Rainbow Dash: Fiiiiine, what else ya got?
DM: Like I said, I've got lots of races and stat blocks for all of them, in both 4th and 5th Edition. There's zebras, crystal ponies, griffons, changelings, dragons, abyssinians, parrots, seaponies, hippogriffs, kirin, yaks, sirens…
(beat)
DM: What?
Applejack: You've got all o' that, just… waitin' fer a rainy day??
DM: I like to create stat blocks for RPGs in my spare time. It's actually pretty easy! I mean, look, let's be honest for a second… How do you think I first got the idea for this campaign?
That's a good point... In-universe, MLP:FiM isn't a thing, so all this crazy amount of setting and lore just came from the GM's unbelievably creative head. Not like pony campaigns IRL, which are inspired by Faust and Meghan and Larson and AKR and who knows how many others.
One of the players in my local Saturday group does this as a hobby. He creates races, templates, characters, and entire settings just because he has free time laying about.
Doesn't every experienced GM do this?
My group has two fleshed out core rule systems, multiple custom settings, off the top of my head:
- superhero (two settings with individual rules)
- covert ops (same rules for three settings)
- fantasy
- steampunk/magipunk
- pirate fantasy
- Urban Fantasy
- Neil Gaiman's World Of Darkness
Sure, this is all spread out over the last ten years, but I would think that these kind of things simply accumulate over time if a group is moderately interested and keeps notes.
I do this, but not often outside the weeks preceding starting up a new campaign. I think the availability of "spare time" is a big factor in how much each GM creates outside of gaming hours.
I do recycle a little bit of my stat-block work too. Usually things that are very popular with my group stick around a while in later campaigns.
Honestly, I don't. Has a game master I recycle real world things. The phrase I would put into it is "Make the regular weird, and the weird regular." I constantly borrow bits from others stories and worlds. I have a player who does what the GM of this comic does but I have relatively little interest in creating endless amounts of stat blocks without knowing for certain that I'll be using them next session. It's really easy to come up with things on the spot or use something that's similar because I know where to look.
One of our players also GMs. I was working with him on a project one days and I found a 600 page word document detailing stats for fleets, commanders, biographies, and everything just for Star Trek. Ironically, he's an author by trade, but uses Tabletop as a way to unwind by crunching numbers. Lots of numbers. It should be no surprise then he enjoys Eve Online as well.
A Siren as a PC. Okay, the GM in me is saying this is potentially seriously unbalancing. The player in me just perked up and asked, "Wait... That's an option?"
Also, they might be a higher level/advancement. Would they be considered a coven? Anyway, I feel that they aren't necessarily typical of their species.
Ritual casting, artifact equipment, and heck even by virtue of needing to sing it seemed like they likely were in need of a channel which if it's disrupted fucks them over.
I'm playing a siren in a pathfinder campaign. The racial bonus is just +2 charisma. If you want to mind-control people with your voice, you have to take class levels and feats to earn it. They make excellent oracles though.
Wow... I do remember the subtitles saying that, but I always assumed that it was a mistake because I always thought that the line was another mention of zinnias. Just looked up the lyrics and apparently the Abyssinia reference is legit! The things you learn...
It depends how it's implemented... a 1/day Charm Person isn't too different from a tiefling's Hellish Rebuke, or a drow's Darkness, though full agency to cast command at will would be a little ridiculous.
Favorite non-pony race.
That means earth pegasus unicorns and alicorns are not counted.
Me:hippogriffs/seaponys
Two races at the same time.
Just add a magic crystal.
What's to stop someone from saying "I turn into the boss. I go into the meeting room and call a meeting. 'Okay guys, change of plans. We're pushing the missle launch 2 more days and we are also moving to another location. Pack up, lets go'."?
Because disguising yourself as a high-profile NPC is very difficult and poor idea for a skilled spy to operate. ;)
Real spies invent new identities rather than steal someone else's. They network themselves into meetings and parties, introducing themselves as so-n-so to get business relationships formed and exchange info that way. This is where a changeling's disguise power comes in handy; becoming new identities that are flexible and easy to create/discard.
Impersonating someone is always problematic, especially when doing so around those who know the person well. This is why impersonation gambits work best during (or immediately after) stressful events where lapses in character can be blamed on said stress.
Also, any world that has a race like changelings who can take on the appearance of anyone with ease (and is also well-known enough that it can be selected as a player race) would likely have countermeasures targeted at such a race to prevent them from abusing their abilities.
Exactly. FAR easier to be a cog in the wheel, reporting back, and there to make a bit of sabotage happen as needed. Yes boss, the focus crystal IS perfectly aligned, I've got the numbers right here...
I (still) haven't seen the movie yet but feel I definitely feel I prefer G1 seaponies. Actually have a couple interesting things about them and used one as an NPC long before the movie came out.
Relevant quote:
"Do you know why King Leo isn't a seapony? It's because someone rational has to be able to keep them all from blowing everything up or setting everything on fire. And yes, I know that they live underwater. But trust me on this. Setting themselves and everything else on fire is a very real danger with unmonitored seaponies."
Given that this is a 'flash forward', I wouldn't be surprised if Dash's player tries to exploit that by using an item or weapon she didn't have before and then claim that she picked it up in the past, in one of the sessions they haven't had yet.
I agree that making stat blocks is a game all by itself. There has been more than one occasion when someone needed a PC or NPC, and I had one just like that already statted out. I think my Hero Lab folder has about 60-80 characters I made for fun.
Yeah, this is a DM thing. One time my usual message board was down for a week, and my daughter was on a Phineas and Ferb kick ... yeah, statted out almost the full cast (including Perry) as 3.5 D&D characters from levels 1-20.
While I have GM'd, I've never GM'd a d20 system. I still had a folder of DnD 3.5 characters that I made for fun waiting for my first college class of the day to start, as I arrived at the campus HOURS early.
* I'm well aware that's not even "all" of them.