Page 515 - Smear Campaign

11th Nov 2014, 6:00 AM
Smear Campaign
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 11th Nov 2014, 6:00 AM edit delete
Newbiespud
Woah, lots of speech bubbles!

ROYAL CAPS LOCK, you say? I've got the ROYAL Boldfaced CAPS LOCK! Haha!

...Aaaaand that's all I got for the Author's Note. The comic has to kind of speak for itself today.

70 Comments:

BadHorse 11th Nov 2014, 6:14 AM edit delete reply
Today, post a story about when speaking in character (accent, idosyncracies, etc) caused trouble for yourself or others.
Digo 11th Nov 2014, 6:39 AM edit delete reply
Pretty much anytime The Great and Powerful Trixie said anything to the villain of the day. Granted her boasting about taking the villain down a peg worked out in the ned, but I think half those fights could have been mitigated if she didn't keep boasting about herself. XD

marioaddict 11th Nov 2014, 6:58 AM edit delete reply
I had a character who had a Russian accent. But then I drove myself into a corner when I said she spoke Russian whenever she got angry.

I don't know a word of Russian.
Digo 11th Nov 2014, 8:02 AM edit delete reply
Here's a moment of hilarity: I had a friend who's D&D character spoke with a Spanish accent. He doesn't speak a lick of Spanish. I'm Puerto Rican. he had a more convincing Spanish accent than I did! :D
Mykin 11th Nov 2014, 8:41 AM edit delete reply
Mykin
I'm an American/Brazilian who barely knows a little bit of Brazilian Portuguese and yet I also have a little bit of a Canadian accent due to my time living in Canada. I have my own accent. :D

My Spellthief spoke in a round about way, given his phobia of revealing any details about himself. So I ended up turning every question asked about him back on the speaker and had to think about how to be vague enough to satisfy his quirk without having the person he was having a conversation with just leave in frustration. I was thankful this was over IM because there was no way I could of pulled this off at the table. Unfortunately, I got tired of having to think about what my character said since no one wanted to find out about him (despite all the hooks I kept dropping like giant glowing signs that you'd have to be comatose to miss) and, after a while, everyone avoided speaking with him like the plague. So I ended up retiring him.

Lesson learned. Mysterious Figures with interesting pasts only work in video games.
Disloyal Subject 11th Nov 2014, 5:52 PM edit delete reply
Disloyal Subject
I've been improvising Orcish for my half-Orc ranger to mutter oaths and curses in when things aren't going the party's way; the DM loves it, though a couple of the players seem to find it intimidating. It sounds sorta like Klingon.
Siccarus 11th Nov 2014, 8:07 AM edit delete reply
Turns out Playing a catfolk does not give you the right to add Nya, Nyan or meow to your sentences. And your fellow players will get tired of it after 2 sessions. Also Playing a Bard doesn't give you the Right to Make puns constantly.
And a Combination of these to traits makes for the most annoying foil for someone across the table trying to play a serious and angsty cat folk.
Hopalongtom 11th Nov 2014, 11:11 AM edit delete reply
You've gotta be kitten me, they wouldn't mew perform it properly?
Archsage Zavas 11th Nov 2014, 11:24 AM edit delete reply
Did you just make Nyanta from Log Horizon?
Super_Big_Mac 12th Nov 2014, 8:55 AM edit delete reply
Not quite. Nyanta's a swashbuckler catfolk. He's no bard, nya.
Kedamono 12th Nov 2014, 3:19 PM edit delete reply
You need permission to make puns? Oh the pain!
Specter 11th Nov 2014, 8:28 AM edit delete reply
Specter
I play a Kobold, a technical sub-species of dragons. I don't speak a lick of dragon, despite my brother essentially learning it from Skyrim.

Besides, Kobold's are smaller and more annoying (as are their voices too), so I spoke in the only voice I could imagine. Also, there were many screams .
ZipppMoon 11th Nov 2014, 8:48 AM edit delete reply
FIRST POST EVA! Anyway on to the point of said post, Specter if you ever want to learn Dovahzul (the fan name for the dragon language from Skyrim) go to www.thuum.org the fandom is expanding it in much the same way that the Trekkies did for Klingon.
Digo 11th Nov 2014, 11:12 AM edit delete reply
The one time I played a dwarf the other players were a bit annoyed that I wasn't using a stereotypical Scottish accent. I retired the character rather quickly because of that. XD
Narcolepto 11th Nov 2014, 8:34 AM edit delete reply
I recently played a Dragonborn based on George "Dubya" Bush. So many Bushisms, so much confusion...
ToaofTwilightZ 11th Nov 2014, 10:12 AM edit delete reply
I played a game where the DM gave each player a curse custom-tailored to their person. One of our characters was playing a Minotaur with an Intelligence of about 7, and his curse was that he could only speak in three word sentences. The problem arose when he walked into the bad part of town and all he could say was "Where find beer?" He was then robbed by street urchins, roofied, and then woke up in an arena match with a wizard where he almost died (unfortunate, as I was rooting for the wizard). Another of my friends was big on role-play, so the DM gave him the curse that every-time he spoke, he had to use a different accent each time.
BadHorse 11th Nov 2014, 10:23 AM edit delete reply
Heh. I was a villain NPC for my friend's LARP. I was sort of Transylvanian, but rather than act like a broad Dracula clone, I tried a sort of Russian/German melange in the hopes that it was vaguely Polish or Romanian. However, in the end I simply slid my accent around the globe, mimicking whoever I was speaking to with a twinge of East European throughout. In this way my conniving, well-traveled villain subtly and innocuously made himself more approachable and friendly seeming, ingratiating himself with each person he interacted with and leaving significant doubt as to his true origins.
BadHorse 11th Nov 2014, 10:16 AM edit delete reply
Putting aside my character that could neither speak nor had opposable thumbs (nor had telepathy, empathic communication, knowledge of any written language, morse code, and even lacked a particularly expressive face for conveying emotion)...

I had a half-ogre who had trouble pronouncing some words, to the point that he couldn't pronounce his own name correctly. However, he DID know when someone else was getting it wrong. During party creation, he tried to explain his name to certain players who didn't catch on, which nearly brought him to tears and others to blows, and a Truenamer to declare that he would set him right at some future point when he learned my ogre's true name.
WordSarien 11th Nov 2014, 10:23 AM edit delete reply
Just last night, I was playing in a new campaign where two of the players decided to roll up "dumb muscle" type characters - both the kind who speak in the third person and kind of act like small children. One of them is named "Meat". Anyways, we were at an inn, and the innkeeper - a friend of one of the other characters - was really distraught about something and had let the chicken she was cooking get caught on fire. So, while my character was trying to console the innkeeper, the two "dumb muscle" characters decided to do an Abbot and Costello routine:

"Meat!"
"What?!"
"Meat on fire!"
"Meat not on fire!"
"CHICKEN Meat!"
"MEAT ISN'T CHICKEN!"

They went at this for a good 10 minutes. It was hilarious, but made it exceptionally difficult to role-play consoling a woman who just lost her husband (though he frankly deserved it)....
BadHorse 11th Nov 2014, 10:24 AM edit delete reply
Dude, sweet.
Blueblade 14th Nov 2014, 7:42 PM edit delete reply
I sense the most hilarious self defeating argument ever! XD
Also quick question if the first dumb muscle character was named Meat... Was the second dumb muscle character named Head?
Toric 11th Nov 2014, 10:47 AM edit delete reply
In a recent Star Wars campaign, I played a Wookie with a speech impediment/broken communicator/intentional dumb, choppy sentence structure. He's actually very smart, good with machines and bombs, and is trained to infiltrate and deceive. However, several times when he has been confronted by authorities, he has acted incredibly dumb and acted like he couldn't speak any languages they could understand. In fact, he's gone to the extreme of creating a very negative stereotype of Wookies being dumb, animalistic brute.

So on a recent mission, the group infiltrated a corporation that produced military equipment and wanted to join the separatists. Our goal was to destroy as much of their production equipment and stock as we could without implicating the Republic. My wookie was hired as a temp dock worker moving crates from point A to B. Mind-bogglingly simple. He tried to hijack a few droids and reprogram them, and succeeded, but the managers noticed he was a little slow in delivering some of the crates. When asked for an explanation, I forgot the wookie was trained in deception, so I went for a feeble lie that he got lost. The upside, I convinced them that I really was that dumb. The downside, my lie was still good enough to get me fired from an excessively simple job. As a result, every other Wookie there (who didn't speak brokenly or act dumb) began to hate me because I made them look bad. As a result, I couldn't go inside to help the party plant the explosives on the machines, which is tragic because my character is literally a saboteur. I was rightfully mocked for the rest of the session.
zibbity 11th Nov 2014, 10:55 AM edit delete reply
Not that it got me in trouble, but the fairly thick Scottish accent I use for my current Dwarf Cleric caused one of my party members to think I said something about Denny's last session. I was like "Well yeah, that too. I could use some pancakes."
Digo 11th Nov 2014, 11:16 AM edit delete reply
I once had a BBEG that spoke using a voice synthesizer, and I pulled off a really good approximation. The party had trouble understanding him and dubbed him "Evil Dr. Hawkings" because of the wheelchair the BBEG used (had broken his leg in the first encounter with the PCs).
MumaKirby 11th Nov 2014, 12:08 PM edit delete reply
MumaKirby
I had a Drow Druid based off of Zecora for a little while. The speaking in rhyme thing wasn't that difficult for me. The trouble mostly just came from annoying my group.
Gden 11th Nov 2014, 2:25 PM edit delete reply
I played in a open rpg based campaign as a spellthief with a cockney accent. When he talked no one understood him (I had to add parenthesis with translation afterwards)
CmndrHurricane 11th Nov 2014, 6:40 PM edit delete reply
the last time I rolled up an alien so I decided to do a Tamaranian from Teen Titans

mostly I did Starfire-quotes and poor grammar
Leonite 11th Nov 2014, 6:59 PM edit delete reply
Ok, I've already done Jackery Bard before, but he never got in trouble. The next game though I played a man with a Russian accent. Then I slipped up and called someone Comrade. In Paranoia, where that's a death sentence.
you know that guy 22nd Nov 2014, 4:01 AM edit delete reply
Depends on what tone of Paranoia you're playing. I prefer Straight, but most players familiar with the setting play Classic. Most people playing it for the first time however, end up playing Zap ...
RinaldoLuke 11th Nov 2014, 9:44 PM edit delete reply
I once played an excessively powerful Samurai/Cyborg in a game of Rifts.

The GM was a little worried it would be an unbalanced character. This proved not to be a problem, as my character's idea of being sneaky was not reciting his *entire* family lineage before attacking you.
Digo 11th Nov 2014, 6:40 AM edit delete reply
I like how it was changed on who stated "Nightmare moon is going to feast on us" with Pinkie asking who said that. :3
Specter 11th Nov 2014, 11:15 AM edit delete reply
Specter
Personally, I love how she starts with "... the heck?". It makes me happy to see someone be just as confused as I am (and from pinkie, what a surprise).

In all seriousness, I would spend some downtime finding out who said that, and show them what the real Nightmare Moon (or one of her "powered by but could seriously care less" followers would do).
Disloyal Subject 12th Nov 2014, 12:51 AM edit delete reply
Disloyal Subject
I like it too; it spells out for us a little earlier that Pinks is concerned with everyone's fun, and isn't oblivious to Luna's emotional vulnerability.
grtgfbll 11th Nov 2014, 6:50 AM edit delete reply
grtgfbll
It's not trouble until it's the ROYAL BOLDFACED ITALICIZED UNDERLINED CAPSLOCK!
Boris Carlot 11th Nov 2014, 6:55 AM edit delete reply
I'm a Brit playing with a bunch of Americans and Canadians. Even my regular accent causes problems, and that's before I start talking with a regional accent.
Night Sage 11th Nov 2014, 7:14 AM edit delete reply
Night Sage
is it just me, or is Luna's Speech Bubble really cut off in the second panel?
Newbiespud 11th Nov 2014, 7:32 AM edit delete reply
Newbiespud
That's by design.
Adens 11th Nov 2014, 10:04 AM edit delete reply
It's because no one is really listening to her.
Night Sage 12th Nov 2014, 6:35 AM edit delete reply
Night Sage
Okay, thank you. I am glad to know nothing else is wrong with my computer.

EDIT: Deleted repeated comments... which is an indication that something else is wrong with my computer, just not what I originally thought.
DoubleCross 12th Nov 2014, 5:12 AM edit delete reply
It does help illustrate how people can mix up her words if you cut the important "not" out of "not a creature of nightmares".
Blueblade 11th Nov 2014, 7:48 AM edit delete reply
It's a shame we can't read the speech bubble I am really curious just what "Luna" said.
Adser 11th Nov 2014, 9:39 AM edit delete reply
Well, it is a word by word transcription of her speech in the show, so you only need to watch the episode.

"WE HAVE GRACED YOUR TINY VILLAGE WITH OUR PRESENCE SO THAT YOU MIGHT BEHOLD THE REAL PRINCESS OF THE NIGHT!
A CREATURE OF NIGHTMARES NO LONGER, BUT INSTEAD A PONY WHO DESIRES YOUR LOVE AND ADMIRATION.
TOGETHER WE SHALL CHANGE THIS DREADFUL CELEBRATION INTO A BRIGHT AND GLORIOUS FEAST!"

All in royal canterlot voice obviously.
Disloyal Subject 11th Nov 2014, 6:18 PM edit delete reply
Disloyal Subject
Ah, much obliged. I was about to look that up myself.
Blueblade 11th Nov 2014, 7:51 AM edit delete reply
Also in the bottom left panel you can tell has bro just went to town when making scared filly faces because some of them look ridiculous! XD
Digo 11th Nov 2014, 8:05 AM edit delete reply
Yeah, those faces are hilarious. :)

It is interesting that Pinkie's player is not completely on board with playing up the scared aspect here.
Blueblade 11th Nov 2014, 7:53 AM edit delete reply
One last thing... Pinkie pie is upside down in the middle right panel!
Mykin 11th Nov 2014, 8:25 AM edit delete reply
Mykin
Obviously, she's more confused about who said what than we first realized!
Raxon 11th Nov 2014, 9:34 AM edit delete reply
Raxon
She just got off the tiltawhirl.
Digo 11th Nov 2014, 11:17 AM edit delete reply
I love that ride! I wanted to have the PCs fight some baddies on an actively moving Tilt-a-Whirl, but they didn't go for it. :c
Specter 11th Nov 2014, 11:17 AM edit delete reply
Specter
I just flipped my monitor upside down, and only now does she (and the background) look upside down. I'm obviously missing something here.
Boris 11th Nov 2014, 12:14 PM edit delete reply
Look at the bushes in the background close to her mouth. The light is hitting them from below.
Specter 11th Nov 2014, 12:51 PM edit delete reply
Specter
As the trees in the last panel behind Luna. They too are being lit from underneath... except Luna is standing.
Mykin 12th Nov 2014, 9:47 PM edit delete reply
Mykin
Actually, those aren't bushes, they're clouds. They don't have the same color as the bushes in the middle left panel.

EDIT: Now that I'm thinking about it, maybe their roofs from the buildings around them. You can see a bit of the lights that are strung on the rooftops on the other side of her head in the bottom right hand corner of that panel. They match the color of the roofs in the last panel over there.
Breakfateschain 11th Nov 2014, 10:03 AM edit delete reply
I once played an Exalted game where to learn Sorcery, I sacrificed my ability to speak in the first person. (Mostly because it annoyed the crap out of one of the other players that my character had to speak like Trixie)
Digo 11th Nov 2014, 11:19 AM edit delete reply
Digo completely approve of this.
kiapet 11th Nov 2014, 10:14 AM edit delete reply
In my MLP game, I decided that it would be a good idea to introduce Zecora as an expositor. Boy did I regret that decision quickly. I struggled on valiantly until I hit the big info dump and just resorted to speaking out of character. My players were actually impressed with how long I lasted.
Philadelphus 11th Nov 2014, 12:11 PM edit delete reply
Philadelphus
I briefly considered trying to rhyme when the party met zebras in my Exploring Equestria campaign, but decided instead to have one of the zebras give them a translation potion so that they were all speaking the zebra native language instead, where the zebras talked perfect normally. Really sort of a Translation Convention I suppose, but it at least made sense in-universe.
Coffeeincluded 11th Nov 2014, 10:15 AM edit delete reply
Anything and everything my roguebuckler says. She has a severe speech impediment that makes her nearly incapable of saying a clear, coherent sentence without a Tongues spell. It's definitely fun because it makes everything a puzzle, but it also means that few people can understand everything of what she's saying beyond the bare facts. She can use sign language without a problem, but nobody else in the party knows it.
YetAnotherCommentPoster 11th Nov 2014, 11:27 AM edit delete reply
This doesn't so much involve an accent or attempt at another language going awry, but a simple misunderstanding. My group was at a standstill with an enemy. He couldn't enter either of our sanctums (A boat and an Island, the latter of which I was in control of). My character was in discussion with another character about trying to potentially resolve things peacefully with the enemy. My character was skeptical, so he sarcastically quipped "Oh yes! We'll simply bring him onto the island and play checkers or chess with him! That oughta win him over!". No sooner I finish saying that then the enemy ends up standing 5 feet in front of me with a stone chessboard in front of me. In the end, he got kicked back off the island and I was temporarily killed by a shuriken to the forehead.

The moral of this story is that Predanatural Magical Objects can't necessarily read sarcasm, and that just because you manage to flawlessly dodge an attack meant to take out entire armies doesn't mean you can dodge a shuriken thrown by an angry ninja.
Grant 11th Nov 2014, 11:45 AM edit delete reply
So the quest is about someone slandering Luna? Have to say, I don't think I can remember actually doing anything like that. Probably for the best, we'd have gotten sidetracked to investigating the guy we're supposed to defend.
Disloyal Subject 11th Nov 2014, 6:15 PM edit delete reply
Disloyal Subject
Sidetracking is fun! Except for the poor GM...
Jo Beast 11th Nov 2014, 6:48 PM edit delete reply
Luna looks so confused in the last panel. She's like "What's going on. It's simply adorable.
Mykin 12th Nov 2014, 9:53 PM edit delete reply
Mykin
Personally, I just keep thinking she wants to high five someone and everyone is leaving her hanging. Makes me want to go in there and give her a high five just so she isn't stuck standing there all night long.
Talyn 12th Nov 2014, 8:30 AM edit delete reply
Two moments I can think of. There was the grunting drunkard mocking my Mechwarrior campaign character to a degree that required me to make 'Speak English' skill checks to decipher the comments. Right before I shot him in the groin mid pelvic-thrust for disparaging comments about my mother.

Then there was the time my friend made a Star Wars Trandoshan by the name of 'Lehre'. He was speaking in character, so guttural growls. So we interpreted his name as 'Lars'. This became canon.

Generally, I had a really good GM for being able to do voices and accents, which lead to some awesome hilarity with pretty much any distinctive NPCs.
Gplikespie 12th Nov 2014, 7:31 PM edit delete reply
I spent a whole campaign as a catfolk named "Fazzit" who refered to himself in the third person, and to everyone else as "Other"

"Fazzit thinks that the Other is displeased? Perhaps Fazzit can sooth Other's fury?"

Lasted fifteen sessions, and by the end people woudl grind their teeth when I had to talk. Since I was the bard with +28 to diplomacy checks and three re-rolls a day, that was whenever we needed talking done.
Disloyal Subject 12th Nov 2014, 8:40 PM edit delete reply
Disloyal Subject
Looks like something's still wrong, though.
Night Sage 13th Nov 2014, 7:28 AM edit delete reply
Night Sage
most certainly
Blueblade 13th Nov 2014, 3:10 PM edit delete reply
Sidetracking is the best part!
Blueblade 14th Nov 2014, 7:35 PM edit delete reply
Knock knock any one home?
Even if no one is still commenting I have a random joke...
Knock knock...
Who's there?
Doctor.
Doctor Who?
Exactly!
Friday the 13th 3rd Jul 2015, 10:39 AM edit delete reply
I just realized that Rarity never appears in this episode.