DM: Well, now that we've all had a break… and a chance to talk a bit…
Rainbow Dash: And a chance to drink!
DM: That too… Let's figure out where this session ends before we decide where we go next. You said Twilight has a plan to fix the curses once and for all?
Twilight Sparkle: It starts by bringing each party member to the place I first met them. Then I channel the Elements to create a sort of "memory spell" that I'll use on each of them. The purpose of the spell is to remind them of all the adventures we've had together. To show them that, through thick and thin, we're still friends. My hope is that the Elements and our bonds will break them free of the curses.
DM: Any objections?
Discord GM: Hmmm… None whatsoever.
DM: Then roll Arcana.
Talking it out isn't going to solve absolutely everything, but it can be enough to at least get everyone back to the table to play a little more without clawing at each other - which is as much as you can ask for, sometimes.
Wise words I wish a lot of my fellow players would listen to. I've honestly seen more then my fair share of friendships dissolve because people wouldn't talk to each other. It's like groundhogs day but with angry people and no comedy (I actually wouldn't know because I still haven't seen the movie, only vaguely aware of its content, but that's besides the point).
If it happens, DiscordGM could easily say something along the lines of “rules of chaos” and grant her a reroll as long as Twilight could justify it in a fun way. As tough as he is, that seems like something he’d enjoy seeing.
Considering that's exactly how Dash ended up as "The Wonderbolt's #1 Fan" and the Cloudsdale "Best Flyers" session got derailed into a mystery over the activities of the Thieves Guild in the city...
I never liked the crits on skillcheck camp. The last GM who did that to my group I noticed delighted in harming us when we rolled 1s, but didn't like to reward us when we rolled 20s. Just leaves a bad taste for the idea.
One thing to note here: as bad as he's been, I don't think discordgm ever intended on breaking up this group forever. He ruthlessly attacked their friendship and harmony, and wanted this encounter to feel earned by the end of it. He and main gm didn't take in to account group dynamics, but from Discordgms view, this session is probably going fine at this point.
He attacked their elements. He got victories. Some players resisted, some didnt, and now twilight is creating a plan to cure the players of these curses, which he approves of as a next step.
His intent was never to win, but to give the players the feeling that they're facing a challenge they cant beat, in order to make the challenge feel better to conquer in the end. With a different group, with players like main gm, it would have worked a lot better. Just didn't work here.
I would say that his purpose was to give a challenge, without caring if they beat it or not. Both open different storylines, and he would not have needed to make them win had they failed.
What he and MainDM intended to do was never a bad thing. They just messed up in how they went about it.
Yeah that's pretty much one of the 2 main threads that's been in the comments here, and one that made the most sense narratively imho. Road to hell is paved with good intentions and all that.
The reason it didn’t work out was that MainGM didn’t tell the players what they were in for (judging by their guilty reaction a few pages back, I’d say that this was at least a little intentional, if only in the smallest petty part of the GM’s mind)
With clearly set out stakes and an understanding of what would be happening, this session would have been a lot easier for the group to accept—keeping that information from them meant everything that happened was a jarring surprise.
If we changed that one aspect, and DiscorDM ran the exact same session, I can see it being very well received. And now that everyone, inscluding DiscorDM, is back on the same page, the ending might prove to be extremely satisfying.
Yeah, I think that's fair, it wasn't that he wanted the players to win or lose, it's that he wanted to give the players a challenge where they could win or lose depending on their actions. Discordgm is very in to roleplay, I wouldn't be surprised if he asked twilight and co to rp out the memory scenes and specifically state what memories are being inflential. More than anything, discordgm wants rp to be the main focus of this game, and wants the players to really embrace their characters and rp it through.
I agree that it could have gone better if the group were warned and on board from the start, expectations can make a huge difference as to whether a session succeeds or not.
I really like the DiscorDM's reply here. Just saying 'No', or 'Nope' would imply not minding. Saying 'None whatsoever' really gives a sense of pride and satisfaction at this outcome.