Page 1446 - Mind Over Matter

22nd Oct 2020, 6:00 AM in A Canterlot Wedding, Part 2
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Mind Over Matter
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Newbiespud 22nd Oct 2020, 6:00 AM edit delete
Newbiespud
This is kind of the fantasy I'm hoping for when I roll up an INT character. Using the power of Smarts and Science to overcome obstacles where my unreliable STR would fail me.

In reality, it just kind of boils down to... "I cast the spell that according to rules-as-written will shut down this entire encounter. Either they save or they don't."
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10 Comments:

Ott 22nd Oct 2020, 6:18 AM edit delete reply
That's the advantage of being an illusionist. With the power to make your opponents see whatever you want, you can compel them to do anything you can make the GM think is reaosnable.
Otterfriend 22nd Oct 2020, 6:20 AM edit delete reply
The downside, of course, is that most of your powers depend on convincing the GM that the result you want is reasonable, so, depending on the GM, you range from so overpowered it isn't even fun down to completely useless.
The Old One 22nd Oct 2020, 10:58 AM edit delete reply
Which is why "social engineering" is such an important tool in the clever player's kit
Some Guy 22nd Oct 2020, 12:47 PM edit delete reply
Also known as "Buying the Group Pizza"
Digo 22nd Oct 2020, 9:27 AM edit delete reply
So basically we all want to be Nivix? XD
DM's Choice 23rd Oct 2020, 1:51 AM edit delete reply
Only thing I can think of to this topic: For one of my favorite systems (Dungeonslayers) I once created a special talent that allows you to apply your INT to feats of strength.
I called it "Lift from the Legs!"
Cedric13sai 23rd Oct 2020, 1:33 PM edit delete reply
D&D 5e's Battle Smith Artificer has an ability like that.
Battle Ready-
When you reach 3rd level, your combat training and your experiments with magic have paid off in two ways:
*You gain proficiency with martial weapons.
*When you attack with a magic weapon, you can use your Intelligence modifier, instead of Strength or Dexterity modifier, for the attack and damage rolls.
Solitary Performance 23rd Oct 2020, 11:50 AM edit delete reply
I mean, my Pathfinder 1 cleric 'Azure Studies', is basically powered by her smarts. As a follower of Twilight Princess Luminace, she's got knowledge domain, and thanks to a couple ponyfinder feats for unicorns (Practicised/Advanced Horn Magic for combat horn grips, and 'Outwitting the Divine' for cleric stuff to run on INT instead of WIS), I pour all the points in INT and destroy things with the power of SMRT! (like, when the campaign basically died off that I was playing her in, she was a natural 20 INT at lv6)
Bardic Wizard 24th Oct 2020, 8:25 AM edit delete reply
And this is why trust passwords and security measures are important. Twilight could have stopped this whole mess before it started if she had just asked Cadance something she should have known — the Sunshine Sunshine mess would have been a great thing, had Twilight not shown her hand by prompting with the rhyme instead of getting Cadance to say it.
Keybounce 27th Oct 2020, 7:23 PM edit delete reply
I think there's a problem with Twilight's last line.

"No, that's what I mean". Probably should be "No, that's not what I mean".