Gaffer: How serious is this? Let me hear you really commit.
Shining Armor: I swear upon all the deities from the Forgotten Realms (that are at least Lawful or Good)!
8-bit: Okay, we get it, man. Just… wow.
Gaffer: Alright then, a questline that ends in a proposal…
Poindexter: A-A-Are you sure?!
Gaffer: This is a chance for one of my campaigns to mean something more than levels and loot. Not every DM can say they've impacted their players' lives.
8-bit: Okay, but like… What if this all backfires spectacularly?
Gaffer: Then it'll make a great story on a message board somewhere.
Poindexter: If you feel brave enough to include the "ponies" part.
(beat)
SFX: (BONK)
Gaffer: Let's help him propose to his dream girl!
Shining Armor: For love!
Poindexter: For reuniting with family!
8-bit: For getting a life beyond the game!
Poindexter: Hey, my life is plenty balanced.
8-bit: If you say so.
And that's it for this little IDW excursion! So what was this, exactly? In a nutshell, I guess setting something up for far, FAR in the future if I end up getting there. For now, just a bit of fun and maybe worldbuilding? Maybe I'll find a way to cut back to this group now and then to see how they're doing.
That's enough delays. It's time for the main event. Probably the most anticipated arc since this whole comic began. No pressure or anything!
I like the GM's attitude. Either their campaign touches their players' lives, or you get an awesome story for the internet to pass around. Win-Win.
As a DM of well over 20 years experience, I take pride when I overhear an old player say "Remember back in that old campaign you ran where..." Hearing that some of my old ideas still inspire people to take them and shape them into something for their present games is probably as close to famous-ness as my work will get.
I find the best stories are usually where my players are suicidal.
Example: I told the party they saw a Prismatic Wall. One party member's first instinct was to go 'Ooh, shiny!', run up, and hug it. He instantly turned to ash.
...He was still the most useful party member. Turns out one of the wizard's more powerful spells required 'ashes of a recently deceased party member' (or at least he said it did), and he solved the only puzzle in the dungeon.
We drank from a spring. GM says roll Fortitude. Everyone manages to roll less than 10. GM looks at the dice. Looks at us. Looks at his notes. Looks at the dice again. Looks straight at us and says, totally straight-faced, "You feel fiiiiiiiiiiiiine."
Of course, a successful proposal eventually leads to the Chrysalis encounter...
That could get troublesome if the girlfriend is playing
Cadance Enchained (or Down the Oubliette),
as she'd have to be in collusion with the GM to play
Chrysalis as Cadance,
while the the GM gets to play
Chrysalis Revealed
That's enough delays. It's time for the main event. Probably the most anticipated arc since this whole comic began. No pressure or anything!