Smolder (RT): To make a long story short, then, I'm trapped here with these shallow mares. This is supposed to be a dragon's worst nightmare. And to Smolder, it's certainly irritating.
Gallus (RD): Hey, at least you're not about to be crushed to death! <roll>
Sandbar (AJ): This is usually the part where you sit down with them and get info all stealthily.
Smolder (RT): If I was playing a Rogue, yes, but I'm not.
Silverstream (PP): Maybe you can persuade them to be all sympathetic and let you out!
Smolder (RT): Excuse me! The question is not "What would Rarity do?" It's "What would Smolder do?!" What choice would this draconic bruiser make?
(beat)
Smolder (RT): Fireball.
DM: Uhhhhhhhhhhhhh, WHAT?
Speaking from recent personal experience, when you've been the diplomancer your entire career, sometimes you gotta see what it's like to be the agent of chaos for a change.
Anyway, there's a Spudventure in the pipeline, but my aging computer is having trouble getting the podcast and video out, so I'm pushing the release back to Thursday.
GM has placed PC in a moral dilemma.
PC: "This is a difficult decision!"
GM: "Yes, the social implications--"
PC: "Should I use lightning or fireball?"
GM: Wait WHAT?"
See, that's the tricky part - it's kind of a line-shaped clump. Like, two or three people wide, but a fair bit longer than the diameter of a standard fireball.
It's also amazing as a Dazing Spell. Level 5 spell that dazes (no actions) opponents for 2 rounds in a 40ft radius AOE is great.
It also makes the entire AOE difficult terrain, so anyone that saves is still going to lose a turn or two moving to the party. Spell Resistance: No. Almost nothing is immune to Daze.
Ah, that reminds The Werefrog of the time The Werefrog killed a dragon with a daze spell.
The dragon was swooping down to attack, but was taking a full turn to build up speed. Then, before it could open its wings the following turn, daze, and the dragon proceeded to faceplant into some concrete with the falling damage of over 100 feet, but it was greater than normal 100 foot fall damage since the dragon went down head first in a manner that was faster than normal falling.
Except Sorcerers at lvl 5 can cast 3 3rd lvl spells if they're willing to sacrifice their Metamagic and breaking the illusion, which I think is "Programmed Illusion", is a 3rd lvl spell anyway, therefore you might as well blow things up.
I wonder what the DM was expecting here, though. "Oh yeah, I've established dragons are quick to anger and have no care about harming others. Now let's put this one in a place she hates with purposefuly annoying NPCs, I'm sure she'll be nice."
Methink DM had, once again, planned this for the player more than for the (admitedly not well-defined) character.
Then again she might just intent touse Fireball on the table then intimidate the ponies. Drama loves a fake-out, after all.
I'm never the agent of chaos because the groups I always find myself in are all agents of chaos and if there isn't one voice of reason then we're all going to jump into a tpk situation faster than you can say saving throw.
So, yeah, I don't get much chance to be the wild one of the group. I have no idea if I'd find it fun, but I certainly wouldn't want to be pigeonholed into the same position in the party dynamic every time. I guess I just haven't found the right group yet. ...in the 23+ years looking. XD
You looking for a group right now? I've got a sort-of opening. 4 players, but schedule is potentially up-in-the-air in the future for some of them, and I'd rather have 5 players or 3 players than potentially have only 2.
Of course, I have no idea how to privately contact you...
With a wierd enough build anyone can be both the agent of chaos and the voice of reason at the same time. My last character was a Lawful Evil Telepath housecat. Most of the time I was finding interesting places to nap and small creatures to devour while the party was in combat and outside of combat I was the scout, spying on absoutely everything through the eyes of charmed critters while simultaneously acting as the hub of a trans dimensional psycic comm network.
In case of doubt, use FIRE on everything... That is the dragon solution after all... Maybe someone have a story of a player trying to use fire on every problem?
I was in a group with a guy that used fire on things that were immune to fire...for several consecutive turns. Let's just say he had rather poor pattern recognition. :p
The Werefrog once did that. However, fire was the only tool of that character. After 3 turns, the fire was then used on surrounding area instead of the actual opponent. A falling beam does damage. Burning through the floor to make the other guy fall also does damage.
Tea drinking mare, post fireball: *Blows out the fire that's on top of the teacup* "Well! That was rather gauche! But the tea is nice and warm, and you're still quite welcome to join us."
Anyway, there's a Spudventure in the pipeline, but my aging computer is having trouble getting the podcast and video out, so I'm pushing the release back to Thursday.