Page 356 - Friendship Lessons

29th Oct 2013, 6:00 AM
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Friendship Lessons
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 29th Oct 2013, 6:00 AM edit delete
Newbiespud
Author: frostedWarlock

Guest Author's Note: "Hey! You might remember my previous guest comic from friendshipisdragons.com/comics/187! No? Well fine I didn't remember you either! Anyway, if you want to get a better look at their updated designs, take an ogle at frostedwarlock.tumblr.com/post/65306244774!

"Story Time: Make up a story about how your party broke all the rules and completely conquered the DM with your awesome silver tongues and golden dice."

Newbiespud's Note: By the way, that's it for Guest Comics Round 3, folks! I told you it'd be awesome. Your regularly scheduled Friendship is Dragons, featuring Feeling Pinkie Keen, starts this Thursday!

121 Comments:

Guest 29th Oct 2013, 6:03 AM edit delete reply
It says 5 twice...
Guest 29th Oct 2013, 6:03 AM edit delete reply
It says 5 twice...
Guest 29th Oct 2013, 6:03 AM edit delete reply
It says 5 twice...
Guest 29th Oct 2013, 6:03 AM edit delete reply
It says 5 twice...
Guest 29th Oct 2013, 6:04 AM edit delete reply
Sorry. Didn't know if that went through.
Digo 29th Oct 2013, 6:12 AM edit delete reply
It did. Six times. :3
SAFR 29th Oct 2013, 2:07 PM edit delete reply
It says It says 5 twice six times...
Bombom13 29th Oct 2013, 7:20 PM edit delete reply
Actually, it says 5 twice 4 times.
Bombom13 29th Oct 2013, 7:20 PM edit delete reply
Actually, it says 5 twice 4 times.
CharginChuck 29th Oct 2013, 2:22 PM edit delete reply
CharginChuck
How many times does it say 5?
ANONON 29th Oct 2013, 2:54 PM edit delete reply
Did he fucking stutter?
Guest 29th Oct 2013, 6:08 AM edit delete reply
It says 5 twice...
CrowMagnon 29th Oct 2013, 10:04 PM edit delete reply
Five twice is ten. That's as many as ten ones.

And that's terrible.
Zuche 29th Oct 2013, 6:10 AM edit delete reply
I came here with the intent of typing:

And now, the exciting conclusion...

Didn't realize how prescient that would be. Very entertaining, frostedWarlock.
SSky 29th Oct 2013, 6:12 AM edit delete reply
I have a distinct feeling that it says 5 twice.
Karilyn 29th Oct 2013, 10:47 AM edit delete reply
Karilyn
I have a feeling you're wrong.

I'm pretty sure it says it says 5 twice five times.
The MunchKING 29th Oct 2013, 6:13 AM edit delete reply
The MunchKING
When did AJ try to solo a 6-player campaign?
Zuche 29th Oct 2013, 6:17 AM edit delete reply
Applebuck Season, though you could make the case that this was the problem she had in The Last Round-Up and Apple Family Reunion as well.
The_L 30th Oct 2013, 7:32 AM edit delete reply
Good point. AJ's main flaw really does seem to be an overestimation of how much one mare really can take on at a time.
The MunchKING 29th Oct 2013, 6:13 AM edit delete reply
The MunchKING
When did AJ try to solo a 6-player campaign?
Klice 29th Oct 2013, 6:16 AM edit delete reply
Applebuck season duh :D
Digo 29th Oct 2013, 6:20 AM edit delete reply
One of the show's best episodes in my opinion.
The MunchKING 29th Oct 2013, 6:52 AM edit delete reply
The MunchKING
So a full apple orchard is a six pony campaign in this game? :P

Especially since she did it with her bro all the time before? :D
you know that guy 29th Oct 2013, 7:17 AM edit delete reply
*cough*
Zuche 29th Oct 2013, 7:34 AM edit delete reply
Well, there was the orchard, two stampedes, putting RD into LEO, the plot to poison Ponyville...
The MunchKING 29th Oct 2013, 6:14 AM edit delete reply
The MunchKING
Ha! Looks like Guest isn't the only one with double-post problems.
Digo 29th Oct 2013, 6:16 AM edit delete reply
I checked out the updated designs and found them cute. Interesting that Fluttershy and Dash were made the tallest ones. That's certainly different. :)

I don't really have any stories about us conquoring a DM and breaking these rules. Not as a group anyway. There's always that one player, but even then it's not any of the major rules.

The closest I guess was at the end of me running Expedition to Castle Raveloft when half the party wanted to follow the NPC bard out of town (even though they knew she was a red dragon in disguise). The other half of the party talked them out of it though.
frostedWarlock 29th Oct 2013, 6:18 AM edit delete reply
No worries! The story doesn't have to be true, just make one up!
Digo 29th Oct 2013, 10:11 AM edit delete reply
Speaking of true things, I really like the minotaur background for Fluttershy's panel. Any chance you have a copy of that by itself? Would make for a nice wallpaper.
FanOfMostEverything 29th Oct 2013, 6:19 AM edit delete reply
Of course the pegasus players are tallest! That's how their characters can fly.
Zuche 29th Oct 2013, 6:19 AM edit delete reply
The author's just acknowledging the pegasi height advantage.
Digo 29th Oct 2013, 7:42 AM edit delete reply
Clever.

speaking of clever, I did like how the backgrounds relate to the characters. Pinkie's "Derailing" one is my favorite.
Zuche 29th Oct 2013, 8:24 AM edit delete reply
Thank you. I was so impressed by the one for Twilight that I somehow completely overlooked the others. The one for Fluttershy was glorious.
Zuche 29th Oct 2013, 8:25 AM edit delete reply
I guess I hit that button twice. That'll teach me not to get distracted.
FanOfMostEverything 29th Oct 2013, 6:20 AM edit delete reply
Magic: the Gathering is never far from my mind, so I can't help but see Nicol Bolas in Fluttershy's panel. Mind you, he'd probably have to same influence on her...
FanOfMostEverything 29th Oct 2013, 6:21 AM edit delete reply
Magic: the Gathering is never far from my mind, so I can't help but see Nicol Bolas in Fluttershy's panel. Mind you, he'd probably have to same influence on her...
FanOfMostEverything 29th Oct 2013, 6:21 AM edit delete reply
Oh, come on! D:<
SSky 29th Oct 2013, 6:28 AM edit delete reply
I love frosted's designs and style for these characters. I remember ya alright :3

Story: I tend to be the problem player in a moderately sane party. I like to destroy things the GM REALLY doesn't want destroyed.
"But if you didn't want us to blow up the computer, why did you have it taunt us?"
"Dude, that guy was SO evil. He's hiding in the shadows and threatening us. What? He was warning us? Yeah right."
"Look, either I had to die or they had to. I don't care if I was your little pawn, the bad guy always loses."
Zuche 29th Oct 2013, 6:35 AM edit delete reply
I've clearly been listening to FimFlamFilosophy's Let's Play too long, because I'm hearing all of those sentences in the voice of his Pinkie Pie, complete with the verbal tic, yes.

Difficult to argue, though I recall how often in 1E players were expected to jump to such conclusions and be punished for them from on high by... a very different sort of DM. Would that this sort of thing was entirely in the past.
PercyVee 15th Nov 2014, 6:49 PM edit delete reply
Yes!
I love that he finally even used that verbal tic against her, yes.
They took a vote, she kept saying, "No, yes", and they would record her as a yes vote.
Hilarious, yes.
Walabio 29th Oct 2013, 6:41 AM edit delete reply
I predict that the next campaign in the next comic should feature NightMareNight.
_R_ 29th Oct 2013, 6:57 AM edit delete reply
We're looking for semi-adventure, semi-slice of life stories. I personally want to see The Mane 6 fight Discord in the next arc, that would be big, but it sure would be epic, same with A Canterlot Wedding, although the script would be fairly hard to write.
I also want an official Grand Line cross over arc, when Natalie decides she wants her character to be Chaotic Evil. The ep would be, of course, Magic Duel.
There aren't many other Season 1 stories with adventure or mystery in them, so, yes, I think the next arc after Feeling Pinkie Keen will be from Season 2 c:
Zuche 29th Oct 2013, 7:25 AM edit delete reply
I'm getting a real, "I wanna pony!" vibe from this whole line of requests. :p
The MunchKING 29th Oct 2013, 6:56 AM edit delete reply
The MunchKING
Does the Scoville scale measure heat in general? I thought it was strictly something for how spicy-hot peppers and stuff like that was, not weapons grade incendiaries.
frostedWarlock 29th Oct 2013, 6:59 AM edit delete reply
It's shown when Pinkie tastes rainbows that they're incredibly spicy.
Jennifer 29th Oct 2013, 7:05 AM edit delete reply
I felt that was a great little touch and callback.
Philadelphus 29th Oct 2013, 10:06 AM edit delete reply
Philadelphus
That's correct, the Scoville scale doesn't measure "temperature," it's simply a way to measure how "spicy" (colloquially, "hot") something is by measuring the capsaicin concentration. I personally feel measuring the "heat" of a Sonic Rainboom in Scoville units is a brilliant and hilarious idea.

Just for comparison with some actual peppers, jalapenos are around 3,500–8,000 Scoville units, habaneros are around 100,00–350,000, and the current hottest pepper on Wikipedia (the "Trinidad Moruga Scorpion") is about 1,500,000–2,000,000. So that was one hot piece of weather RD pulled off. =)

Also, I just wanted to say that I really like the art in this comic. It's simple and stylistic – very nice.
The_L 30th Oct 2013, 7:34 AM edit delete reply
Seconding the art style of the guest comic. :3

And...yeah, I think I can probably handle maybe 1000 Scoville units, tops. Stupid over-sensitive taste buds...
Ref 29th Oct 2013, 7:23 AM edit delete reply
The GM is kinna hot.
Digo 29th Oct 2013, 7:45 AM edit delete reply
Heh heh. I'm more digging the two short-haired brunettes myself.
you know that guy 29th Oct 2013, 4:17 PM edit delete reply
Rarity is best player.
DracoS 30th Oct 2013, 11:44 PM edit delete reply
I'm gonna agree with the ref on this one: DM is best not-pony.
Random Person 1st Nov 2013, 8:02 PM edit delete reply
DM is totally Faust.
Evil Paladin 1st Nov 2013, 9:50 PM edit delete reply
DANG IT!! I was about to say that!
NINJA'ED!!
Digo 29th Oct 2013, 8:12 AM edit delete reply
I have a story for #3. Don't worry Twi, this one's for you--

Alright, the PCs are infiltrating the castle of the BBEG (a black dragon lich). This dragon has built a magic item that collects magical life forces like a battery. He had 6 of them, but the PCs have slowly been destroying them at his other hideouts (breaking the battery without discharging it first causes a nice fiery explosion however).

So the PCs manage to get past all the lizardmen guards outside this castle. Then, They. Split. The. Party.

The rogue uses his ring of invisibility and hides in a secret entrance he found on the first floor (without telling anyone else). The warlock flies to the third floor to grab the 'battery' (without assistance), and the rest of the party hides in the basement (without inspecting the bags and barrels they're hiding behind).

Warlock triggers a trap when he grabs the battery. An elder black ooze lands on him from a ceiling hatch. So, that's fun. The lizardmen on floor 2 hear the trap go off. They were trained to head for floor 1 to prevent any intruders from escaping by ground so the lizardmen proceed to rush to the ground entrance. The rogue gets stuck in the secret door so he's useless. The rest of the PCs come out of the basement and collide with the lizardmen. A fight breaks out.

On round two of the fight, the elder ooze dissolves enough of the battery that it explodes while the warlock is holding it. Since the warlock was still engulfed by the ooze on top of him, he becomes a shape-charge exploding downwards from floor 3 to floor 2. So he's chunky salsa and floor 2 is now on fire. The rogue starts attacking lizardmen (even though he's still pinned by the secret door). So, yay for massive hits), but it distracts enough lizardmen for the PCs to retreat back into the basement. The party figures using fire is okay now since floor 2 is on fire. The basement has been a larder of sorts, with a lot of grains and flour bags. One fireball later and the dusty basement detonates, finishing everything in the basement.
SilverDemon 29th Oct 2013, 8:17 AM edit delete reply
Well, there WAS the time my half orc wizard kinda broke the DM... with laughter.

Pathfinder game, start of a new campaign, no one has even met up yet. And everyone is getting arrested by Hellknights. First off my wizard confused the crap out of the Hellknights sent after her ('And where were you three last night?! A stange orc came into my room late at night and almost ruined my virtue! I demand you track the swine down and arrest him!'). Then when she's tied up (she's Chaotic Good and didn't want to hurt anyone by pulling out the fireballs... yet.) I'm looking through her spell list. Somehow, because I didn't put it there, a spell called Summon Mad Monkeys ended up on the list. It basically summons a massive horde of ticked off monkeys. No damage, but AMAZING as a distraction.

Next turn, and I had the DM laughing so hard he could barely breathe as he described a bunch of Hellknights being mobbed by a thousand monkeys. Poo everywhere. Gave enough of a distraction for my character to get free, and he admitted later that if it had been anyone BUT Hellknights, they would have all turned and ran for the hills.

And then the Alchemist (the only one not to be arrested) goes on to BS the guy in charge of the Hellknight jail to let the entire party go. By threatening their beer supply.
Digo 29th Oct 2013, 12:57 PM edit delete reply
wow, that spell totally blew away my "Cone of Lobsters" distraction.
Bombom13 29th Oct 2013, 7:28 PM edit delete reply
Woah woah woah, cone of what now?
Bombom13 29th Oct 2013, 7:29 PM edit delete reply
Woah woah woah, cone of what now?
Digo 30th Oct 2013, 6:49 AM edit delete reply
Cone of Lobsters -- Conjuration spell with the effect of shooting out "15-foot cone of 1d6/level lobsters dealing 1d4/level pinching damage". It started as a joke spell in a D&D session, but my players fell in love with the concept and made it a legit spell. Material component is a spoon of butter.

Malroth 30th Oct 2013, 11:56 AM edit delete reply
1d6 x 1d4 x level squared??? that almost hits 10,000 damage without metamagic feats.
Digo 31st Oct 2013, 4:52 AM edit delete reply
Not squared though. Just 1d6 x 1d4 x level. Still crazy powerful, but again, it was meant solely as a joke that the players ran with. :)
Drachefly 30th Oct 2013, 8:01 AM edit delete reply
The cone of ex-girlfriends seems like it would be even more distracting than lobsters, but it only caused damage.
l3f4y 29th Oct 2013, 8:27 AM edit delete reply
Our DM likes to tell this story about another game he ran:

The party was defending a castle under siege, when the outer wall they were on collapsed. It was intended to be a "scripted" TPK, but one of them had the presence of mind to get their rod of web and activate it. Yes, they survived a plot-mandated death Looney Tunes style.
Guest 29th Oct 2013, 9:26 AM edit delete reply
7, Rolling sense motive on every NPC you meet.

Have someone doing that in my current game :P
Jannard 29th Oct 2013, 10:20 AM edit delete reply
Fun thing. I remember a player who moved like this (no kidding):
Player: "I move 5' and roll Listen and Spot"
DM: "You hear and see nothing unusual"
Player: "Then I move another 5' and roll Listen and Spot".

Needless to say, it went on for a while before everyone got fed up and the character failed to see or hear a boulder coming from above.

Digo 30th Oct 2013, 6:52 AM edit delete reply
My players did that to me when I had them explore a mansion. The objective was to simply get to the roof and fight the BBEG, but the PCs wanted to check every darn door in the mansion. And by check, they had BOTH rogues roll for trap searching, lock disabling (even if the door wasn't locked) and so much time was wasted on that, ugh. :)

I actually had the BBEG leave from bordom waiting on them.
Neutron Starlight 29th Oct 2013, 9:34 AM edit delete reply
Am I the only one who thought that was Snowflake at the end?
Expected response: YEEEAAAHHH!!!
XandZero2 29th Oct 2013, 9:49 AM edit delete reply
For the record, I find it honestly quite troubling how many people over the net seem to think they have to "CONQUER THE DM" to count as "winning" in an RPG.

As far as I understand it, ideally, an RPG is best when a party of players AND the DM all work TOGETHER to make an exciting and memorable experience for everyone involved.

Why do so many people see it as the party vs. the DM? I know some DMs see it this way as well, but still, I would hope that's not the majority.

-Nice guest comic today too BTW. I found it entertaining to see one interpretation of how so many episodes would've fit into an RPG mode.
Zuche 29th Oct 2013, 2:04 PM edit delete reply
Some of it may stem from the fact that the standard expectation for a game with more than one person involved. Victory is only possible if someone else loses. It was true in Crazy Eights, Go Fish, Four Square, all the sports we watched on TV, and all those Parker Brothers games very few people play more than once. Even charades tends to have someone keeping score for the evening.

So it's of an alien concept for many to accept that the guy throwing every orc in the universe (and a few he borrowed from next door) is not your adversary, even if your GM isn't the sort to mark PC kills down on the outside of his screen.

Drinking games are a very different drunk duck. Play with caution, as some folks are downright nasty when it comes to determining who lost.
Bombom13 29th Oct 2013, 7:42 PM edit delete reply
Luckily, both my DM and the party (of only 3) are equally sarcastic and humorous, so we probably get away wit ha lot more than we should.

1)Threatening Ioun in an alternate dimension where we needed him to return home.

2)Accidentally destroying the entire starting town within two days. No repercussions. (It was actually scripted).

3) Burning down and murdering an entire army that was lead by a dragon about 12 levels above us.

4) Being hunted by aforementioned dragon for days.

5) Caving in the roof of a castle on top of a different, three headed dragon.

6) When he landed on the roof the later, The wizard (me) stood in front of him, and collapsed the roof onto both of their heads.

7) Breaking character every 2 minutes.
Bombom13 29th Oct 2013, 7:42 PM edit delete reply
Luckily, both my DM and the party (of only 3) are equally sarcastic and humorous, so we probably get away wit ha lot more than we should.

1)Threatening Ioun in an alternate dimension where we needed him to return home.

2)Accidentally destroying the entire starting town within two days. No repercussions. (It was actually scripted).

3) Burning down and murdering an entire army that was lead by a dragon about 12 levels above us.

4) Being hunted by aforementioned dragon for days.

5) Caving in the roof of a castle on top of a different, three headed dragon.

6) When he landed on the roof the later, The wizard (me) stood in front of him, and collapsed the roof onto both of their heads.

7) Breaking character every 2 minutes.
zenaku 29th Oct 2013, 10:05 AM edit delete reply
So, we were doing a pirate campaign. And the DM decided to allow custom classes from the D&D wiki. with minor adjustmants. One of the players decided to take this up, and play a Gravity Warrior.

This session, had us up against a human Gravity Warrior/Monk that the DM had introduced to us previously by showing him body slam a full grown dragon. Intimidating? Immensely.

First turn, the GW/Monk attacked our GW. When that players turn came, He full round attacked, critted on both attacks, and rolled nearly max damage. The DM stared sadly at his fallen GW/Monk.

Needless to say he was upset about losing this npc he had put a lot of work into, and proceeded to sic a bunch of Dire Apes and druids on us. the rest of the part got away. My assassin? Got hugged to death...
celestdaer 29th Oct 2013, 10:22 AM edit delete reply
About the only story I can really remember where the party 'broke' the rules was a guest DM, who threw us up against a specialized Wizard of some sort along with his two guards... theoretically bruisers. Our group, including me as a Summoner with a distinct enjoyment for casting Tasha's Uncontrollable Hideous Laughter, well, we kind of just went, like thus: Amazon Berserker, flashes the guard to 'stun' him... rest of the party waylays the other guard, and I look at the DM and smile, "Tasha's Laughter," 'What?', "Laughter," 'What does it do?' "Your wizard is now prone for three rounds, no save," And the DM lost it, we destroyed his massively built up fight in just under one round... he was pissed. Now, admittedly, that may not be how Tasha's actually works, but that's how the group had been using it with our regular DM.
terrycloth 29th Oct 2013, 10:50 AM edit delete reply
It's how it used to work. They added a saving throw in the more recent additions and pathfinder though.
Letrune 29th Oct 2013, 1:37 PM edit delete reply
We played an email game as leaders over some fictional, Cold War-era superpower's military leaders, armed with nukes to the teeth and being in a safe, self-sustaining bunker. The local DM's idea was that we blow up the planet and have to try and survive underground... Then we picked the red phone and talked to the enemy states, saying that we don't wish a global thermonuclear war.

DM gone shock for a few days then sent the following:
"A dozen of nuclear missiles land on your country, evacuating starts and panic breaks out. The enemy state does not says it is an attack, but they claim that the rockets had a malfunction. What you do?"
We wanted them to clean up the wastes and rubbles, send medical aid and so. DM rather made up another bunker, next to us, which launched the counterattack.

GTW lasted about 2 hours and pretty much demolished the world we could play in. We played around a bit until the DM bored on that we continue the living and communicate to everyone via radio, and said that other bunkers died off by radiation or mass suicides. He was now bent to bring us to the surface.

Our reply was to remain down and, just to be sure, look around by the computer cameras... He then said that we ran out of water supplies. We claimed that then, we pretty much lost anyway, since we won't get water from above. He then gave up and said that he wished us to have a Fallout-esque, mutant-ruled planet and fight for it, while we simply gone "realistic". The game not just got derailed big time, but it ended this little try to foray into emailed games.

It was still a lot of fun. :3
T 29th Oct 2013, 2:06 PM edit delete reply
Is the DM LF?
Malroth 29th Oct 2013, 2:27 PM edit delete reply
I don't get Twilight's or Fluttershy's panels.
T 29th Oct 2013, 4:06 PM edit delete reply
Twilight is the cockatrice
Fluttershy is that time she got more assertive.
Z2 29th Oct 2013, 5:06 PM edit delete reply
There's a Pony Tales campaign called Lunaris Civitas. First it was supposed to be a horror campaign, then it puttered about in 'monster of the week' for a bit, and now nobody is entirely sure what is going on.

The DM is a big believer in 'if it makes sense in character, you can at least try'... and the party is really good at succeeding at what they try.

All our foes are now our minions; or they were until reasons had to be contrived for why they couldn't be.

All our combat encounters have a CR that suggests that a party should only have a 25% chance of victory... if it was twice our size.

The rails have been discarded in favor of a rail GUN; it fires diabolus ex nihilo after diablus ex nihilo at the party... which we typically profit from.

The globespanning conspiracy to take over the world was SUBORNED, not foiled.

The entire party is alicorns - despite half of them not actually being ponies initially, we might have accidentally deleted death itself, our outfits are made of the hide of the previously oldest living dragon, DM mandated nerfs to a combat combo that resulted in 50 dice being rolled failed to hamper the party, and I think everybody is just trying not to break character while we see where this roller coaster goes.
Z2 29th Oct 2013, 5:11 PM edit delete reply
I... Don't think specific examples would help.

The party healer reverse-engineering an artificial alicorn project in a montage provided by the bard?

The party monk breaking a mountain in half because going around would take too long?

Accidentally unsealing an eldritch horror and then dating it?

...Discussing philosophy for 30 minutes with king Sombra's father?
Thar 29th Oct 2013, 6:52 PM edit delete reply
That sound incredibly roundabout, overlong, stupid, and most importantly, confusing.

Where do I sign up?
Z-2 30th Oct 2013, 5:54 AM edit delete reply
Actually, part of the fun is that nobody is stupid; just unfettered and occasionally working towards very inane goals. Madness can be so much more fun when it's logical.

The campaign is nearing its conclusion so there isn't really a way to sign up; but there might be a sequel on the forums someday:

http://ponytales.forumotion.com/f7-roleplaying
Thar 30th Oct 2013, 7:49 AM edit delete reply
I didn't mean that the people were stupid, just that the ideas were so out there. And thanks for the link.
Tatsurou 29th Oct 2013, 6:05 PM edit delete reply
Tatsurou
You know what's odd?
I'd like to see the comic - or a guest comic or alt-script - of the Iron Will episode for a table explanation for the change in Fluttershy's behavior. Any ideas, anyone?
Indigo Steel 29th Oct 2013, 6:20 PM edit delete reply
Indigo Steel
Suggestions...

a.) The session mirrors real life, in that she recently went to a seminar/read a book/whatever that convinced her of aggression being the path to assertion.

b.) She's had a very stressful few days because of RL problems, and they take their toll at the gaming table.

c.) She's the same as ever, but is learning to play the game better, thus decides to try roleplaying her character differently.
Tatsurou 31st Oct 2013, 12:49 AM edit delete reply
Tatsurou
Given your option b, Indigo, it could be that someone she cared about (boyfriend possibly? Represented by Iron Will?) hurt her, possibly with a comment about her being a pushover. First part she's mopey, and that leads to her being more passive than usual. Then either Rarity or Pinkie make a bad timing comment and she snaps, starts getting aggressive with everyone and sends them running out of the room. DM talks to her for a time, gets the story out of her. Pinkie had her ear to the door and comes in to commiserate along with Rarity, and that leads to the happy ending of the session as they help her get over it.
Tatsurou 31st Oct 2013, 12:49 AM edit delete reply
Tatsurou
Given your option b, Indigo, it could be that someone she cared about (boyfriend possibly? Represented by Iron Will?) hurt her, possibly with a comment about her being a pushover. First part she's mopey, and that leads to her being more passive than usual. Then either Rarity or Pinkie make a bad timing comment and she snaps, starts getting aggressive with everyone and sends them running out of the room. DM talks to her for a time, gets the story out of her. Pinkie had her ear to the door and comes in to commiserate along with Rarity, and that leads to the happy ending of the session as they help her get over it.
Tatsurou 31st Oct 2013, 12:49 AM edit delete reply
Tatsurou
Given your option b, Indigo, it could be that someone she cared about (boyfriend possibly? Represented by Iron Will?) hurt her, possibly with a comment about her being a pushover. First part she's mopey, and that leads to her being more passive than usual. Then either Rarity or Pinkie make a bad timing comment and she snaps, starts getting aggressive with everyone and sends them running out of the room. DM talks to her for a time, gets the story out of her. Pinkie had her ear to the door and comes in to commiserate along with Rarity, and that leads to the happy ending of the session as they help her get over it.
Indigo Steel 7th Nov 2013, 7:56 AM edit delete reply
Indigo Steel
Ouch, sorry this took so long, I didn't know this comment was here. Totally a good idea!
Zuche 29th Oct 2013, 6:20 PM edit delete reply
Some ailment forced her to remain at home, but she made arrangements to play by text. Unfortunately, she was texting to Rainbow Dash, who wound up misinterpreting a lot of the activity to both sides.
Lyntermas 29th Oct 2013, 10:34 PM edit delete reply
Lyntermas
...Oh, I got it. Rainbow Dash is the DM for a smaller session, like Pinkie Pie is for the next arc. She wants Fluttershy to be more assertive, particularly since she's got the Intimidate stats to pull it off (RD: "Seriously, Intimidate is, like, half of all the ways I win in other games.")

So she sets up the Jerk Pony Conga Line, which doesn't quite work. She then introduces Iron Will, whose seminar gives an ADDITIONAL +5 to Intimidate as long as she spouts one of his catchphrases beforehand. With the additional encouagement (and a few more Jerk ponies), Fluttershy starts getting into the swing of things. Much to the chagrin of Pinkie and Rarity.
Digo 30th Oct 2013, 6:54 AM edit delete reply
That sounds hilarious. RPing by way of the game Telephone.
Darkside 29th Oct 2013, 9:55 PM edit delete reply
I had a moment in a game where the party wasn't allowed to tell anyone outside their home about it, because it was actually the afterlife.

When another player who was from the living world asked which direction our home country was, I responded with "If you go far enough in one direction, you find yourself where you began."

And everyone just stopped and looked at me.
Walabio 29th Oct 2013, 11:59 PM edit delete reply
I hope that you fix the antiscience in Feeling Pinkie Keen.
Zeeth 30th Oct 2013, 4:09 AM edit delete reply
Yeah, Twilight's not-an-EEG wasn't very convincing, and she didn't seem to do any actual science, just run a brain scan. I want to know what sort of knowledge she was using to interpret the readings, because you'd think unicorn science would include a proper thaumometer instead of a Blinkenlights 1K.
Brickman 30th Oct 2013, 4:56 AM edit delete reply
It'll probably be even worse, because this time all the setting details are explicitly being filtered through Pinkie's perspective. At least in the original episode Twilight was the viewpoint character.
Z-2 30th Oct 2013, 6:03 AM edit delete reply
I still don't find that episode to be anti-scientific. I found it kind of an interesting reversal where one believes in the logical rules she already knows and the other believes in a phenomenon that appears to lack an explanation; but it is the one who cites herself as scientific and logical that refuses to change her mind or adjust her beliefs in the face of overwhelming evidence. I thought it was a nice little reversal of the sides of a common debate that prevented it from attacking either 'side' and instead focused on the damaging mentality occasionally held.

Granted, it would have been better if AFTER accepting it Twilight had continued to research the WHY of it; but incredibly poor decision making seems to be a main character trait of hers that apparently had to be acknowledged. (Also I guess we don't know that she DIDN'T continue the research. Just that she accepted it, utilized it, and was able to be happy about it.)
Zuche 30th Oct 2013, 7:30 AM edit delete reply
Ideally, researching the why of it could have merit, if handled ethically by a professional who won't go crazy from the effort. That rules Twilight out on both counts.

Showing all of that handled properly would have been as much fun as an episode about reading tax code.
Cerulean 30th Oct 2013, 2:37 PM edit delete reply
I keep hearing that analysis; the problem with it is that it isn't what happened. Twilight accepts fairly early on that Pinkie Sense represents a real phenomenon, and she spends most of the episode trying to determine how it works. It for is this that the world punishes her, and the lesson explicitly says that she should not seek to understand what is yet unknown.

After the hydra attack, Twilight says outright that the "doozy" has definitely convinced her. But Pinkie's tic hasn't stopped, so she employs the infuriating rhetorical technique of moving the goalposts. We are treated to a perfect depiction of the reaction that usually elicits, a reaction that means "GAH how do I inject logic into something so IMPENETRABLY STUPID" but is interpreted by believers, and apparently Polsky, as "you have defeated my arguments with your brilliance." Pinkie gets to choose what corresponds to the ceasing of the twitches, and it's "you believed!" And we Twilights watching at home explode AGAIN, because that is not even a thing that is happening for the first time (see start of this paragraph)! But the sloppy wrap-up _says_ it is, and appropriately enough a lot of viewers believed what they were told instead of what they observed.
Z-2 31st Oct 2013, 4:08 AM edit delete reply
I'm not sure you know how the word 'explicit' is supposed to work. What the lesson says is you have to choose to believe in things sometimes. That might make it easy to infer that you shouldn't try to get them to a point where it's easier to accept; but it is not 'explicit'.

First off, Twilight really DIDN'T accept the validity of Pinkie sense early on. She acknowledged that it was 'a thing' but refused to accept the known utility of it. Even after the hydra disaster, Twilight 'explicitly' goes to the explanations of luck and coincidence first.

Next, I don't think Pinkie is 'moving the goalposts'. She doesn't really have a 'goal', and the tic didn't stop so from experience she knows to expect something else. I'm not sure how Twilight would be moving them either (your grammar was a bit ambiguous.) Twilight CHANGES her goals, yes, but the fallacy of moving the goalposts is about refusing to accept a claim in the face of evidence by demanding more evidence... Actually I guess you could say Twilight did that with NOT agreeing with Pinkie for so long...

Pinkie isn't trying to be brilliant at the close. Twilight doesn't consider it 'impenetrably stupid' just that it doesn't make sense. Pinkie isn't choosing what corresponds to the cessation to further some agenda, she is making a correlation to the best of her abilities.

I will grant that the letter to Celestia bit seems... off. It almost seems like Twilight misunderstanding her own lesson (but she would never do thaaat~.) Still, as far as choosing to believe in things goes; it isn't like you didn't choose to believe that 2+2=4 Yeah it seems obvious and inherent to you now, yeah there's evidence, but ultimately everything one believes is something one chooses to believe in; and hey, Pinkie Sense had evidence, too.
overkill 30th Oct 2013, 8:48 AM edit delete reply
you've probably heard this a hundred times but i really liked the human pony character designs especially the design of fluttershy in this comic
Dusk Raven 30th Oct 2013, 6:03 PM edit delete reply
Indeed, I recall commenting on the last guest comic he did that I wanted to see more of these styles...
Newbiespud 30th Oct 2013, 10:29 AM edit delete reply
Newbiespud
I've added a PayPal donate button to the top of the page. I'm still not sure what to do for incentives, but it's there for now. If you feel like supporting the author, consider it, won't you?
Nespin 30th Oct 2013, 4:34 PM edit delete reply
Not a specific situation - more an entire campaign. Was in a D&D 3.5 eberon game once that we broke horribly. It was summed up by the DM's main complaint: "You keep fighting through the talky bits and talking through the fighty bits!"

It was highly effective.
Marioaddict 30th Oct 2013, 7:11 PM edit delete reply
Is this just a running gag now? are we supposed to double-post on this comic?
Marioaddict 30th Oct 2013, 7:11 PM edit delete reply
Is this just a running gag now? are we supposed to double-post on this comic?
KamiNari 30th Oct 2013, 7:11 PM edit delete reply
Heh apparently this made it onto EQD.
Newbiespud 30th Oct 2013, 10:02 PM edit delete reply
Newbiespud
That's the power of frostedWarlock for ya. It's a rare thing that FiD ever gets on EQD.

Although it looks like they used the main site link instead of a permalink to the comic page. Uh-oh!
Digo 31st Oct 2013, 4:54 AM edit delete reply
Kellogg's Frosted Warlock! Part of this complete comic plug!
Jristz 30th Oct 2013, 7:50 PM edit delete reply
HAving a crush whit a NPC during the quest whitout let the master notice it until the end...

This count??
CocoaNut 30th Oct 2013, 8:39 PM edit delete reply
For the real #5, I'm guessing that the artist hasn't played much D&D. I mean, come on. Picking on random NPCs is pretty much the name of the game.
FL 31st Oct 2013, 5:29 AM edit delete reply
Well I'm one of those latecomers who got here because of EQD... But I'm glad I did! Read through the whole thing this afternoon. Long but worth it! :D

I'm strangely inclined to think that Twilight's player is called Tara, Rarity's is Tabitha and Applejack and Rainbow are two different girls with the name Ashleigh. Yep, voice actors. Aren't I original and clever.
As for Pinkie and Fluttershy... Well, Andrea has some sort of weird flippant bipolar thing happening, and always played DnD while in Pinkie-mode. Now it's become much more erratic and she can't play without inviting Flutter-mode to the table. So her two halves play her two characters. It was hard for the others at first but they've learned the subtle but and hardly noticeable differences between her super-shy and super-crazy personalities. The joys of roleplaying!
mycroftxxx 31st Oct 2013, 11:47 PM edit delete reply
Welp, this guest-comic did it. The DM is no longer Newbiespud. It's The Faust. My headcanon is now permanently set this way. It's just too perfect.
Psych0 24th Apr 2017, 3:16 AM edit delete reply
Or, of course, Newbiespud IS Lauren Faust. Plot twist!
Alex Warlorn 3rd Nov 2013, 10:14 PM edit delete reply
And yet all of those turned out to be fun!!!
ED-SKaR 5th Nov 2013, 11:03 AM edit delete reply

I once GMmed an RPG that began with the PCs being ordered into a cave by the army they were in. The mountain range was infested by goblins, the army was there to clear them out.

The party took twenty minutes to decide that they were going to hide just inside the entrance of the cave until nightfall, then come out claiming they had cleared the cave of goblins.

The campaign was renamed "The Deserters" from then on.
J. Beleren 5th Nov 2013, 12:42 PM edit delete reply
For the story time: I'm taking part in a Fallout-esque campaign, with the working title, due to how it's working out, of "Oh Jesus We're F***ed". Somehow, we (a soldier, medic, and two snipers)are turning it into a shiny place. GM is not pleased, he wanted it grimdark.
Alex Warlorn 9th Nov 2013, 9:38 PM edit delete reply
I think the Equestria Girls is a good way to use some 'real life' clips.

And I still imagine Discord as a jackass killer DM who is PURPOSELY trying to get the girls to quite playing the game, by hitting the with in game scenarios that hit WAY TOO CLOSE to their real life problems!
Cadenza 20th Nov 2013, 6:23 PM edit delete reply
I like that the DM looks like Lauren Faust.
ConnerPlays 22nd Dec 2013, 7:39 PM edit delete reply
You know, I really like FrostedWarlocks design for the characters

I also really like the way he draws mouths...

I think I just really love this guys art style...