Page 1099 - Revolving Doormat

4th Aug 2018, 6:00 AM in The Return of Harmony, Part 1
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Revolving Doormat
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 4th Aug 2018, 6:00 AM edit delete
Hmmm... Story Time, maybe? Any stories about conquering your fears in-game or out?

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



Cygnia 4th Aug 2018, 6:03 AM edit delete reply're not a doormat, Fluttershy. Anxiety is tough.
you know that guy 4th Aug 2018, 2:10 PM edit delete reply
"Rarity I thought you said you wanted to be a doormat?"

"There are many types of doormats!"
Discord 4th Aug 2018, 6:10 AM edit delete reply
What do you do with a scared butterfly?
What do you do with a scared butterfly?
What do you do with a scared butterfly?
Toss her back into the gaaa~me.
Greenhornet 4th Aug 2018, 6:33 AM edit delete reply
Bug her a bit until she's willing.
Bug her a bit until she's willing.
Bug her a bit until she's willing.
'N' toss her back in the gaaa-me!
Discord 4th Aug 2018, 7:13 AM edit delete reply
Give her something cute to calm her down.
Give her something cute to calm her down.
Give her something cute to calm her down.
'N' toss her back into the gaaa~me.
BackSet 4th Aug 2018, 6:50 AM edit delete reply
I'm going to have to arrest you on account of this actually being extremely irritating.
Discord 4th Aug 2018, 7:09 AM edit delete reply
Hello. My name is Discord Q Lancie.
But I thought you already knew that.
Waffle Sorter 4th Aug 2018, 9:20 AM edit delete reply
The problem is that the last lines - and the last set of first lines - don't fit the meter of the original without multiple syllables on the same beat somewhere.

"Ear-lye in the morning" is six syllables; "toss her back into the game" (without any ands or extensions of the last word) is seven.

(This is a distressingly common issue in internet song parodies, and one that irritates me more than should be warranted.)
Anvildude 4th Aug 2018, 10:20 AM edit delete reply
I know!

Even the first lines in some don't fit the meter.

The first lines should be 10 syllables, the last 6. You could get away with 7 if the first one is a conjunction- the 'n' is okay-ish, it'd have to be on an even higher note right after the last repeat, tho.

"And toss her back to Dis-Cord" would work best. "Throw her in the game" also, "Get her to the Table"... Honestly a lot of the issue is with the addition of "back" in that last line.

Similarly, the "her" in Discord's 7:13 post breaks the meter as well- aside from that...
Needling Haystacks 4th Aug 2018, 10:37 AM edit delete reply
My suggestion was just to replace 'into' with 'in'. Fixes the syllables at least... the meter still has to be forced, though.

Anvildude's first suggestion works best I think... except you don't need the 'And'. It makes it too many syllables. :P
True Hitoare 4th Aug 2018, 11:57 AM edit delete reply
Everyone complaining that it doesn't fit the original structure of the song...failing to realize 1) it's Discord, and 2) the original song doesn't follow a strict pattern either.
Needling Haystacks 5th Aug 2018, 12:12 PM edit delete reply
True Hitoare: We're mostly just horsing around, you know. (yuk yuk yuk).

Most of those verse aren't known particularly well. Only the first two-ish are (and sometimes only the first), and it fits a particular meter. Still, I prefer minimal interference, hence my first suggestion.
Everglue Horace 4th Aug 2018, 1:16 PM edit delete reply
I see, analyzing the interpretation of your character. I assumed you were Rue de Lancielot and white knighting a Potato like the evil Wheatley core.
(Damn letter limit forcing me to talk improperly)

How does this character combination even work!? Dude.
Everglue Horace 6th Aug 2018, 12:08 AM edit delete reply
I don't know who you're talking with, but since your post is below mine...

I was acknowledging the Discord poster saying he was discord 'Q' Lancie. Rue is french for street and Lancelot is a legendary white knight.

I was also making a pun that Discord, to the best of my knowledge, is not so different on the surface from the Wheatley core from Portal.
Silent Stars 4th Aug 2018, 6:48 AM edit delete reply
My current PF gaming group has been helping me sort of "grow out" of my social anxiety. (Not that they're my only therapy, just one piece of it).
NexAngelus405 4th Aug 2018, 8:16 AM edit delete reply
In our Tails of Equestria game I gave my character, Logic Gate a few "quirks" (the game's equivalent of flaws). One of these quirks was a fear of bees, which was based on my real life fear of bees. Then one day our GM decides to do a short little campaign where we are humans who have become ponies as part of the process of being transported to Equestria and stuck on a deserted island there. At one point we accidentally disturb a bee hive that swarm us. These weren't just regular bees, though. They were flash bees. Both of our characters, quirks or no knew well enough to get the hell out of there but mine was freaking out the most.

Also, in case you are wondering what my character looked like, he's my profile pic.
LordIce 4th Aug 2018, 8:56 AM edit delete reply
Is it 'cause he's a boy?
Binary Toast 4th Aug 2018, 10:01 AM edit delete reply
Fears, eh? Where do I even begin...

So, over the past year, my sister has been running a game of the official MLP RPG. It's pretty bare bones, as you might expect. One part of character-gen is giving your pony a quirk, a fear, or obsession, or what have you. So I decided, my pegasus didn't trust the ground.

My thought process went, pegasi that grow up in Cloudsdale might not touch the ground until they were toddlers, or even older. What would that first introduction be like? It's not soft like clouds, there's all this weird stuff growing out of it, there's bugs friggen EVERYWHERE, and it smells funny.

So I figured that a pegasus foal's first impression of the ground would be kinda shaky, but they'd grow out of it. It's just the ground, right? Sunsinger never grew out of it, and right out the gate the pre-built modules have been doing their best to prove her distrust right. A highlight from the module included in the rulebook, involved her being swollowed whole by a quarry eel.

The last module we did was set in a place called Umberfoal, which turned out to basically be the pony version of the Underdark. Another part of char-gen in that game, involves choosing an Element to identify with. Our party earth pony said the following, with regards to my pegasus: "No, Loyalty totally fits. She might be utterly miserable, but she'll stick with you."

In the aftermath of the Pony Underdark adventure, I gave Sunsinger a second quirk: Claustrophobic. After that mess, she's earned it.
HappyEevee 4th Aug 2018, 2:27 PM edit delete reply
Props to DiscorDM for bringing the regular DM along to make FS more comfortable. And for letting her have a door between them if she wants it. I'm interested to see how DiscorDM handles this next bit with FS, because that's going to be the real test of how well he can DM. Getting through tricky RP situations to everyone's satisfaction, so it's a net positive experience, with new/anxious players is what sets the good DMs above the common DMs.
Silver 4th Aug 2018, 4:32 PM edit delete reply
This page made me want to find the one where she chooses the path for her character and everyone tells her she won the development race, if there were one, anyone recalls which one that is?
Newbiespud 4th Aug 2018, 5:40 PM edit delete reply
That would be Page 1050.
Archone 4th Aug 2018, 8:43 PM edit delete reply
I used to work as a night security guard, guarding a construction site... a lot of vehicles, some half finished buildings, and one that was finished. That one had a fire escape leading up to the roof.

I'm scared of heights.

Every morning, at the end of my shift, I would climb up that fire escape to the rooftop, to watch the sun rise. I live in Nevada... the sunrises here in Nevada are absolutely incredible. They start behind the mountains, and the sky gets red, then orange... then literally every color of the rainbow gets seen as the sun begins to arise, still hidden behind the mountains so you can look without a problem. Every color, including green. It's magnificent.

Every time I did that, I was not only fighting my phobia, I was getting into the habit of facing my fears. Habits are habit forming... including the habit of facing your fears.
DeS_Tructive 5th Aug 2018, 2:45 AM edit delete reply
LARPing helped me overcome a lot of issues I had. At first it was with public speaking and dealing with strangers. Later on, when I attained clan leadership, I began to learn how to deal with conflicts.
The biggest RL level up came when I was asked to take over as GM, it was like running a management training combined with a motivational seminar. Managing 80 players, 2-3 main storylines and another 20 player plots, dealing with problem players, solving personal conflicts and mediating for others and simply building up a ton self-esteem and taking responsibility for such a huge project with a moderate amount of financial risk... I'd say those three years were at least 25% responsible for making me the person I am today.

But, on other levels, it was also bad for me. Being that heavily commited to a game also shows you a lot of the ugly aspects of our hobby, since you also have to deal with the people heavily lacking any social skills, the ones who play because it's their only escape from a horrid life and the ones who's only ego boost comes from being their character.
I think one of the most upsetting stories I had was when a player handed me a letter from another player who'd gone completely missing, one of the obsessive types.
"Hey Max. Im in jail. And now that I've had some time to think about things, it's totally your fault my character died." He ranted for two pages about how the other player was responsible for messing up his character, but nothing about how what when why he ended up in jail.
In retrospect, while it did help me, I also have to ackowledge that the weekly/monthly LARP format is an extreme variant of a hobby and attracts what feels like 90% people with severe issues.
Which is the main reason my wife and I quit the hobby (before we'd even met): the older you get, the more unhealthy this type of environment gets.
Captain Snark 5th Aug 2018, 7:38 PM edit delete reply
"I think we better pinpoint your fears. If we can find out what you’re afraid of, we can label it. Are you afraid of responsibility? If you are, then you have hypengyophobia."

"I don't think that's quite it."

"How ‘bout cats? If you’re afraid of cats, you have ailurophobia."

"Well, sort of, but I'm not sure."

"Are you afraid of staircases? If you are, then you have climacophobia. Maybe you have thalassophobia. This is a fear of the ocean. Or gephyrophobia, which is the fear of crossing bridges. Or maybe you have pantophobia. Do you think you have pantophobia?"

"What’s pantophobia?"

"The fear of everything."

"That’s it!"
Digo Dragon 6th Aug 2018, 6:23 AM edit delete reply
Digo Dragon
Such a defining moment of Charlie Brown.
Digo Dragon 6th Aug 2018, 6:22 AM edit delete reply
Digo Dragon
I used to have no self-confidence in leading. RPs helped me with that anxiety when I'd get put in charge of little battle plans and sessions where I try to be the party face. I've gotten much better over the years thanks to role-playing.
Chronic Lurker 6th Aug 2018, 2:34 PM edit delete reply
I have general anxiety disorder...and high functioning autism. The autism part means I sometimes have difficulty dealing with people. The anxiety disorder takes that difficulty and turns it into me being so terrified of interacting with people that I was a chronic recluse.

Except for when I play my role-playing games. Be it on a computer, on a console, or at a tabletop there is something about gaming that allows me to interact with people and NOT feel the need to curl up in a corner weeping in mindless terror. And, yes, this is a thing I have experienced. It is not fun. ANYWAYS!!!

Years of gaming have given me just enough social awareness that I can function in small to medium sized groups. Just don't ask me to go to a theme park or concert without being drugged up to high heaven. I'm better than I was, but I still have my limits.
reynard61 10th Aug 2018, 2:49 AM edit delete reply
This has nothing to do with gaming, but it has insects so I'm going to go with it.

When I was about 7 years old I lived in Shaker Heights, Ohio and had to walk to school (Ludlow Elementary) by myself for a couple of months in the Spring (this would have been 1967) because my sister wasn't yet old enough to join me there. There were two routes to school: A Northern route (S. Moreland Blvd. to S. Woodland Rd. to Hampton Rd. to Kesswick Rd.), and a Southern route. (S. Moreland to Ashwood Rd. to Southington Rd., crossing Becket, Albion and Kesswick Rds.) I preferred the Northern route (mainly because there was this nice guy who walked his very friendly dog on the median on Hampton at the same time I was there), but it tended to take longer because there was more traffic. The Southern route was shorter, but there was a small, overgrown traffic "island" -- and the vacant lots opposite it -- that had a lot of what, to me at least, were "scary" insects. (A few years before I'd been stung in the chest by a couple of wasps while playing at my Aunt and Uncle's house and was still deathly scared of any flying insect larger than a housefly.)

After arriving late to school a couple of times (I wasn't great at estimating time) I decided that I'd just have to screw up my courage and walk through that overgrown area. It wasn't easy -- the first couple of times I nearly lost my nerve and almost went back to taking the Northern route. But as I was walking through it I noticed that while the insects (mostly crickets and grasshoppers) would hop and land on the sidewalk in front of me, they'd also hop away as I approached. Same with the flying insects, mainly butterflies and hawkmoths. It then dawned on my 7-year-old brain that the insects were as scared/wary of me as I was of them. Ever since, I'm still respectful of insects (especially those that I know can sting!), but I'm no longer scared of them.
BlackWidower 22nd Oct 2019, 2:38 PM edit delete reply
Reading this, I can only wonder when the main DM will realize that bringing this 'new guy' in was a bad idea.