Page 1186 - Gin & Doctor, Part 6

23rd Feb 2019, 6:00 AM
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Gin & Doctor, Part 6
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Author Notes:

Newbiespud 23rd Feb 2019, 6:00 AM edit delete
Newbiespud
Author: Winged Cat
Artist: Digo Dragon

Guest Author's Note: "You know that thing where you used to be able to cloudwalk, and then suddenly you can't, but this time you're standing on something that itself can be supported by cloud?

Story Time prompt: players who narrate themselves right into the GM's trap, with minimal to no active assistance from the GM."

Newbiespud's Note: Got a new Spudventure for ya! My friend's running a 5e campaign for us with a twist: We all woke up with amnesia, with next to no idea of our identities or what our classes and ability scores are! And we're about to enter the Dungeon of the Mad Mage!
The Forgotten Ones, Session 1 – Podcast Video

24 Comments:

GrayGriffin 23rd Feb 2019, 8:20 AM edit delete reply
GrayGriffin
"Hi kids! Face here!"
Digo Dragon 23rd Feb 2019, 8:39 AM edit delete reply
Digo Dragon
Oh gawd, LOL! I remember that 'thing' from Nickelodeon. Great, now I'm not gonna be able to unsee that with this page all day. XD
Departure Dave 23rd Feb 2019, 12:17 PM edit delete reply
Count yourself lucky you didn't have to deal with YTV's "Snit".
FanOfMostEverything 23rd Feb 2019, 12:33 PM edit delete reply
Man, Nick Jr. got intense after the bombs fell.
Aeshdan 23rd Feb 2019, 10:36 AM edit delete reply
Why are the bigwing guards wearing disks? They're pegasi, they can cloudwalk naturally.
NoGentleman 23rd Feb 2019, 11:11 AM edit delete reply
can't tell for sure, but if i had to hazard a guess, it's probably to interface with the other functions of the ship. like those cloud racers they summoned a couple pages back? they are most likely controlled by the discs, as are most likely many of the other functionalities of the ship. that's what i'd assume at least.
Winged Cat 23rd Feb 2019, 1:51 PM edit delete reply
Winged Cat
These are not the bigwings. For one, they're nowhere near big enough. You'll see the bigwings soon.

That said, it's more solidarity than interface. These guards empathize a bit with the unicorns and earth ponies - which will be important over the next two comics.
GrayGriffin 24th Feb 2019, 2:01 AM edit delete reply
GrayGriffin
Wait, where did Gin put on a disk? He doesn't have one in part 2, then in part 3 he suddenly has one on, and there's no timeskip where he could have put it on.
Doll 25th Feb 2019, 5:03 AM edit delete reply
Uh, he's literally wearing a disc thingie in the previous page?
Digo Dragon 25th Feb 2019, 6:31 AM edit delete reply
Digo Dragon
Probably an animation error. He should have one in part 2.
GrayGriffin 25th Feb 2019, 8:19 AM edit delete reply
GrayGriffin
Um, yeah, I know? Which is why I was talking about pages 2 and 3, not the last page?
Winged Cat 25th Feb 2019, 6:31 PM edit delete reply
Winged Cat
Animation error, but he could have retrieved one off-panel in page 2 during panels 8-12 just before the cloudcycles formed. Specifically, notice that he is off-screen briefly in panel 9, and we don't get a good view of his back after that until we see his disc on page 3 panel 11.
Darkside 23rd Feb 2019, 12:09 PM edit delete reply
He's become one with the MCP!
Classic Steve 23rd Feb 2019, 1:01 PM edit delete reply
A burning disc on a quadruped's back? Someone must like "Okami."
Digo 23rd Feb 2019, 1:13 PM edit delete reply
I confess I have never played Okami. >.>
Winged Cat 23rd Feb 2019, 1:52 PM edit delete reply
Winged Cat
I have! And yes, I liked it. But this was not a deliberate reference to that.
Robin Bobcat 23rd Feb 2019, 7:55 PM edit delete reply
It's available for PC! Go! Play!
TheStratovarian 23rd Feb 2019, 2:21 PM edit delete reply
TheStratovarian
I've a pathfinder/Ponyfinder one.

I play a leatherwing (Bat Pony) sorcerer Unification (!aka alicorn style) bloodline named Firefly. Firefly has a garnered a reputation in group for walking into dm traps, and right back out of them through clever meanderings, spells, and being adorable as heck.

A more recent case in point was in our campaign, the supposed return of the queen after her body was stolen. We as pc's knew that she was gone gone, soul trapped in the stone the paladin had.

But she appears with a 'group' of guards. Well, same number as the ones that took her body, with two more.

Now, she starts to talk to the crowd, as the military is mobilizing to prevent what could be a riot of folks, with who they could spare to stop the demons outside the walls.

The party manages to get close, firefly to being small, and the rest of the party because of the 10 foot tall gryphon with them.

As she goes on about saving souls of loved ones. Firefly, well, pulled a firefly moment. (Something ive sadly become well known for starting at certain points)

He starts to heckle her on the points she's wrong with. That the gods are caring, of a new goddess found, Love no less. Even that appeared in the city they are in too. He never said she was wrong, but he kept orating and grabbing the crowd with his charm, words and charisma.

As she seemed to just stop, firefly noted that one guard seemed to really hate him, and theres a reason. The opposing evil group, firefly had long ago, took a pegasi warriors wings with a very nasty polymorph scroll. Turned him earthbound. (And our one paladin into a dwarf.)

And he cast a targeted dispel on his hat. (Again, smart work knew that with a detect magic up before, he could see the transmutation on the helmets, so hats of disguise.)

And revealing the guard. He turned the crowd with the changeling equivalent. Sadly that meant going 2 rounds with an equal level fighter.

But he managed a reversal of the situation nicely. (And subsequent attempt at poisoning three days later.)
Big Lurker 23rd Feb 2019, 3:56 PM edit delete reply
Not exactly a trap, but I did have a rogue narrate herself through a side hallway to flank the enemies the rest of the party was approaching... and walk directly into the Gelatinous Cube in said hallway...
Of course, low fort save + solo adventurer = needing a new PC...
No one in particular 23rd Feb 2019, 10:36 PM edit delete reply
I'm curious to hear why the pegasi have to negotiate anything here. They've got Doc cornered where he can't cause any damage, and he doesn't even have any food to settle in for a real siege.
Winged Cat 25th Feb 2019, 6:33 PM edit delete reply
Winged Cat
See next page, but in short: Bluff.
No one in particular 26th Feb 2019, 12:08 PM edit delete reply
Having read the next page now, that's not the case at all! The real answer is that Doc _can_ still affect the MCP, by pulling up the plate it's on (which wasn't clear here).
Naimah 24th Feb 2019, 2:13 PM edit delete reply
The entire party was playing monster characters, and I, enjoying contrariness, was playing a Gargoyle Rogue named Thrakk.
So there Thrakk was, sneaking into a bandit camp. His dexterity was awful, but as you may know, Gargoyles get huge bonuses to Hide as long as they don't move. So the whole thing was basically a game of Red Light, Green Light, with Thrakk freezing any time he heard guards approaching. This worked surprisingly well, until Thrakk walked into a small kitchen area, and practically bumped into a bandit getting ready to leave it. However, as Thrakk was a rogue of many talents (hitting people, and hitting people really hard being the primary ones) he had a clever escape plan. He looked the bandit dead in the eyes and said; "Your friends spiked your food. This is just a bad trip. You should go sleep it off." And, thanks to the nature of probability, I rolled a natural twenty and nearly got throttled by my GM in rage.
Chakat Firepaw 3rd Mar 2019, 9:30 PM edit delete reply
(Upon opening a door into a short hallway ending in another door.)

"I go check for traps on the far door."

(Guess where the pit trap was.)