Page 746 - The Eyes Haven't

3rd May 2016, 6:00 AM
The Eyes Haven't
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 3rd May 2016, 6:00 AM edit delete
Newbiespud
Some fears and anxieties are still effective in a fantasy roleplaying situation. I suspect that some aren't.

24 Comments:

Pablo360 3rd May 2016, 6:10 AM edit delete reply
Pablo360
What's more interesting are the fears that are effective in a fantasy roleplaying situation, but not outside one.

For instance, having the souls of everyone you love harvested to power a superweapon that will destroy the entire world and make the BBEG a god.

Specifically, for many parties, the fear that one of the other party members will use it before you can.
Digo Dragon 3rd May 2016, 6:11 AM edit delete reply
Digo Dragon
The dice can still betray you, Fluttershy! ;)

I find it common that players don't have anywhere near the fear that real-world people would have in given situations. Dealing with the law when you're on the wrong side of it, getting into a lethal fight with some otherworldly creature, facing down a unicorn that is dual-wielding MP5s and spraying bullets at you in a parking garage and your only armor is that cheap Fiat you're hiding behind...

Okay, that last one was an npc, but still.

My highest applause goes to those few players that can roleplay fear. When their character is facing down death or uncertainty and they cannot walk away or risk allowing evil to triumph. Players who connect with their character not just bravery and determination, but doubt and misgivings. Those are the roleplayers I love the most at my table. Those can can give me a performance of their character showing the full range of emotion, not just the classical heroic ones.

To those, I salute and give cookies.
Ted the saiyanwolf 3rd May 2016, 9:20 AM edit delete reply
Ted the saiyanwolf
what about roleplaying accidently killing your best friends because of s***ty rolls?
Digo Dragon 3rd May 2016, 9:52 AM edit delete reply
Digo Dragon
Roleplay the drama? Sure, that is much better than just shrugging like it's no big deal ("acceptable collateral" is a phrase that often makes me cringe when a player says it).
Thor 3rd May 2016, 3:40 PM edit delete reply
The only acceptable collateral is when my wizard drops a fireball at his own feet!!
steeevee 3rd May 2016, 11:05 PM edit delete reply
tried to throw a Greater Flashbang though a window.
Crit fail.
tripped, and grenade goes sailing backward.. right into the truck full of explosives and ammo we were escorting.

bang, Bang BOOM

no more truck, no more party, no more city block.

I wasn't allowed anywhere near anything explosive for a while.

Raxon 4th May 2016, 1:44 PM edit delete reply
Raxon
Don't feed the rolls.
Anvildude 3rd May 2016, 11:14 AM edit delete reply
Digo, has anyone said that they want you to write your adventures with Trixie into a story? Because if not, I'm saying that now.

I want you. To write. Trixie's RPG adventures. So I can read them all.
Digo Dragon 3rd May 2016, 11:21 AM edit delete reply
Digo Dragon
I had thought about writing Trixie's adventure on Earth as a story at one point or another, but since that campaign ended abruptly in Monte Carlo without resolution I'd have to track down the GM to help come up with an ending.
Godzfirefly 3rd May 2016, 11:41 AM edit delete reply
I once GMed a game where I insisted that all players build a major fear or phobia into their character. It was the most effective roleplaying I'd ever gotten out of that group.

My brother's character (who was normally reckless and brave as a psuedo-bard) had a fear of heights that I wasn't thinking much about as the party approached a room with a mirrored floor and ceiling. His first question when he heard that description was, "So, the floor and ceiling mirror themselves like a giant gaping pit?" I thought for a moment and said, "I suppose they would." Immediately, he just screamed. In the end, his character had to run across with his eyes closed, screaming the whole time.

In the same session, my girlfriend (who chose the same fear of spiders and creepy-crawlies that she actually has) demonstrated that her real fears extend to just descriptions of the things when the party had to fight Giant Centipedes. Her character outright (a halfling rogue) refused to participate in the encounter, instead using that time to stealth-explore an alternate route. In the end, the main party had to use that alternate route, since they were overpowered by the monsters without their rogue.

And, my other brother's character (a half-orc barbarian named Brick with a fear of enclosed spaces) very frequently had to psyche himself out and work himself up into a Rage just to get through some of the tighter corridors. And, he acted out that psyching up very well, every time.
Dragonflight 3rd May 2016, 12:39 PM edit delete reply
Reminds me of an old Mekton game I was in. I built a character who was born and lived her whole life in a Dyson Sphere. As a result, she could always see the world above her. Eventually she learns in her first year in the military that they were colonists a very long time ago from something called the Terran Empire. And now that empire is calling on them for help.

They go out in a new starship loaded with spaceflight-capable mecha. She's fine all the way until she has to leave the ship. Suddenly, the thought of being out in all that empty gives her agoraphobia, which she has for the rest of the game. She regularly holds on to things to keep from falling off the world, and hates being out in the open. She also hates combat in anything other than an enclosed environment.

To keep her from being unplayable, I gave her a Berserk Button. When she's mad enough, she toggles over like Roll Kran from Dangaioh. Suddenly she's an Ace Pilot, who will try reckless and daring stunts in combat just to drive home to the enemy how awesomely cool and unstoppably badass she is. The dice loved me in that game, because she pulled it off more often than not, too.
Masterweaver 4th May 2016, 11:49 AM edit delete reply
Masterweaver
Not fear exactly but...

I recently joined a group playing a system with a motivation and optional compulsion mechanic. My character has the compulsions Dominance and Confrontation, and the motivation Suspicion. Because of how the compulsion mechanic works, it is literally impossible for her to mechanically resist the compulsions. Factor in that she's a large, tentacled robot and...

well...

I play her ludicrously paranoid. When another PC approached her and said he was the commander for the mission, she demanded to see the documents, rolled all ones for determining if they were real, and instantly crushed what was basically his iPhone before accusing him of being an infiltrator and a criminal. This was literally the start of the very first session. Things just got more passive aggressive from there.
Pablo360 4th May 2016, 1:51 PM edit delete reply
Pablo360
For some odd reason none of that surprises me, coming from you.
Darkside 3rd May 2016, 7:58 AM edit delete reply
I had a character who was so full of fear and anxiety, that when he was left to his own devices he had no idea what to do with himself, so he'd just fall back on cleaning things.

At first, anyways. As he travelled with the party, he eventually found himself becoming more and more confident, but he still like to clean whenever he got the chance.

(I basically made him a mix of Bleach's Hanatarou and Soul Eater's Crona.)
Ted the saiyanwolf 3rd May 2016, 9:15 AM edit delete reply
Ted the saiyanwolf
if she gets the rolls I had from my first game of D&D, this will end badly
Digo Dragon 3rd May 2016, 11:22 AM edit delete reply
Digo Dragon
If she gets the rolls I usually get, this will end with a broken leg. (o.o)
Winged Cat 3rd May 2016, 1:47 PM edit delete reply
Can she somehow invent negative wingpower?
Nixitur 3rd May 2016, 2:17 PM edit delete reply
Nixitur
Well, she could fly so badly that she hinders other, better fliers, effectively reducing the total wingpower.
j-eagle12212012 3rd May 2016, 12:27 PM edit delete reply
j-eagle12212012
Okay I never ask this because I useully can figure out what episode the screen caps are from...
...
But what episode is the last panel from?
bluehelpinghorse 3rd May 2016, 8:09 PM edit delete reply
bluehelpinghorse
Anypony interested in joining a play-by-post FATE game? I'm in one on tavern keepper, and due to some people dropping out, we could really use some more players. Its a rome noir where you play the Senate's ramshackle team of personal investigators. We're using Fate Accelrated, so the rules are super easy to learn, even if you've never played Fate before.

https://www.tavern-keeper.com/campaign/1377/about
Specter 3rd May 2016, 11:28 PM edit delete reply
Specter
This is probably going to end badly.

Going to have to watch anyway.

... anyone else want popcorn? I can't seem to eat it.
Super Kami Guru 4th May 2016, 12:13 AM edit delete reply
If you don't mind sharing the crunchy gold, then I wouldn't mind taking some off your hooves.
█████ 4th May 2016, 6:34 AM edit delete reply
Blech. Popcorn.
Never got the taste for it.

That said, I wouldn't mind a lake-side seat. I just hope they all do well.