Page 432 - It Builds Character

24th Apr 2014, 6:00 AM
It Builds Character
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 24th Apr 2014, 6:00 AM edit delete
Author: Lyntermas

Guest Author’s Note: "It's always important to try picking a type of character that best fits your playstyle. What are classes that you have found suit you? Or, tell a story about players who weren't as good figuring out how to best play their classes."
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Paper Shadow 24th Apr 2014, 6:06 AM edit delete reply
How Paper Shadow's character making process usually goes:
"I'm going to make a strong character with a short fuse who'll get angry a lot and speak with actions, not words..."
Character ends up being pretty clever and spends most of their time thinking of all possibilities or making wise cracks.
"Damn it..."
Digo 24th Apr 2014, 6:10 AM edit delete reply
Lyntermas, this is awesome. ^_^

I always love playing roguish type characters that are good natured, but not afraid to skirt the law to get things done; Han Solo, Malcolm Reynolds, etc. Last time I played a cleric, my character specialized in crossbows and used spells to sneak around. Nothing quite like getting a surprise round to "heal" undead creatures with a Cure Critical spell. ;)
Night Sage 24th Apr 2014, 6:37 AM edit delete reply
Night Sage
I have no idea what class I'll be, HOWEVER, I know how I want to play my character. Dissociative Identity Disorder, also known as, Multiple Personality Disorder. At least 9 different behaviors. hehe...

That's if I ever get around to playing D&D
Adens 24th Apr 2014, 7:15 AM edit delete reply
Since each personality of DID sees itself as a different type of person physically as well as mentally and emotionally, would you have some personalities be unsuitable for the base character?

For example if the Host personality is a wizard, would another personality think it's a fighter, and end up getting hurt/killed a lot of the time? Or would they just switch from happy and outgoing to angry to reclusive?
Digo 24th Apr 2014, 7:30 AM edit delete reply
Such a trait I've seen easier to work into a point-based character system where you can split your points among the different personalities. Thus one identity could be really good with swords while another could cast spells.
Darkside 24th Apr 2014, 8:06 AM edit delete reply
I had a friend whose character had DID. Each personality was a different class and had different INT, WIS, and CHA scores as well as different alignments.

If I remember right, the GM got to tell him when the personalities flipped.
Aperture 24th Apr 2014, 7:02 AM edit delete reply
I like a lot of variety, actually! But usually I pick a race and class and start building from there.

Last character I made was a Caustic-soul Genasi Warlord. Basically, a drill sergeant. I've also had an absentminded scholar Changeling Wizard (designed specifically to infuriate my cousins, as he was more interested in studying monsters than killing them) and a snarky Kobold Sorceror (who the team barbarian loved pulling the Fastball Special with).
Neon Hulk Smash! 24th Apr 2014, 7:07 AM edit delete reply
Ah, Scootaloo reminds me of one of my favorite Shadowrun chars. A heavily augmented Troll rocker. Charismatic walking engine of destruction with perfect pitch.

Think like Hulk with neon highlights and a cybernetically amplified voice. Never wears a shirt, and only upper-body armor when the team knows a massive encounter is coming.

Granted, he couldn't pull off a face-melter, but at least one of the guitarists in his band could easily. Probably the drummer as well.

Man, I miss good Shadowrun campaigns.
Digo 24th Apr 2014, 7:35 AM edit delete reply
Yeah, Shadowrun was fun for some of the most interesting characters I've seen. One of the most interesting PCs I've seen at the table was Snowfire, a dragon who loved toting around guns and playing with tech. Of course the character had to modify every piece of hardware to be usable for him, but at near the end of the game he got a hold of a minigun.

Used it only once, but it got the team into a high-security compound. Chewed up the front doors, the front walls, both armored APCs in front of the doors... and pretty much anything else that got in it's way. Crowning moment of awesome. Sadly he died in that mission fighting several cyborgs, but dang it, he went down swinging. :D
Giggle Tail 24th Apr 2014, 7:16 AM edit delete reply
Giggle Tail
Bard has suited me really well in the past. It gives me enough to work with for all my crazy strategies, and I do pretty well in a supporting role. Plus, I was thinking for my next bard character I could take "Perform (Comedy)" as a skill so I can inspire with my sassy quips in battle :P

I'm also thinking of trying a druid some time. I have a lot of crazy battle plans for a druid character, such as the following:

-Summon piranhas inside a large water elemental, then have the elemental grapple my enemies (before you ask, we've had water elementals fighting alongside us before, so it could very well happen again).

-Summon a poison dart frog and then have it spit in my enemies' eyes.

-Summon dinosaurs. 'Nuff said.

-Pretty much ANYTHING involving summoning animals to aid me in battle in ways people don't usually think of :P
Specter 24th Apr 2014, 7:25 AM edit delete reply
Pretty much any game we play, at least two of us never chooses something that actually fits our play style.

One player, in particular, always chooses a magic weilder, because she's smart in real life. But she never remembers that she has spells, let alone, choses to be the teams medic, and only ever heals herself.
StarshineDash 24th Apr 2014, 7:27 AM edit delete reply
Usually I end up playing simple characters while my group plays well thought out multiclassed templated gods and I'm sitting there as a pure dwarf cleric who learned Death Throes from a dragon wizard/cleric and keeps it on at all times. It also does pure holy and hits an area the size of a borough of NYC.

He called it his "Der Herk Dim Crunon." Fake dwarfish for "Fuck you button"

The times I usually spend a lot of time figuring out the exact progression of a character from 1-20 or beyond are usually the times when I lose interest in the character. I prefer to level characters "organically." even if that means it looks like they suck.

The class that best suits me is sorceror, with a dip into fighter for some melee ability.

There was this one time, a friend of mine created a ranger and then never once used his bow, or two weapon fighting, or any of his spells, or even his skills. All he did was send his squirrel animal companion to scout for us.
FanOfMostEverything 24th Apr 2014, 8:35 AM edit delete reply
I tend to go with "benevolent mad scientist" as a guiding concept. In Pathfinder, that translates to alchemists, transmuters with an unhealthy love of polymorph effects, and/or good necromancers. (My first character ever was a chaotic good necromancer, so I have a soft spot for them.)

When I'm DMing, that's pretty much an excuse to churn out every character concept and bizarre character build I can think of. It always pays to have a few dozen NPCs on reserve. Just last week, I made a party based on this picture.
Yes, even gelatinous cube Pinkie. She's a cleric of a chaotic neutral god who awakened her for shits and giggles. Also, she has three instances of Fleet. Yeah. Intelligent gelatinous cube with divine magic and a speed of 30 feet. I love making weird NPCs.
NellzDaBlackKing 24th Apr 2014, 8:45 AM edit delete reply
Personally I'm someone who likes playing as a spellcaster, but the only ones I've played as is a warmage, dread necromancer, and hexblade crossed with a duskblade and in said order they were chaotic neutral, neutral evil, and true neutral. I don't usually do rouge type of classes like ninja or rouge or bard, but plan on trying out a ninja/monk for one of my future characters. And as for melee, I can easily do that, but it feels too generic to me and I like to be that odd one in the group. However, my next character I planned on making is a monk/fighter human so I can have a martial artist for melee.
Theo 24th Apr 2014, 9:01 AM edit delete reply
Looks like Scootaloo has been playing Brutal Legend, good for her!
Hariman 24th Apr 2014, 9:10 AM edit delete reply
Spell Slinging Sorcerer ended up fitting me best.

A straight up "Blender" rogue in 3.5 D&D might have worked, but I cross classed with Wizard for Arcane Trickster, and didn't do all that well.