Page 1379 - Unready Set Go

19th May 2020, 6:00 AM in A Canterlot Wedding, Part 1
<<First Latest>>
Unready Set Go
Average Rating: 0 (0 votes)
<<First Latest>>

Author Notes:

Newbiespud 19th May 2020, 6:00 AM edit delete
This group's had a bad experience with bringing in someone new to the table, but on the off chance that it works out between all parties involved, there's something to be said for bringing in new blood.

Also, whoops, I completely forgot to link to our D&D stream upload last week. Here's that!
Spudventures - The Forgotten Ones, Session 17 - You Will Crit (Fail): Podcast | Video

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



ANW 19th May 2020, 6:21 AM edit delete reply
Time for a dark side Story Time

"Do not come back next session."
Ever had to use the Ban Hammer

On a side note, combining those last two words don't work.
Charlie Gordon 19th May 2020, 7:48 AM edit delete reply
Interestingly, this also ties into the AN's prompt of "new blood".

I first started playing D&D through their organized play program at a local store. Our GM (also the organizer for that location) asked us after the first module if anyone wanted to give GMing a shot, and a couple of us including myself took the plunge.

The week before I was going to give it a whirl, one of our players brought a friend of his in to try things out, and... woof. Guy was almost a textbook example of chaotic stupid murderhobo. Looking back, maybe it was just a case of someone seeing what they could do without a video game's tighter focus or something, but he was definately not the calculating sort.

Since I didn't want to herd kill-crazy cats on my first outing as GM (and because I'm a coward in personal conflict) I asked our main GM/organizer to have a quiet chat on the way out, maybe give him some words of experience, and that was the last we saw of the new guy. (Thankfully our original member who invited did come back, so I didn't end up burning all the bridges.)
Mr. Guy 19th May 2020, 10:06 PM edit delete reply
It was a Pathfinder campaign. The GM was very experienced in the system, me and another guy were somewhat knowledgeable and two players were new. One of the new players, I'll just call them 'John', was a bit strange and decided to built a character based on a complex build found online. The GM explained that this build was complex and more suited to an experienced player no matter how 'amazing' the thread claimed the build was. John didn't care and wanted to keep the build. The GM accepted this, only giving John some advice on how best to play that build.
Fast forward six months later, we had played almost every week, dozens of sessions, and John still didn't know how to play the character. If this had just been a case of being 'non-optimal' nobody would have cared. The problem was that John's turn in combat took almost as long all the other turns combined as there were always questions to the GM about 'can I do this?' or 'how does this spell work?'. The GM would patiently explain a spell or game mechanic that every person in the group had listened to him explain just the previous week and John would hmm and ponder and finally come to a decision. The other new player also needed explanations, but she paid attention, didn't ask repeat questions, and had learned the key mechanics of her own character within the first couple months.
John's other flaw was a tendency to argue and not let things go. To be fair these arguments were rare, but if John didn't think the game mechanics or a GM ruling was correct then the session was effectively a wash as John would spend the rest of the day either arguing, trying to argue, trying to get people from other tables to agree that the ruling was unfair, or sulking. Old arguments would even get brought up in later sessions whenever a similar topic was touched on. All in all there was no one defining moment that caused John to get banned, just a general slog of reduced fun at the table to the point that when the GM asked 'should we kick John?' to the rest of the group, we unanimously said 'yes'.
Boris Carlot 20th May 2020, 9:43 AM edit delete reply
Never had to explicitly ban anyone, but one of the players in my first tabletop games liked to complain a lot, pick arguments with the GM and sulk through the rest of the session when he lost them. The GM wound up telling him "Sorry, got to drop the campaign, too bad" and started up another without inviting him.
Hariman 20th May 2020, 5:09 PM edit delete reply
I was the guy banned, and looking back almost a decade and a half later... yeah. I didn't fit well into the group, I was contentious and not all that good at RPing a character in D&D at the time, and the people I was gaming with at the time were "nothing is sacred" college types... and I wasn't.

So... yeah. If I ever meet the people I played with back then, I would probably barely say "hi" to them, and give them a "You're still on about that?" if they bring up kicking me out.


Okay, maybe ONE of them would get a "You complained about me "Minmaxing" a HEXBLADE in D&D 3.5! It's one of the most underpowered classes in that version! Also yes... I should have taken a hammer to my dice months before I got booted. Those dice were ass."
Digo 19th May 2020, 6:38 AM edit delete reply
The popularity I have with playing these games online owes a lot to the ability to find and add new players to the fold. My current local group (still on hiatus, going on month 3) has been just four of us (including GM) and we have not been able to find a fifth player to even up the party (abuse of parentheses notwithstanding).
Charlie Gordon 19th May 2020, 7:50 AM edit delete reply
My current group is on the larger side, but recently the question did come up of who to invite if we did decide to try expanding or replacing people we might lose. Since three different people have candidates in mind for the maybe one slot and varying reasons why they should take precedence, things got... heated. We've all kinda just dropped the topic for the time being.
KSClaw 19th May 2020, 11:11 AM edit delete reply
Anyone else got the feeling that we're gonna get a... what's a nice way of saying "absolute explosion of anger and rage" later on, because of the whole "haven't been in contact for a long time?"
BackSet 19th May 2020, 3:03 PM edit delete reply
Aw man, we just had an explosion of anger and rage.

I mean, it's obviously gonna happen but dang this is not a good couple arcs for Twilight.
Silver Raven 19th May 2020, 10:35 PM Campaign Comic Questions edit delete reply
HEY Newbiespud, I want to make my own campaign comic which will remain secret unitl I release the 1st page. how you make your comics? what apps do you use? How do you change the colors of speech bubbles, comic panels etc? Please don't leave out any details even if it seems pointless.
Newbiespud 19th May 2020, 11:06 PM edit delete reply
Demanding a stranger to basically be your personal mentor is kind of a big ask. And I haven't been all that impressed with any of the campaign comics I've inspired.

Lucky for you, I basically went through the entire process towards the end of a livestream I did about five years ago.
Silver Raven 20th May 2020, 6:05 PM Apologies edit delete reply
I'm sorry I didn't mean to be rude! I just wanted to make my own comic and I did try to do my own research but there's not a lot of good ones