Page 1540 - Idyll Hands

29th May 2021, 6:00 AM in Magical Mystery Cure
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Idyll Hands
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Author Notes:

Newbiespud 29th May 2021, 6:00 AM edit delete
I run into this GM problem ALL the time.

"Um, are you sure you're not mad? We can do this your way if this is causing problems for you."
"No, I'm just playing up my frustration because you seem to enjoy that. I'm totally, 100% cool rolling with this."

But again, communication and checking in are important.


Sena 29th May 2021, 6:12 AM edit delete reply
Haha everything seemingly perfect and normal when it shouldn't is *always* a good way to mindscrew characters.
Sensei Le Roof 29th May 2021, 7:01 AM edit delete reply
Someone reads Order of the Stick. *le grin*
BackSet 29th May 2021, 7:11 AM edit delete reply
The return of background ponies being sad on or around trains.
Wulfraed 29th May 2021, 8:18 AM edit delete reply
Obviously, Discord's short attention span means he got bored with messing with Ponyville. But may return once he senses Twilight & company are back.
Balrighty 29th May 2021, 8:18 AM edit delete reply
So, the posted rule for "I prepared Explosive Runes today" is once per campaign. But has it been used for this campaign yet?
Anon 29th May 2021, 8:46 AM edit delete reply
Is "I prepared Explosive Runes today" an Order of the Stick reference, or does that gag predate that comic?
Guest 29th May 2021, 10:49 AM edit delete reply
At least as old as the first OotS strip with it (2004) if not older; the spell itself came about in '75 in the first Greyhawk supplement book for base D&D (and then shortly there after in AD&D as well), so there's probably been at least one person whose done that in the almost 30 years between the spell existing and OotS doing it in comic form.
Solitary Performance 29th May 2021, 10:55 AM edit delete reply
This is me -- ComicFury is being stupid idiot with the posts on the main page for the comic ( When I posted it, it was like "Hey, give us your guest name or [Log in to ComicFury]" and clicking the login asks if I want to logout... so the left hand doesn't know what the right hand is doing and stuff...
Guest 29th May 2021, 11:27 AM edit delete reply
I prepared Explosive Runes today!

But I may have prepared it wrong. If you’re reading this and have taken no damage, I guess I did.
albedoequals1 29th May 2021, 12:19 PM edit delete reply
Ooh, now I want to figure out a way for someone to cast explosive runes on an email or instant message or some such digital text. I'm not sure if it would make sense in a game, but maybe a movie.
Guest 29th May 2021, 12:27 PM edit delete reply
That would just be like Star Trek TOS. Where the ship getting shot causes the consoles to randomly explode and take out hapless redshirts.
Digo Dragon 29th May 2021, 2:42 PM edit delete reply
Digo Dragon
I loved how The Orville lamp-shaded that.

"Why isn't the fire suppression system putting out that console fire?"
"Because that console IS the fire-suppression system."
Kuraimizu 29th May 2021, 3:35 PM edit delete reply
but, that doesn't make sense, on a starship you would have multiple redundancies.
you would have 3 to 6 main computer cores, each with parity to the others,
and each being a fully functional super computer, and database, and backup database
1-2 for the saucer section, 1-2 for engineering, 1-2 for the battle bridge

each of the consoles are nothing more than a workstation that is networked into the main computer
at best each console would be as powerful as a top of the line gaming rig, capable of handling any normal local computing,
but sending important things to the main core to be processed by the super computer.

also it doesn't make sense to have plasma/power conduits running behind every console
especially when there is the hazard of them exploding
it would make more sense to have cooling or refrigeration pumped through the ship to cool the consoles
but powering them could be handled just with regular electricity.

exploding consoles in scifi is one of the most unrealistic tropes
Wulfraed 30th May 2021, 8:34 AM edit delete reply
Not too familiar with the Star Trek universe... The original Enterprise had ONE supercomputer managing EVERYTHING. Voice response, library information look-up, life support... Remember, this was 1968, when real-world computers took up entire rooms -- so visualizing a massive computer buried deep in the center of the ship was a natural thought; even passenger aircraft in those days didn't really have anything computerized -- and a flight deck crew of three: pilot, co-pilot, flight engineer [monitoring engine read-outs, fuel usage, and maybe also doing dead-reckoning course plotting for intercontinental flights).

I don't think Star Trek had distributed logic until ST:Voyager (and only to have a virus spreading among the apparently biologic components. Yes -- real virus with something like RNA turning the computer boards into goop. (And I used to think Traveller: the New Era [Error] was bad with its virus infecting ships merely by intership communication channels).

Apollo had three (as I recall) computers in a redundant cross-check arrangement -- if one computer came up with results different from the other two, the two in agreement could "vote" to shutdown the disagreement unit. And those computers were not "general purpose" -- you couldn't load new programs (you could change the parameters of the data that the program used, but that was it). The programs were hard-wired -- literally. They used bundles of magnetic rings (not dynamic core) with multiple wires running through or around them. If it went through, it was a zero (or one, I'm not going to search for the article describing them) and around was the other state. Somehow they would energize a wire (the wire being at one address), and then could sense each ring position to get the read-out bits.

Wulfraed 30th May 2021, 8:18 AM edit delete reply
Versus "Voyage to the Bottom of the Sea" (series, not the original movie) where practically every other episode had something damage the same computer -- as I recall, the ballast (or dive) control...
Virus 29th May 2021, 4:44 PM edit delete reply
I think that could make it a virus, as it go from computer to computer activating and exploding.

Borg 29th May 2021, 11:54 AM edit delete reply
Matiekay_13 29th May 2021, 5:33 PM edit delete reply
And you are a horrible goose. 😁
Determination 30th May 2021, 6:11 AM edit delete reply
Pegasus are signing, Apples Trees are blooming... In days like this Ponies like you... Should ascent to Alicornhood!
JordanTH 29th May 2021, 11:01 PM edit delete reply
So, I guess this implies the existence of Order of the Stick in the universe this is set in.
Draxynnic 29th May 2021, 11:54 PM edit delete reply
D&D clearly exists. It makes sense that webcomics making fun of D&D tropes would also exist. If not OotS directly, odds are probably high that there's someone who's made a similar running joke.
Cliff_Robotnik 30th May 2021, 5:10 AM edit delete reply
This is an issue I don't have, as my players either ADORE pissing off the DM, or really enjoy playing along with my fake-ass space-sailor tier super-cursing when I want the players to think they circumvent something or break an encounter... But really a encounter the players avoid or break is a encounter I don't need to pull shit out of my ass for XD

Lately I've developed a new skill, which sort of leads players without them realizing it, into avoiding encounters and fights and puzzles I don't want to bother with... Describing stuff in segments instead of text wall, catch a comment or reaction from one if the players IC or OOC, cut myself off li-

-ke that, and immediate tell then "NO, DO NOT DO THAT THING YOU JUST THOUGHT UP THAT I AM ACTUALLY GIVING THE SEED FOR", and either they just fake that was actually something they came up with and feel smug, go "I wasn't but sure am NOW" in which case I respond with a explosive expletive due to undermining myself, or say "nah, I got a even BETTER/More fucked up plan!", which is honestly the best possible option...

This is best used with PCs you've got years of experience with, and can reasonably be expected to know how a player thinks, because you ideally want them to think you know them good enough to know when you, the DM, have fucked up and revealed something that, now that you say it out load, know for a fact the players will exploit.

In my circle, it's usually Dave, he adores breaking plots/traps/puzzles/fights/settings with the power of Logic and basically being a Ravenclaw in every game.

Its a little manipulative, but I see the part of the DM as largely putting on a multilayered Performance, how you DM, and how you portray yourself as a DM, are both incredibly Important I feel...

And some groups just prefer to see the DM as an antagonist, and take joy in seemingly making you curse up a storm cuz you totally didn't put those windows there specifically to cut out half the dungeons encounters.

As a DM who literally pulls the ENTIRE game out if his ass every single session(can't plan to save my life.), such a tool to lessen the need of lube is much appreciated.