his death. You lost the sword, but you killed the giant."
Another event from that game:
We were facing the first encounter with the final boss, you know, one of the 'You are no match for me so I'll let you live' encounters. I was one hit - of any sort - away from death when the fight started. I didn't know it was the first encounter type, so I decided to go out with style.
Me: I attempt diplomacy!
DM: *snrk* sure, go ahead. What do you say to the evil sorceress Bathsheba?
Me: *shakes finger at sorceress* Bad dog! No biscuit!
It took nearly an hour for the entire table to stop laughing. Then we rolled. I rolled nat 20. Sorceress rolled 1. The DM took an hour trying to figure out how my lawfu good character shamed a chaotic evil sorcerees 5 levels higher than him into surrendering. He eventually decided I had gained a house ruled feat, "Accidental Dominate Person," where if my diplomacy check was high enough above the targets will save throw, I inflicted them - unintentionally - with the effects of Dominate Person.
Next game, I chose a battle wolf as a mount for my bonus from levelling. I named her Bathsheba. The table constantly joked that it actually WAS the chaotic evil sorceress, so overwhelemed by the effects of the dominate person that she was convinced she was my dog.
The DM ran with it and made it true. By the end of the session, all it took was somebody saying "Woof" to send us all into fits of helpless laughter.
...does that story count as breaking the DM's campaign?
Stealth: Because being completely blatant about attempting to go unseen in broad daylight with inadequate cover and getting away with it anyway is fun!
I'd be willing to intentionally blow my stealth roll as a distraction. Acting like a retarded- err, mentally handicapped spy, moving in an exaggerated fashion, and humming spy music would get lots of attention.
"What the buck? Are you seeing this?"
"Good lord. I've never seen anything this incompetent! This is the funniest thing I've seen all year!"
"Hey, let's follow him and see what he's trying to do! We can just kill him when we find out!"
"I wanna come!"
"Yes! Let's all see where he's going!"
I was 'quoting' the rest of the party in that scenario. As in, what they might say to avoid the entire party getting dragged into a mess over one PC taking the direct route.
It was part of Twilight's reaction to seeing the contents of the Crystal Empire's library. My response when she said it was, "Then it's a good thing you're surrounded by so many right now."
...I'm not sure whether to point out that nakedness doesn't give any points to stealth since ponies "don't normally wear clothes," or the fact that Applebloom is, in fact, wearing a bow.
So, Apple Bloom has her bow, and Pinkie has her Groucho Marx glasses, and they're both the ones hiding...
Does that mean that in Equestria, additional clothing/armor actually gives bonuses to stealth?
Is that why no one remembers who they meet at the Grand Galloping Gala?
Speaking of which, any chance that episode will be covered in this? Can't wait to see how the group would react to a purely diplomacy segment of the campaign.