Page 180 - Show Me the Ponies

27th Sep 2012, 6:00 AM
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Show Me the Ponies
Average Rating: 5 (4 votes)
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Author Notes:

Newbiespud 27th Sep 2012, 6:00 AM edit delete
Newbiespud
And now, we bring our D&D reinterpretation of Dragonshy to a close. I hope you enjoyed the ride.

Here's what's going to happen next: The call for guest comics could not have gone better. I have 10 guest pages delivered already, with another 3 pre-approved pages on the way. In order to fit everything in, the next couple of weeks are going to update on a slightly different schedule.

There will be no update this Saturday. But from Monday, October 1st through Saturday, October 13th, Friendship is Dragons will by updating daily with guest comics. During those weeks, be sure to check back every day for a new page.

Then, when normal updates resume on Tuesday, October 16th, Friendship is Dragons will start covering Bridle Gossip.

See you then! I'm gonna go not work on comic stuff for two weeks.

61 Comments:

Dive Bomb 27th Sep 2012, 6:02 AM edit delete reply
Hmm. Lot's of NPCs, social interaction... I feel a winter wrap up coming on...
KS_Claw 27th Sep 2012, 6:03 AM edit delete reply
Ooo Bridle Gossip! That's gonna be fun X3
Digo 27th Sep 2012, 6:05 AM edit delete reply
I'm stoked to see all these guest comics. :D Updates DAILY?
We are gonna be spoiled like a filly on Christmas
Oblivious 27th Sep 2012, 6:06 AM edit delete reply
Oblivious
Bridle Gossip, Friendship is Dragons style? Count me in, and I'm curious about the guest comics too. Excitement all around!
Ranubis 27th Sep 2012, 6:10 AM edit delete reply
Ranubis
Bridle Gossip arc? Guest comics almost daily for two weeks? Now really, Newbiespud, you spoil us!
PikalaxALT 27th Sep 2012, 6:15 AM edit delete reply
October 16? That's my mother's birthday.
Raxon 27th Sep 2012, 6:15 AM edit delete reply
Raxon
Oh, Bridle Gossip! This sounds like a good one!
Destrustor 27th Sep 2012, 6:20 AM edit delete reply
Destrustor
Oh, but one update per day is going to just drain our supply of comments completely! We can't keep up with such high demand! Do you know how hard it is for a few dozen people to come up with about a hundred witty remarks total each day? We'll have to work overtime and write at LEAST 50 words each, every morning. Do you WANT us to die of exhaustion?
COMMENTERS ON STRIKE!
COMMENTERS ON STRIKE!
LoganAura 27th Sep 2012, 6:28 AM edit delete reply
LoganAura
Commentor strike? OKAY! *Throws a bowling ball and hits all the commenters above me.* oh shoot. 7-10 split.
Ranubis 27th Sep 2012, 6:39 AM edit delete reply
Ranubis
Ha, missed me!
*Dances the dance of my people*
Cain 27th Sep 2012, 6:42 AM edit delete reply
Cain
Grin and bear it fools, we shall survive this.
LoganAura 27th Sep 2012, 6:43 AM edit delete reply
LoganAura
*Uses magic to bring the bowling ball back during your dance and brains you.
redwings1340 27th Sep 2012, 7:41 AM edit delete reply
redwings1340
hmm, but your avatar signifies that you're an earth pony. How did you do that?
LoganAura 27th Sep 2012, 8:03 AM edit delete reply
LoganAura
The same way Pinkie can teleport.
error 28th Sep 2012, 6:38 AM edit delete reply
SHE USES THE PORTAL GUN!!!
error 28th Sep 2012, 6:39 AM edit delete reply
I am sorry that i did'nt direct that at you LoganAura
Zuche 27th Sep 2012, 6:45 AM edit delete reply
The Mamoushka, Ranubis?
Digo 27th Sep 2012, 9:08 AM edit delete reply
Amusing aside-- Counting the commentors above you, I find Raxon to be pin #7, which really he a font of commentary. I think we'll be okay. :3
Zuche 27th Sep 2012, 6:44 AM edit delete reply
Bridle Gossip? It was amusing to see you announce that just after I finished listening to an interview with Brenda Crichlow. With the story-building you've been doing already, this "episode" promises to be wonderful.

And neigh-daily updates? Thank you, and thanks to everyone else who made that possible.
redwings1340 27th Sep 2012, 7:40 AM edit delete reply
redwings1340
oohh, brilliant lead in. This webcomic is going to last a long time it looks like. I love the character development of Flutters and Dashie in this comic, and yeah, pretty much, this is an awesome series. I'm looking forward to the fast updating guest comic schedule, and then after that, I'm sure I'll be looking forward to the regular comic even more.
Lyntermas 27th Sep 2012, 8:27 AM edit delete reply
Lyntermas
Bridle Gossip should be good. I wonder how Spud will make everyone but Twilight afraid of Zecora.

*reads comments* Wait. *looks back at top* ...Guest comics EVERY DAY? Awesome!

So, the GM will be more prepared, huh? Well, that should make running into a cockatrice more interesting.
XandZero2 27th Sep 2012, 9:41 AM edit delete reply
I bet I know what'll happen with Twi and the others for Bridle Gossip...

Everypony but Twilight's going to metagame and think Zecora has to be the big bad.

That's exactly what's going to happen. I call it here.
Bronymous 27th Sep 2012, 12:13 PM edit delete reply
Bronymous
Sounds familiar^. Why does everyone always think the Zebra is the bad guy?
Zuche 27th Sep 2012, 12:25 PM edit delete reply
We all read too much H.P. Lovecraft.

Also, welcome back, Bronymous.
XandZero2 27th Sep 2012, 12:32 PM edit delete reply
Good point. In that lore, it always did seem like the colored and mixed races were the "evil" cultists and such.

And Brony...

After said Zebra murders 3 victims, it is kind of hard to think of them as being a good guy.
Bronymous 27th Sep 2012, 5:07 PM edit delete reply
Bronymous
I've been around, just lurking. There isn't much to talk about on here anymore.
Ranubis 27th Sep 2012, 5:51 PM edit delete reply
Ranubis
T: "Really, why are you all so sure she's evil?"

AJ: "Twi, it's the third session. If we're ever going to have a big bad, they're gonna show up now and start causin' trouble."
Demonu 27th Sep 2012, 5:55 PM edit delete reply
Demonu
The zebra = bad guy could also be attributed to Zeb.

http://villains.wikia.com/wiki/Zeb
Hennith95 28th Sep 2012, 9:51 PM edit delete reply
Oh man, Zeb was the creepiest villain in that story arc, now that I look back on it. Evil smoke monster? That's normal for MLP. Sleazy foal abductor? *shivers*
kriss1989 28th Sep 2012, 6:54 AM edit delete reply
kriss1989
Also a possibility....
Twi: You guys really think she's going to destroy us all?
AJ: Well think about it. Every session so far has involved a villain who was supposed to last the campaign.
Flutters: The DM is obsessed with having the world covered in darkness.
DM: Well I wouldn't say obsessed...
Dash: And right when you ask for more ponies, you get an entire terrified village all claiming she's an evil super witch.
AJj + Flutters + Dash: She's the new big bad!
Zarhon 28th Sep 2012, 9:30 AM edit delete reply
Zarhon
Could also be a case of the DM adapting to players missing the point completely.

Zecora was probably a seer the DM intended to be friendly and offer a cryptic warning or warn of a danger of some sort, or even give out a quest.

Instead, the PCs are paranoid as hell and meta-game her into a villain.

So the DM decides to mess with them and abuse said paranoia.
The Fiddler 27th Sep 2012, 9:34 AM edit delete reply
Oooh! Bridle Gossip should be interesting! *crosses fingers to see Dog and Pony Show sometime in the future*
XandZero2 27th Sep 2012, 9:40 AM edit delete reply
I second this!
Digo 27th Sep 2012, 9:35 AM edit delete reply
On the subject of RD and combat--

In my game group, we have an unwritten rule that the GM should plan for at least one decent combat encounter per session. What constitutes "decent" can vary, but usually we think of it as a battle where all players can participate and that the fight has some meaningful direction connected to the story.
Not only will this appease the "RD" players in the group, but it can be a useful tool in building teamwork among players.
A scenario that actually happened:

Our GM was running an X-Files kind of game. We were all FBI agents assigned to investigate a haunting at a Kansas shopping mall.
Our team:

Napoleon Solo - FBI, cold case studies
Ronnie Cordova - SWAT, criminal intelligence
Amaya Miyagi - Consultant, occult studies

In one session, things were pretty much all NPC interactions and clue finding at first. As we walked through the mall to visit security, a group of teenagers grabbed Amaya (the smallest person) and proceeded to drag her away.
The other two sprung into action, but they knew they couldn't just open fire in a crowded mall. Quick thinking, Napoleon tackled Amaya which made the teens drop her because she's now deadweight. Ronnie then slammed into the closest teen, dropping him. As the Teens ran, Napoleon rolled over to grapple the down teen and Ronnie assisted. Amaya got up and quickly pulled away the zip gun the teen was holding.

Although it felt quick, the fight actually lasted a few rounds and facilitated quick thinking and teamwork. We learned how to take down people without guns too. As a bonus, the teens were connected to the haunting, but not in a way we expected. Plot points!

So yeah, fights can be fun vehicles to deliver all sorts of lessons, clues, info, etc. for the story. Not just hacking and slashing anymore. :D
XandZero2 27th Sep 2012, 9:48 AM edit delete reply
I really don't think fights are as necessary as everypony used to think.

Usually the RPs I play in can go sessions without us seeing combat... The thing is though, because of this, combat is that much more important and tense when it does break out.

-Think about it.

If you fight every session, then you start thinking - "Oh... Look... Another fight..."

-As told with the dry-eye guy's enthusiasm.

But if you fight once every three or four sessions, then you start thinking more like -

"OMG! WE'RE GETTIN' INTO A FIGHT!"

The combats in my RPs (whether I PC or GM) usually tend to be more deadly too, just to up that suspense.
XandZero2 27th Sep 2012, 9:53 AM edit delete reply
-One example of deadly combat?

My Pony Tales pbp.

One player got in a knock-down, drag 'em out brawl, teaming up with pony Rorschach (Theorycraft) versus the local Pony Police.

By the end of it, the player was at -20 HP (you die at -30) and had broken his ribs in roughly 20 different places, after the captain of the squad delivered a flaming drop-kicked to his gut.

BTW - The captain's name was Excessive Force, just in case you were wondering...

And the fight ended in a double-knock out - which I found pretty epic.

Digo 27th Sep 2012, 10:13 AM edit delete reply
A lot of the importance of combat is going to depend on the group and what kind of game that group is playing. For my group, we have a number of players that will get bored if there isn't a fight once in a while. Then again, we also like to play adventurers that are action oriented like Super Heroes or D&D. ;)

Not that non-combat situations are in of themselves boring. Just that having an all non-combat encounter session is as one-sided as having an all combat encounters session.
So I can relate to RD's thought process here.

I think what I'm trying to say, is that a good game should have a balance of combat and non-combat encounters, paced throughout the story so that everyone can get a chance to use lots of different abilities and ideas in that session. Also, that combat shouldn't have to be simply "hack-n-slash", it could be a complex event requiring social RP interactions and teamwork with each other. :)
Indalecio 27th Sep 2012, 10:22 PM edit delete reply
"And the fight ended in a double-knock out - which I found pretty epic."

As the player in that particular fight, what makes it especially epic is that both Coffee Mug and Theorycraft were outnumbered 3 to 2, and were fighting blind for most of the combat.
Ramsus 28th Sep 2012, 1:48 AM edit delete reply
Ramsus
And this resulted in my character telling him "not to walk on" his ribs and ending up believing he has brain damage.
Zuche 27th Sep 2012, 1:14 PM edit delete reply
Napoleon Solo? Now there's a name I haven't heard in a long time.

And yeah, sometimes people just want an opportunity to hit things at the end of a long day. :)

There's at least one at every table, and most players feel obligated to join in once the table's been flipped.

It's a bit of a missed opportunity sometimes, though. There need to be more traps and better prepared hired goons for such moments, letting "that one guy" deal with the problem alone while the BBEG sits back, sips some wine, then turns brightly to the rest of the group to ask, "Now where were we?"

It doesn't even need to be a particularly difficult obstacle most days. You just want to keep the bored party occupied while discussion occurs.

For better results, you can even have the villain offer to move the talk into the grand hall, or out onto the balcony. Carry on the conversation (and the fight), having your villain occasionally wince as background noises indicate that someone just damaged valuable property. Just keep the fight within earshot, with the occasional view of events. This reassures other players that they aren't really split from their teammate.

For best results, the villain only sticks around until the end of the discussion, with time to spare before your buddy finally finishes the preliminary workout. You'll still want to limit it to moments with your special villains, and not even all of them.

The less your party adheres to, "NEVER split the party!" as dogma, the more room there is to accomodate them as well as the cast of a good adventure series. (Could you imagine Star Trek if the command crew had lived by that rule?)
Eyepoppee 27th Sep 2012, 9:50 AM edit delete reply
Bridle Gossip's the next episode? Evil enchantress! With the dances! Work in progress!
Mordenheim 27th Sep 2012, 10:26 AM edit delete reply
Comic resumes on my birthday!

As much as I love the guest strips too, this is an AWESOME present. :)
Mordenheim 27th Sep 2012, 10:28 AM edit delete reply
Mordenheim
Comic resumes on my birthday!

As much as I love the guest strips too, this is an AWESOME present. :)

(Sorry for the double-post.. forgot to login. -..- )
kriss1989 30th Sep 2012, 2:58 PM edit delete reply
kriss1989
Why you have my icon?
CJT 27th Sep 2012, 11:26 AM edit delete reply
I'm still looking forward to the Cutie Mark Chronicles episode.

It makes sense when you think about it: it's a roleplaying exercise. Rather than lead the PCs on the plot railroad, the DM has them each tell the CMCs a story about their past.

It would also dovetail with the "DM is pandering to Rainbow's player" proposal from the previous comments section, given how a) everything links back to Rainbow, and b) the CMCs are obsessed with her. DM projection? Maaaybe.

I look forward to finding out.
Dr. Klaus 27th Sep 2012, 4:59 PM edit delete reply
Consider me shipping the DM with Fluttershy as of twenty seconds ago.
Jason Shadow 27th Sep 2012, 8:53 PM edit delete reply
Jason Shadow
Bridal Gossip is next?! That gives me only two weeks to practice my evil dances!
HopeFox 28th Sep 2012, 1:49 AM edit delete reply
Aww, that last bit with Fluttershy and the GM was adorable! It's so nice to see players learning important lessons about roleplaying every week!

Ooh, Bridle Gossip. This will be interesting. I wonder if zebras are actually Always Chaotic Evil in the book, and Zecora is just the exception?
YES 28th Sep 2012, 5:34 AM edit delete reply
I would love to see another OP3.5 and FID crossover, and I know how it could go down - Luke and Cory as the Flim flam Bros.

Also, I look forward to the next arc!

Good work, my friend~
McClaw 28th Sep 2012, 8:08 AM edit delete reply
I'm wondering when/what you have planned for "Griffon the Brush-Off."
Zuche 28th Sep 2012, 11:04 AM edit delete reply
As of now, the thing I'm looking most forward to seeing addressed is the Fluttershy interpretation of the Evil Enchantress song. I understand that might not make the cut for many good reasons, but remain hopeful.
Greywander 29th Sep 2012, 10:19 AM edit delete reply
Greywander
Hoo boy, introduce the quest NPC, especially if it's the stereotypical enigmatic old man sort (woman, in this case, and not so old), and the players will of course jump to the wrong conclusion. Kind of reminds me of Arcana in the Tatters of Harmony campaign (I still like to call him Mister Changling). To be fair, though, it does make a great subversion, as well as an excellent plot twist if you can pull it off successfully, to have the old, wise hermit turn out to be the villain all along. So it's little wonder that the players tend to be a little too genre savvy in that regard.
Malroth 29th Sep 2012, 12:35 PM edit delete reply
Which is why the GM should have 2 wize old hermits each saying the other is the villian that way whichever one the players choose can either be the one who was honest or the one who was lying at the GM's whim.
Xuncu 29th Sep 2012, 6:10 PM edit delete reply
Next time, on Friendship is Dragons:
<i>"Sorry, AJ: your Salt-of-the-Earth class gives you a +2 to Racism."
"Usually, I'm not into this micro/vore stuff..... but...."
"She realized I can read her mind, and now she's thinking of a rubber duck."</i>
Greywander 29th Sep 2012, 9:10 PM edit delete reply
Greywander
@Crimson Doom and Oblivious
I haven't seen you guys on the Tatters of Harmony chat in a while, but I have WIP versions of your PC's cutie marks in my deviantArt scrapbook. Waiting for feedback on those.

@kriss1989
I know you dropped out due to computer issues, but would you like me to create a hi res vector of Stormy Skies' cutie mark?

@Newbiespud
My apologies for cluttering up your comments like this.

@Everyone else
I've started a gallery of high resolution cutie marks on my deviantArt profile. So far, it's mostly official ponies' cutie marks, but I'm planning on opening myself up to requests (both for official ponies I haven't done yet, and for OC ponies) once I have the Tatters of Harmony group CMs done.
Akouma 29th Sep 2012, 10:45 PM edit delete reply
Akouma
I had to actually think about the actual plot of Bridle Gossip, since I've watched the Mentally Advanced version that many times.

Fluttershy: You want me to kill Zecora by reading her mind?
Applejack: NO! I want you to kill Zecora with a shovel!
Twilight: EVERYPONY SHUT UP! *I* will swing the shovel!
Elizabeth 1 30th Sep 2012, 6:37 PM edit delete reply
Yay! Bridle Gossip! I'm planning on doing a webmics that makes MLP a computer online game but so far no Adobe Photo Shop...
Greywander 30th Sep 2012, 8:53 PM edit delete reply
Greywander
Like a campaign comic? Try GIMP, it's a free alternative to Photoshop. It should be really all you need for a campaign comic. In fact, MS Paint would probably do it for you.
Lyntermas 30th Sep 2012, 10:47 PM edit delete reply
Lyntermas
Newbiespud uses Comic Life. It's fairly straightforward, if you're interested.
Shan 16th Oct 2012, 4:53 PM edit delete reply
Wait, Oct. 16... is today! *yay*
Jeffy 2nd Aug 2014, 7:47 PM edit delete reply
I now totally ship the DM and Fluttershy.