This only applies to D&D players.(which means that I can't give my own option. Sad)
If you could choose to become your player and live in that world, would you?
Do I get to choose which one? Cause I wouldn't mind becoming Victor from a modern supers campaign. He was a billionaire playboy who essentially did the Iron Man thing, as a hobby. Nothing like driving around in a Porche 911-997 (2009 model) with enough gadgets to make James Bond jealous.
The Porche had a detachable driverseat that functioned as an exoskeleton suit for when he went to bust up some criminals. Not quite a full body suit like Iron Man, but still protected his squishy bits and came loaded with cool gadgets and non-lethal weapons.
He crashed that porche only once, and it was in a race against the PC who had an expy of The Flash (technically victor won the race).
I have a binder and a half full of characters. And I'm fond enough of this world and those in it that I'm sticking around. (I've only played a handful of those characters, and if they're the only ones eligible, then even more no - half are evil bastards and half are constantly in mortal danger. And yes, there is overlap between those halves.)
Free reign to carve up foes would be fun, but after the boodbath, you realize you just ended lives, and some of them could have been important. That said, I'd be tempted if a DM were to let me play the Warblade/Favored Soul I somehow rolled with solid 18s for stats.
Yeah, I'd never want to be the characters that have large body counts under ther belts. Which... is pretty much all the fantasy-genre characters I've played. The more modern types tend to be much friendlier with life.
Victor the billionaire, Trixie the magical unicorn, Moroni the big dumb but loveable dragon, Tia the demon... all were pretty nice characters and never killed more than two people (and pretty much due to self-defense actions). :)
I wouldn't mind being the one character I've really played with a lot (don't have huge amounts of D+D experience), but I would also rather be myself. Although... being a wizard would be nice.
Considering my characters get beaten up by chairs, are ambushed by gators while using the bathroom, and accidentally burn down buildings when they miss, no, I think I'm okay not being them.
Dude, at the age of 16, Raxon Dunwich jumped on a crystal ball turned shrapnel grenade and had his top half separated from his bottom half except for his spine. He has been mauled, burned, stabbed, shot, forced to commit genocide, driven mad through centuries of isolation, and forced to watch the love of his life marry someone else, have his kids, and die. He watched as the great house and all that he had built was looted and burned by low level bandits. He has suffered so much.
There is no way in hell you could convince me to trade places with him.
And before you ask, technically he didn't start as a d&d character, but he became one, later. Didn't get to use him very long, though. Then he became a story character.
Not a D&D player but I have experience with stuff based off of it...
So I would love to trade places with my lvl 51 wood elf/warewolf/dark brotherhood listener/Dragonborn (named:Vanielle) from Skyrim ^_^
My player probably should have checked that magic was in that campaign before putting so many points in Int (science is good, but requires resources the GM has trolled me out of getting multiple times now to really do a lot with). He or she also probably should have known better about how vindictive the GM is regarding seemingly mild flaws like, oh, soy allergies...
When it comes to MY contribution to this pyramid chain... well, it depends on the character, really. Most of them are fun to visit, but I don't think I'd really want to live them. Mind you, a longer lifespan would be pretty sweet, especially if I could have it and their powers in THIS world rather than the messed-up worlds THEY live in...
As a DM, could I choose any of the NPCs I've made? If so, then I'd have to go with Tiranoc Aristonthe, lvl 22 Paladin holding the rank of High Paladin of the Order of Justice. And yeah, I'd switch with him in an instant... Probably. I mean, it's still a dangerous life and all, but living 500+ years, with a life expectancy of 1000ish, and the opportunity to do good with the power I'd have? Certainly.
Other good choices: William Godwinson, Blademaster of the League of Freedom, and Tiranoc's best friend and occasional opponent; and the (as yet unnamed) Rogue Modron Quadrone that has begun tagging along with the PCs in an effort to acquire the power necessary to destroy Primus, the god-ruler of Mechanus.
Actually, I have a few questions about how to role-play said Modron, if anyone here would care to help. I'll post them in a new post so's not to disrupt this thread.
I haven't played many tabletop RPGs. I've played Dungeons and Dragons, which doesn't have internet, Roleplaying is Magic (I think), which also doesn't have internet, and Dungeons and Discourse, which is just too weird. I don't want to trade places.
My most recent character is incredibly overpowered. He uses a composite longbow with a +10 strength rating and does so without straining himself at all... When someone tries to hit him in melee he just pulls the string off of it and whips out the massive blade on each side of the bow. And uses them like a two-bladed sword. And just slaughters everything.
Dude, my paladin was badass enough to take out the head of a demonic cult in single combat while un armored and weilding only a common cheese knife, and his foe was magically armed and armored. I would love to be a badass like that with genuine moral certainty or the righteousness of his cause and the joy of helping those who cannot help themselves. To be a living shield against the darkness, a bulwark against which the waves of horrors rise and break? It would be an honor to be my character.
Its a real shame that this is d&d only other wise I could have some real fun with this (one of my characters became a god of SUMMONING.I might not even have to give up my friends). As It stands most of my d&d character are dead, even more dead, stuck in a time paradox, or just starting a new campaign. The one exception, my rogue who gave up on the quest of much character killing, might be interesting to be, but I'm a bit too attached to my freinds to consider it. The high dex is really tempting though
Right. So, in my campaign, a Modron Quadrone (a cube-shaped sentient construct from the plane of pure law, Mechanus) has gone rogue, through exposure to the raw chaotic energies of Limbo. What that means, effectively, is that he is no longer bound by the rules that defined his creation, and more specifically, his personal directives have changed from "Bring Order to the Chaotic, and bring the Chaotic to Order." to "Bring the Order of Chaos to the Lawful and unmake it."
If anyone here has played Planescape: Torment, you may already know about Modrons, Rogue Modrons, and how all that works (and also, if you haven't, you should definitely play it). And of course, the comparison between my Modron and that game's character Nordom (who has also gone Rogue) has been noted by my players. It's partially why I went out of my way to give him such a direct and drastic personal goal.
My real question here is how I should role-play him; I'm unsure of how computer-ey he should be, which quirks I should enact and whatnot. I already know I don't want him to be more like Nordom than I can help, although his personal quirks are all I really have to draw on (although, being infused with raw chaos should probably end with different results).
Also: I need a name for this guy. Thus far we've referred to him as Modron, and that's not terribly satisfying.
"My compatriots inform me that due to my condition, this unit is half of the Modron it used to be. Therefore, my designation is to be halved as well, with the end result of "Ron"."
One possibility for differentiation: think "Terminator Lite." We're not talking soulless machine here, but this is a bot with a mission. He's not here to look at birds, write poetry, or learn about that strange emotion called love. If the party doesn't want him to try arresting the first chaotic beings he lays eyes upon, he must be convinced that there are more optimal solutions. He can adapt, and he might be willing to do "less than optimal tasks" for the benefit of the party, but his directives are paramount.
...And it confuses him to no end why the directive "Protect my teammates" keeps getting higher and higher priority over time.
I don't think he has to be computer-like at all. The Modrons are pure Law, but they aren't *actually* machines. A lot of how I would play him would depend on *why* he wants to destroy Primus.
I chose the name Vanik as interesting-sounding, not for any 'real' reason.
Did being infused with Chaos drive him mad? "Vanik has seen the truth, and that is that Primus has been corrupted. Where once he actually thought about how to interpret and enforce the rules, in the last several hundred years he has gradually let go of independent thought and the possibility of change. Some say this is because he has refined law to its essence; I say it is because his core has been cracked... or broken."
Did being touched by Chaos actually just make a sort of central change in him?
"I am Vanik. Once I thought only of the benefit of all... but my eyes and mind have been opened, and I realize that there is merit in the rights and beliefs of individuals, and that there is - and should be - room for independent thought in all things... even the Law."
Is he angry about it? "I have seen Chaos, tasted it, and had it flow through me. I cannot BELIEVE that I once thought there could be only one path to success, to contentment. There is so much to see, to learn! And Primus sits on his throne, running the entities of Mechanus like clockwork - when they should be more like drops of water in the great ocean that is life! He *must* be stopped!"
Those are just ideas. They can even be mixed together. I don't know the quirks you mentioned, and it may be that they mean all my suggestions are way off base. That's okay - it was fun to think about anyway :)
Have fun with it, and if you find any of this useful or feel like sharing your success (or amusing failure, should that occur) with me you can reach me at the name below at yahoo.
Thanks very much for the input, guys. It certainly is lot to work with, and It'll be difficult to narrow down the options. Actually, I don't think I'd given adequate consideration as to the depths of his motivations. Just expanding on that will add some serious facets to him. Especially since he's already showing shades of some of the ideas mentioned.
Whee! I can't wait to pick up on this... Except that campaign just went on hiatus until one of our players can rejoin us... Blargh. Ah well, more ideas in the pot, I'll have to write it down, though, or I'll forget.
If i could be any of my characters it would be my gnomish wendigo. he was rich, he was professional, and plagued a city killing 5k in 2 days. on a whim, (backlash nearly killed him but he instead just plane hopped and worked on a wendigo army
Would I become Tickleberry Brandybuck, Halfling trickter of Brandobaris? Krackenbane, necromancer and wife of a ghost (long story)....considering the amount of "Hey Y'all, watch this" that goes on in my normal life, don't know that it'd be that big a swap. Telki, the weretiger cleric might be fun. She actually managed to save her parents and stop a vampire from becoming a god..using a holy water elemental.. However, some of my characters don't have that kind of luck or luxury. I don't think I'd care to be the ranger that was vampired.
In one of my campaigns, all the characters were forcibly transformed into lycanthropes of varying sorts. One of the characters was a were-crocodile cleric, worshiping Sobek, the crocodile-headed god of the Nile (or of rivers in general, in that campaign). It's a shame that campaign didn't go very far, I'dve liked to see how his fellow worshipers would have reacted to seeing a hybrid man-croc entering the temple.
Also, would a holy-water elemental be good aligned? That'd be pretty neat, actually.
If you could choose to become your player and live in that world, would you?
...Oh, you mean "become your character", don't you? Well, okay then. Hmm.
Mostly because the other members of my D&D group make SURE my characters' lives are horrible.
So, no, definitely would not want their lives.
The Porche had a detachable driverseat that functioned as an exoskeleton suit for when he went to bust up some criminals. Not quite a full body suit like Iron Man, but still protected his squishy bits and came loaded with cool gadgets and non-lethal weapons.
He crashed that porche only once, and it was in a race against the PC who had an expy of The Flash (technically victor won the race).
Free reign to carve up foes would be fun, but after the boodbath, you realize you just ended lives, and some of them could have been important. That said, I'd be tempted if a DM were to let me play the Warblade/Favored Soul I somehow rolled with solid 18s for stats.
Victor the billionaire, Trixie the magical unicorn, Moroni the big dumb but loveable dragon, Tia the demon... all were pretty nice characters and never killed more than two people (and pretty much due to self-defense actions). :)
There is no way in hell you could convince me to trade places with him.
And before you ask, technically he didn't start as a d&d character, but he became one, later. Didn't get to use him very long, though. Then he became a story character.
So I would love to trade places with my lvl 51 wood elf/warewolf/dark brotherhood listener/Dragonborn (named:Vanielle) from Skyrim ^_^
I think she knows that I think about her...
...
She says hi.
When it comes to MY contribution to this pyramid chain... well, it depends on the character, really. Most of them are fun to visit, but I don't think I'd really want to live them. Mind you, a longer lifespan would be pretty sweet, especially if I could have it and their powers in THIS world rather than the messed-up worlds THEY live in...
Other good choices: William Godwinson, Blademaster of the League of Freedom, and Tiranoc's best friend and occasional opponent; and the (as yet unnamed) Rogue Modron Quadrone that has begun tagging along with the PCs in an effort to acquire the power necessary to destroy Primus, the god-ruler of Mechanus.
Actually, I have a few questions about how to role-play said Modron, if anyone here would care to help. I'll post them in a new post so's not to disrupt this thread.
So yeah, I'd be fine with this.
If anyone here has played Planescape: Torment, you may already know about Modrons, Rogue Modrons, and how all that works (and also, if you haven't, you should definitely play it). And of course, the comparison between my Modron and that game's character Nordom (who has also gone Rogue) has been noted by my players. It's partially why I went out of my way to give him such a direct and drastic personal goal.
My real question here is how I should role-play him; I'm unsure of how computer-ey he should be, which quirks I should enact and whatnot. I already know I don't want him to be more like Nordom than I can help, although his personal quirks are all I really have to draw on (although, being infused with raw chaos should probably end with different results).
Also: I need a name for this guy. Thus far we've referred to him as Modron, and that's not terribly satisfying.
One possibility for differentiation: think "Terminator Lite." We're not talking soulless machine here, but this is a bot with a mission. He's not here to look at birds, write poetry, or learn about that strange emotion called love. If the party doesn't want him to try arresting the first chaotic beings he lays eyes upon, he must be convinced that there are more optimal solutions. He can adapt, and he might be willing to do "less than optimal tasks" for the benefit of the party, but his directives are paramount.
...And it confuses him to no end why the directive "Protect my teammates" keeps getting higher and higher priority over time.
I chose the name Vanik as interesting-sounding, not for any 'real' reason.
Did being infused with Chaos drive him mad? "Vanik has seen the truth, and that is that Primus has been corrupted. Where once he actually thought about how to interpret and enforce the rules, in the last several hundred years he has gradually let go of independent thought and the possibility of change. Some say this is because he has refined law to its essence; I say it is because his core has been cracked... or broken."
Did being touched by Chaos actually just make a sort of central change in him?
"I am Vanik. Once I thought only of the benefit of all... but my eyes and mind have been opened, and I realize that there is merit in the rights and beliefs of individuals, and that there is - and should be - room for independent thought in all things... even the Law."
Is he angry about it? "I have seen Chaos, tasted it, and had it flow through me. I cannot BELIEVE that I once thought there could be only one path to success, to contentment. There is so much to see, to learn! And Primus sits on his throne, running the entities of Mechanus like clockwork - when they should be more like drops of water in the great ocean that is life! He *must* be stopped!"
Those are just ideas. They can even be mixed together. I don't know the quirks you mentioned, and it may be that they mean all my suggestions are way off base. That's okay - it was fun to think about anyway :)
Have fun with it, and if you find any of this useful or feel like sharing your success (or amusing failure, should that occur) with me you can reach me at the name below at yahoo.
Light and laughter,
SongCoyote
Whee! I can't wait to pick up on this... Except that campaign just went on hiatus until one of our players can rejoin us... Blargh. Ah well, more ideas in the pot, I'll have to write it down, though, or I'll forget.
That, or her spazzing out, trying to devise the 'perfect' campaign session where every possibility is planned for maximum fun.
Hm, that other one seems more like something Twilight Sparkle would do DMing. 'Lesson Zero' plot get!
Male: Jowy Rainer, Toreador Computer Whiz, rich, precocious... Just needs some time to get accepted to his city.
Female: Scheherazade, Ravnos Brahman Seneschal and power behind the throne... Embraced to a line of detectives.
Also, would a holy-water elemental be good aligned? That'd be pretty neat, actually.